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openmw/components/nifosg
scrawl f1ac408f35 Place Drawables directly in the scene graph when built with OSG 3.4
OSG 3.4 adds the ability to place Drawables directly in the scene graph, without a Geode decorating them. Leveraging this should give a small performance boost, because the redundant Geodes increase culling overhead.

There is still an oustanding issue with the RemoveDrawableVisitor no longer working correctly, because Drawables can have multiple parents.
2015-11-10 18:23:42 +01:00
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controller.cpp Don't use a shared Material in MaterialColorController 2015-07-31 00:01:55 +02:00
controller.hpp Remove default copyop argument for nodecallback copy constructors 2015-11-09 18:57:17 +01:00
nifloader.cpp Place Drawables directly in the scene graph when built with OSG 3.4 2015-11-10 18:23:42 +01:00
nifloader.hpp Fix a typo 2015-06-05 02:06:13 +02:00
particle.cpp Fix for some coverity scan defects 2015-07-02 20:46:34 +02:00
particle.hpp Remove default copyop argument for nodecallback copy constructors 2015-11-09 18:57:17 +01:00
userdata.hpp Change rotation/scale workaround in preparation for loading .kf controllers 2015-03-22 22:55:35 +01:00