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			30 lines
		
	
	
	
		
			872 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
	
		
			872 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "actorutil.hpp"
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namespace SceneUtil
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{
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    std::string getActorSkeleton(bool firstPerson, bool isFemale, bool isBeast, bool isWerewolf)
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    {
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        if (!firstPerson)
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        {
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            if (isWerewolf)
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                return "meshes\\wolf\\skin.nif";
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            else if (isBeast)
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                return "meshes\\base_animkna.nif";
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            else if (isFemale)
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                return "meshes\\base_anim_female.nif";
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            else
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                return "meshes\\base_anim.nif";
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        }
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        else
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        {
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            if (isWerewolf)
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                return "meshes\\wolf\\skin.1st.nif";
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            else if (isBeast)
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                return "meshes\\base_animkna.1st.nif";
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            else if (isFemale)
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                return "meshes\\base_anim_female.1st.nif";
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            else
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                return "meshes\\base_anim.1st.nif";
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        }
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    }
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}
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