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			104 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef GAMESETTINGS_HPP
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#define GAMESETTINGS_HPP
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#include <QFile>
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#include <QMultiMap>
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#include <QString>
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#include <QStringList>
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#include <QTextStream>
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#include <filesystem>
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namespace Files
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{
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    typedef std::vector<std::filesystem::path> PathContainer;
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    struct ConfigurationManager;
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}
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namespace Config
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{
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    class GameSettings
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    {
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    public:
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        explicit GameSettings(const Files::ConfigurationManager& cfg);
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        inline QString value(const QString& key, const QString& defaultValue = QString())
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        {
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            return mSettings.value(key).isEmpty() ? defaultValue : mSettings.value(key);
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        }
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        inline void setValue(const QString& key, const QString& value)
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        {
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            mSettings.remove(key);
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            mSettings.insert(key, value);
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            mUserSettings.remove(key);
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            mUserSettings.insert(key, value);
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        }
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        inline void setMultiValue(const QString& key, const QString& value)
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        {
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            QStringList values = mSettings.values(key);
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            if (!values.contains(value))
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                mSettings.insert(key, value);
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            values = mUserSettings.values(key);
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            if (!values.contains(value))
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                mUserSettings.insert(key, value);
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        }
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        inline void remove(const QString& key)
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        {
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            mSettings.remove(key);
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            mUserSettings.remove(key);
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        }
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        QStringList getDataDirs() const;
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        std::filesystem::path getGlobalDataDir() const;
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        inline void removeDataDir(const QString& dir)
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        {
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            if (!dir.isEmpty())
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                mDataDirs.removeAll(dir);
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        }
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        inline void addDataDir(const QString& dir)
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        {
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            if (!dir.isEmpty())
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                mDataDirs.append(dir);
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        }
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        inline QString getDataLocal() const { return mDataLocal; }
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        bool hasMaster();
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        QStringList values(const QString& key, const QStringList& defaultValues = QStringList()) const;
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        bool readFile(QTextStream& stream, bool ignoreContent = false);
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        bool readFile(QTextStream& stream, QMultiMap<QString, QString>& settings, bool ignoreContent = false);
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        bool readUserFile(QTextStream& stream, bool ignoreContent = false);
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        bool writeFile(QTextStream& stream);
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        bool writeFileWithComments(QFile& file);
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        QStringList getArchiveList() const;
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        void setContentList(const QStringList& dirNames, const QStringList& archiveNames, const QStringList& fileNames);
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        QStringList getContentList() const;
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        void clear();
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    private:
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        const Files::ConfigurationManager& mCfgMgr;
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        void validatePaths();
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        QMultiMap<QString, QString> mSettings;
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        QMultiMap<QString, QString> mUserSettings;
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        QStringList mDataDirs;
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        QString mDataLocal;
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        static const char sArchiveKey[];
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        static const char sContentKey[];
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        static const char sDirectoryKey[];
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        static bool isOrderedLine(const QString& line);
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    };
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}
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#endif // GAMESETTINGS_HPP
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