1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-29 08:45:36 +00:00
openmw/components/resource
scrawl f1ac408f35 Place Drawables directly in the scene graph when built with OSG 3.4
OSG 3.4 adds the ability to place Drawables directly in the scene graph, without a Geode decorating them. Leveraging this should give a small performance boost, because the redundant Geodes increase culling overhead.

There is still an oustanding issue with the RemoveDrawableVisitor no longer working correctly, because Drawables can have multiple parents.
2015-11-10 18:23:42 +01:00
..
resourcesystem.cpp Leak fix 2015-05-08 17:52:35 +02:00
resourcesystem.hpp Leak fix 2015-05-08 17:52:35 +02:00
scenemanager.cpp Place Drawables directly in the scene graph when built with OSG 3.4 2015-11-10 18:23:42 +01:00
scenemanager.hpp Fix MWRender::Mask_ParticleSystem 2015-11-10 17:00:33 +01:00
texturemanager.cpp Improve some error messages 2015-08-21 00:31:43 +02:00
texturemanager.hpp Star fading (Bug #2693) 2015-06-19 20:55:04 +02:00