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openmw/extern/caelum/src/CameraBoundElement.cpp

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C++

/*
This file is part of Caelum.
See http://www.ogre3d.org/wiki/index.php/Caelum
Copyright (c) 2006-2008 Caelum team. See Contributors.txt for details.
Caelum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Caelum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with Caelum. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CaelumPrecompiled.h"
#include "CameraBoundElement.h"
namespace Caelum
{
const Ogre::Real CameraBoundElement::CAMERA_NEAR_DISTANCE_MULTIPLIER = 10;
CameraBoundElement::CameraBoundElement():
mAutoRadius(true)
{
}
CameraBoundElement::~CameraBoundElement()
{
}
void CameraBoundElement::notifyCameraChanged (Ogre::Camera *cam) {
if (mAutoRadius) {
if (cam->getFarClipDistance () > 0) {
setFarRadius((cam->getFarClipDistance () + cam->getNearClipDistance ()) / 2);
} else {
setFarRadius(cam->getNearClipDistance () * CAMERA_NEAR_DISTANCE_MULTIPLIER);
}
}
}
void CameraBoundElement::forceFarRadius (Ogre::Real radius) {
if (radius > 0) {
mAutoRadius = false;
setFarRadius(radius);
} else {
mAutoRadius = true;
}
}
bool CameraBoundElement::getAutoRadius () const {
return mAutoRadius;
}
void CameraBoundElement::setAutoRadius () {
forceFarRadius (-1);
}
void CameraBoundElement::setFarRadius(Ogre::Real radius) {
}
}