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Using docs/source/reference/modding/settings/*.rst and files/settings-default.cfg files content.
36 lines
1.7 KiB
C++
36 lines
1.7 KiB
C++
#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_GUI_H
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#define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_GUI_H
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#include "components/settings/sanitizerimpl.hpp"
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#include "components/settings/settingvalue.hpp"
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#include <osg/Math>
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#include <osg/Vec2f>
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#include <osg/Vec3f>
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#include <cstdint>
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#include <string>
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#include <string_view>
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namespace Settings
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{
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struct GUICategory
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{
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SettingValue<float> mScalingFactor{ "GUI", "scaling factor", makeClampSanitizerFloat(0.5f, 8) };
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SettingValue<int> mFontSize{ "GUI", "font size", makeClampSanitizerInt(12, 18) };
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SettingValue<float> mMenuTransparency{ "GUI", "menu transparency", makeClampSanitizerFloat(0, 1) };
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SettingValue<float> mTooltipDelay{ "GUI", "tooltip delay", makeMaxSanitizerFloat(0) };
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SettingValue<bool> mStretchMenuBackground{ "GUI", "stretch menu background" };
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SettingValue<bool> mSubtitles{ "GUI", "subtitles" };
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SettingValue<bool> mHitFader{ "GUI", "hit fader" };
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SettingValue<bool> mWerewolfOverlay{ "GUI", "werewolf overlay" };
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SettingValue<float> mColorBackgroundOwned{ "GUI", "color background owned", makeClampSanitizerFloat(0, 1) };
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SettingValue<float> mColorCrosshairOwned{ "GUI", "color crosshair owned", makeClampSanitizerFloat(0, 1) };
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SettingValue<bool> mKeyboardNavigation{ "GUI", "keyboard navigation" };
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SettingValue<bool> mColorTopicEnable{ "GUI", "color topic enable" };
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SettingValue<float> mColorTopicSpecific{ "GUI", "color topic specific", makeClampSanitizerFloat(0, 1) };
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SettingValue<float> mColorTopicExhausted{ "GUI", "color topic exhausted", makeClampSanitizerFloat(0, 1) };
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};
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}
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#endif
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