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.gitignore
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directory structure reorganisation (still missing the mangle stuff)
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2010-06-25 22:28:59 +02:00 |
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actoranimation.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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actoranimation.hpp
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Fix and prevent -Wextra-semi warning
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2022-10-06 00:26:43 +02:00 |
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actorspaths.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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actorspaths.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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animation.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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animation.hpp
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Move some objects instead of copying
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2023-07-31 20:43:46 +04:00 |
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bulletdebugdraw.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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bulletdebugdraw.hpp
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Fix and prevent -Wextra-semi warning
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2022-10-06 00:26:43 +02:00 |
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camera.cpp
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lua - add world to viewport function to camera
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2023-06-14 11:47:11 -07:00 |
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camera.hpp
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lua - add world to viewport function to camera
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2023-06-14 11:47:11 -07:00 |
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cell.hpp
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Fix and prevent -Wextra-semi warning
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2022-10-06 00:26:43 +02:00 |
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characterpreview.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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characterpreview.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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creatureanimation.cpp
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Remember actor in the actor's InventoryStore instead passing the actor in every call
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2023-01-21 23:43:00 +01:00 |
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creatureanimation.hpp
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Correct xnif use for creatures
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2023-01-14 04:55:12 +03:00 |
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effectmanager.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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effectmanager.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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fogmanager.cpp
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Use settings values for Fog settings
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2023-06-15 22:01:14 +02:00 |
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fogmanager.hpp
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Use settings values for Fog settings
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2023-06-15 22:01:14 +02:00 |
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globalmap.cpp
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Reduce include dependency for land records
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2023-08-19 01:30:17 +02:00 |
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globalmap.hpp
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Use settings values for Map settings
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2023-07-27 22:53:53 +02:00 |
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groundcover.cpp
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Try and compute planes based on cheaper meshes to skip more groundcover isntances
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2023-05-26 00:21:44 +01:00 |
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groundcover.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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landmanager.cpp
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Cache absent land object
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2023-08-27 01:32:36 +02:00 |
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landmanager.hpp
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Move esm3terrain to esmterrain
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2023-08-06 19:17:44 +02:00 |
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localmap.cpp
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Use settings values for Map settings
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2023-07-27 22:53:53 +02:00 |
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localmap.hpp
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Update cell local map on different neighbour cells
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2023-05-11 10:41:15 +02:00 |
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luminancecalculator.cpp
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Move some objects instead of copying
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2023-07-31 20:43:46 +04:00 |
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luminancecalculator.hpp
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po2 scaling for average luminance
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2023-02-05 12:30:38 -08:00 |
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navmesh.cpp
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Move some objects instead of copying
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2023-07-31 20:43:46 +04:00 |
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navmesh.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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navmeshmode.cpp
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Support rendering for navmesh update frequency as a heatmap
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2022-05-17 01:54:20 +02:00 |
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navmeshmode.hpp
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Support rendering for navmesh update frequency as a heatmap
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2022-05-17 01:54:20 +02:00 |
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npcanimation.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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npcanimation.hpp
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Support not only StringRefId for checking first person body part
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2023-03-19 17:49:41 +01:00 |
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objectpaging.cpp
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Prevent object paging from leaking Vvardenfell into other exteriors
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2023-07-16 00:05:59 +03:00 |
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objectpaging.hpp
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Prevent object paging from leaking Vvardenfell into other exteriors
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2023-07-16 00:05:59 +03:00 |
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objects.cpp
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Fix regression with Collada-animated creatures
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2023-05-23 08:30:02 +00:00 |
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objects.hpp
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Don't use xkf if xnif is merely the base model (bug #5371)
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2023-01-14 04:55:12 +03:00 |
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pathgrid.cpp
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Use proper cell size for ESM4 cells in CoordinateConverter
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2023-08-13 02:24:22 +02:00 |
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pathgrid.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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pingpongcanvas.cpp
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/components/ code should not access the stereo manager without checking whether or not stereo is enabled first. Stereo component code should not read settings itself, but rather take settings as parameters.
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2023-04-22 16:11:42 +02:00 |
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pingpongcanvas.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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pingpongcull.cpp
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Cherry pick 'openmw-48-stereo-fixes' into 'master'
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2023-03-12 22:20:23 +01:00 |
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pingpongcull.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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postprocessor.cpp
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small revert, "It is copying a texture, it is not a default initialized one. The source texture may or may not want GL_CLAMP_TO_EDGE."
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2023-06-16 09:16:07 +02:00 |
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postprocessor.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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precipitationocclusion.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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precipitationocclusion.hpp
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Do not lose existing callbacks for sky node
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2023-06-22 15:18:53 +04:00 |
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recastmesh.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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recastmesh.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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renderbin.hpp
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Implement a custom RenderBin for first person models (Fixes #1612)
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2015-10-19 22:17:04 +02:00 |
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renderinginterface.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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renderingmanager.cpp
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Prevent object paging from leaking Vvardenfell into other exteriors
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2023-07-16 00:05:59 +03:00 |
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renderingmanager.hpp
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ground cover manager and object paging exists per worldspace.
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2023-05-29 12:10:42 +02:00 |
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rendermode.hpp
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Support recast mesh rendering
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2020-03-14 09:38:24 +01:00 |
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ripples.cpp
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remove unused variables and commented out code
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2023-07-23 22:43:28 +02:00 |
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ripples.hpp
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remove unused variables and commented out code
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2023-07-23 22:43:28 +02:00 |
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ripplesimulation.cpp
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Implement shader-based water ripples (feature 3537)
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2023-04-01 17:26:19 +04:00 |
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ripplesimulation.hpp
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Implement shader-based water ripples (feature 3537)
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2023-04-01 17:26:19 +04:00 |
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rotatecontroller.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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rotatecontroller.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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screenshotmanager.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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screenshotmanager.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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sky.cpp
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Move some time-related function from World and WorldView to DateTimeManager
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2023-08-08 22:57:28 +02:00 |
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sky.hpp
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expose more uniforms to postprocessing
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2023-01-20 17:43:54 -08:00 |
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skyutil.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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skyutil.hpp
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create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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2022-12-27 19:15:57 +01:00 |
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terrainstorage.cpp
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Reduce include dependency for land records
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2023-08-19 01:30:17 +02:00 |
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terrainstorage.hpp
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Move esm3terrain to esmterrain
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2023-08-06 19:17:44 +02:00 |
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transparentpass.cpp
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Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP
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2023-06-16 09:16:07 +02:00 |
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transparentpass.hpp
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[Multiview] Fix transparent pass and vertex shader
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2023-04-01 20:27:07 +00:00 |
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util.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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util.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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vismask.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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water.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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water.hpp
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Implement shader-based water ripples (feature 3537)
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2023-04-01 17:26:19 +04:00 |
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weaponanimation.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
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weaponanimation.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |