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OSG 3.4 adds the ability to place Drawables directly in the scene graph, without a Geode decorating them. Leveraging this should give a small performance boost, because the redundant Geodes increase culling overhead. There is still an oustanding issue with the RemoveDrawableVisitor no longer working correctly, because Drawables can have multiple parents. |
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.. | ||
resourcesystem.cpp | ||
resourcesystem.hpp | ||
scenemanager.cpp | ||
scenemanager.hpp | ||
texturemanager.cpp | ||
texturemanager.hpp |