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openmw/apps/openmw/mwrender
elsid 816d3772b9
Cache absent land object
This allows to save on lookup in store.
2023-08-27 01:32:36 +02:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
actoranimation.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
actoranimation.hpp Fix and prevent -Wextra-semi warning 2022-10-06 00:26:43 +02:00
actorspaths.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
actorspaths.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
animation.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
animation.hpp Move some objects instead of copying 2023-07-31 20:43:46 +04:00
bulletdebugdraw.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
bulletdebugdraw.hpp Fix and prevent -Wextra-semi warning 2022-10-06 00:26:43 +02:00
camera.cpp lua - add world to viewport function to camera 2023-06-14 11:47:11 -07:00
camera.hpp lua - add world to viewport function to camera 2023-06-14 11:47:11 -07:00
cell.hpp Fix and prevent -Wextra-semi warning 2022-10-06 00:26:43 +02:00
characterpreview.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
characterpreview.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
creatureanimation.cpp Remember actor in the actor's InventoryStore instead passing the actor in every call 2023-01-21 23:43:00 +01:00
creatureanimation.hpp Correct xnif use for creatures 2023-01-14 04:55:12 +03:00
effectmanager.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
effectmanager.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
fogmanager.cpp Use settings values for Fog settings 2023-06-15 22:01:14 +02:00
fogmanager.hpp Use settings values for Fog settings 2023-06-15 22:01:14 +02:00
globalmap.cpp Reduce include dependency for land records 2023-08-19 01:30:17 +02:00
globalmap.hpp Use settings values for Map settings 2023-07-27 22:53:53 +02:00
groundcover.cpp Try and compute planes based on cheaper meshes to skip more groundcover isntances 2023-05-26 00:21:44 +01:00
groundcover.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
landmanager.cpp Cache absent land object 2023-08-27 01:32:36 +02:00
landmanager.hpp Move esm3terrain to esmterrain 2023-08-06 19:17:44 +02:00
localmap.cpp Use settings values for Map settings 2023-07-27 22:53:53 +02:00
localmap.hpp Update cell local map on different neighbour cells 2023-05-11 10:41:15 +02:00
luminancecalculator.cpp Move some objects instead of copying 2023-07-31 20:43:46 +04:00
luminancecalculator.hpp po2 scaling for average luminance 2023-02-05 12:30:38 -08:00
navmesh.cpp Move some objects instead of copying 2023-07-31 20:43:46 +04:00
navmesh.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
navmeshmode.cpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
navmeshmode.hpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
npcanimation.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
npcanimation.hpp Support not only StringRefId for checking first person body part 2023-03-19 17:49:41 +01:00
objectpaging.cpp Prevent object paging from leaking Vvardenfell into other exteriors 2023-07-16 00:05:59 +03:00
objectpaging.hpp Prevent object paging from leaking Vvardenfell into other exteriors 2023-07-16 00:05:59 +03:00
objects.cpp Fix regression with Collada-animated creatures 2023-05-23 08:30:02 +00:00
objects.hpp Don't use xkf if xnif is merely the base model (bug #5371) 2023-01-14 04:55:12 +03:00
pathgrid.cpp Use proper cell size for ESM4 cells in CoordinateConverter 2023-08-13 02:24:22 +02:00
pathgrid.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
pingpongcanvas.cpp /components/ code should not access the stereo manager without checking whether or not stereo is enabled first. Stereo component code should not read settings itself, but rather take settings as parameters. 2023-04-22 16:11:42 +02:00
pingpongcanvas.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
pingpongcull.cpp Cherry pick 'openmw-48-stereo-fixes' into 'master' 2023-03-12 22:20:23 +01:00
pingpongcull.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
postprocessor.cpp small revert, "It is copying a texture, it is not a default initialized one. The source texture may or may not want GL_CLAMP_TO_EDGE." 2023-06-16 09:16:07 +02:00
postprocessor.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
precipitationocclusion.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
precipitationocclusion.hpp Do not lose existing callbacks for sky node 2023-06-22 15:18:53 +04:00
recastmesh.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
recastmesh.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
renderbin.hpp Implement a custom RenderBin for first person models (Fixes #1612) 2015-10-19 22:17:04 +02:00
renderinginterface.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
renderingmanager.cpp Prevent object paging from leaking Vvardenfell into other exteriors 2023-07-16 00:05:59 +03:00
renderingmanager.hpp ground cover manager and object paging exists per worldspace. 2023-05-29 12:10:42 +02:00
rendermode.hpp Support recast mesh rendering 2020-03-14 09:38:24 +01:00
ripples.cpp remove unused variables and commented out code 2023-07-23 22:43:28 +02:00
ripples.hpp remove unused variables and commented out code 2023-07-23 22:43:28 +02:00
ripplesimulation.cpp Implement shader-based water ripples (feature 3537) 2023-04-01 17:26:19 +04:00
ripplesimulation.hpp Implement shader-based water ripples (feature 3537) 2023-04-01 17:26:19 +04:00
rotatecontroller.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
rotatecontroller.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
screenshotmanager.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
screenshotmanager.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
sky.cpp Move some time-related function from World and WorldView to DateTimeManager 2023-08-08 22:57:28 +02:00
sky.hpp expose more uniforms to postprocessing 2023-01-20 17:43:54 -08:00
skyutil.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
skyutil.hpp create a specific esm reader function for RefID to avoid allocation for string and then again for RefId 2022-12-27 19:15:57 +01:00
terrainstorage.cpp Reduce include dependency for land records 2023-08-19 01:30:17 +02:00
terrainstorage.hpp Move esm3terrain to esmterrain 2023-08-06 19:17:44 +02:00
transparentpass.cpp Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP 2023-06-16 09:16:07 +02:00
transparentpass.hpp [Multiview] Fix transparent pass and vertex shader 2023-04-01 20:27:07 +00:00
util.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
util.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
vismask.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
water.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
water.hpp Implement shader-based water ripples (feature 3537) 2023-04-01 17:26:19 +04:00
weaponanimation.cpp Put ESMStore to Environment 2023-04-20 21:45:49 +02:00
weaponanimation.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00