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			78 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			78 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_MYGUIPLATFORM_MYGUITEXTURE_H
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| #define OPENMW_COMPONENTS_MYGUIPLATFORM_MYGUITEXTURE_H
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| 
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| #include <MyGUI_ITexture.h>
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| 
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| #include <osg/ref_ptr>
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| 
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| #if MYGUI_VERSION > MYGUI_DEFINE_VERSION(3, 4, 0)
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|     #define OPENMW_MYGUI_CONST_GETTER_3_4_1 const
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| #else
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|     #define OPENMW_MYGUI_CONST_GETTER_3_4_1
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| #endif
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| 
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| namespace osg
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| {
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|     class Image;
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|     class Texture2D;
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| }
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| 
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| namespace Resource
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| {
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|     class ImageManager;
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| }
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| 
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| namespace osgMyGUI
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| {
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| 
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|     class OSGTexture : public MyGUI::ITexture {
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|         std::string mName;
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|         Resource::ImageManager* mImageManager;
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| 
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|         osg::ref_ptr<osg::Image> mLockedImage;
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|         osg::ref_ptr<osg::Texture2D> mTexture;
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|         MyGUI::PixelFormat mFormat;
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|         MyGUI::TextureUsage mUsage;
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|         size_t mNumElemBytes;
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| 
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|         int mWidth;
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|         int mHeight;
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| 
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|     public:
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|         OSGTexture(const std::string &name, Resource::ImageManager* imageManager);
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|         OSGTexture(osg::Texture2D* texture);
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|         virtual ~OSGTexture();
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| 
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|         const std::string& getName() const override { return mName; }
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| 
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|         void createManual(int width, int height, MyGUI::TextureUsage usage, MyGUI::PixelFormat format) override;
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|         void loadFromFile(const std::string &fname) override;
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|         void saveToFile(const std::string &fname) override;
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| 
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|         void destroy() override;
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| 
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|         void* lock(MyGUI::TextureUsage access) override;
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|         void unlock() override;
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|         bool isLocked() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mLockedImage.valid(); }
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| 
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|         int getWidth() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mWidth; }
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|         int getHeight() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mHeight; }
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| 
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|         MyGUI::PixelFormat getFormat() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mFormat; }
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|         MyGUI::TextureUsage getUsage() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mUsage; }
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|         size_t getNumElemBytes() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mNumElemBytes; }
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| 
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|         MyGUI::IRenderTarget *getRenderTarget() override;
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| 
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|     // setShader() is a part of MyGUI::RenderManager interface since 3.4.1 release
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| #if MYGUI_VERSION > MYGUI_DEFINE_VERSION(3, 4, 0)
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|     void setShader(const std::string& _shaderName) override;
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| #endif
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| 
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|     /*internal:*/
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|         osg::Texture2D *getTexture() const { return mTexture.get(); }
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|     };
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| 
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| }
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| 
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| #endif
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