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			64 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_ESM_CLOT_H
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#define OPENMW_ESM_CLOT_H
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#include <cstdint>
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#include <string>
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#include "components/esm/defs.hpp"
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#include "components/esm/refid.hpp"
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#include "loadarmo.hpp"
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namespace ESM
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{
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    class ESMReader;
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    class ESMWriter;
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    /*
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     * Clothing
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     */
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    struct Clothing
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    {
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        constexpr static RecNameInts sRecordId = REC_CLOT;
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        /// Return a string descriptor for this record type. Currently used for debugging / error logs only.
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        static std::string_view getRecordType() { return "Clothing"; }
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        enum Type
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        {
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            Pants = 0,
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            Shoes = 1,
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            Shirt = 2,
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            Belt = 3,
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            Robe = 4,
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            RGlove = 5,
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            LGlove = 6,
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            Skirt = 7,
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            Ring = 8,
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            Amulet = 9
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        };
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        struct CTDTstruct
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        {
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            int32_t mType;
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            float mWeight;
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            uint16_t mValue;
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            uint16_t mEnchant;
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        };
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        CTDTstruct mData;
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        PartReferenceList mParts;
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        uint32_t mRecordFlags;
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        RefId mId, mEnchant, mScript;
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        std::string mModel, mIcon, mName;
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        void load(ESMReader& esm, bool& isDeleted);
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        void save(ESMWriter& esm, bool isDeleted = false) const;
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        void blank();
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        ///< Set record to default state (does not touch the ID).
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    };
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}
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#endif
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