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openmw/apps/opencs/view/render
2023-03-18 09:30:48 +00:00
..
actor.cpp Use ESM::RefId for actor parts 2023-03-03 15:44:14 +01:00
actor.hpp Use ESM::RefId for actor parts 2023-03-03 15:44:14 +01:00
brushdraw.cpp
brushdraw.hpp
cameracontroller.cpp
cameracontroller.hpp
cell.cpp Renamed string => Id, makes more sense considering the new underlying type 2022-12-27 19:15:57 +01:00
cell.hpp Renamed string => Id, makes more sense considering the new underlying type 2022-12-27 19:15:57 +01:00
cellarrow.cpp
cellarrow.hpp
cellborder.cpp
cellborder.hpp
cellmarker.cpp
cellmarker.hpp
cellwater.cpp Use ESM::RefId as index key in collections 2023-02-17 11:08:46 +01:00
cellwater.hpp
commands.cpp
commands.hpp
editmode.cpp
editmode.hpp
instancedragmodes.hpp
instancemode.cpp Use ESM::RefId as index key in collections 2023-02-17 11:08:46 +01:00
instancemode.hpp
instancemovemode.cpp
instancemovemode.hpp
instanceselectionmode.cpp
instanceselectionmode.hpp
lighting.cpp
lighting.hpp
lightingbright.cpp
lightingbright.hpp
lightingday.cpp
lightingday.hpp
lightingnight.cpp
lightingnight.hpp
mask.hpp
object.cpp Avoid redundant conversion from RefId to string and back 2023-03-03 15:44:19 +01:00
object.hpp openMW_test_suite compiles and runs 2022-12-27 19:15:55 +01:00
orbitcameramode.cpp
orbitcameramode.hpp
pagedworldspacewidget.cpp Use ESM::RefId as index key in collections 2023-02-17 11:08:46 +01:00
pagedworldspacewidget.hpp
pathgrid.cpp Avoids unecessary copies 2022-12-27 19:15:57 +01:00
pathgrid.hpp create a specific esm reader function for RefID to avoid allocation for string and then again for RefId 2022-12-27 19:15:57 +01:00
pathgridmode.cpp
pathgridmode.hpp
pathgridselectionmode.cpp
pathgridselectionmode.hpp
previewwidget.cpp
previewwidget.hpp
scenewidget.cpp Add an initial Qt6 support 2023-02-06 18:38:59 +04:00
scenewidget.hpp
selectionmode.cpp
selectionmode.hpp
tagbase.cpp
tagbase.hpp
terrainselection.cpp Use ESM::RefId as index key in collections 2023-02-17 11:08:46 +01:00
terrainselection.hpp
terrainshapemode.cpp Use ESM::RefId as index key in collections 2023-02-17 11:08:46 +01:00
terrainshapemode.hpp
terrainstorage.cpp Use ESM::RefId as index key in collections 2023-02-17 11:08:46 +01:00
terrainstorage.hpp
terraintexturemode.cpp Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
terraintexturemode.hpp
unpagedworldspacewidget.cpp openMW_test_suite compiles and runs 2022-12-27 19:15:55 +01:00
unpagedworldspacewidget.hpp
worldspacewidget.cpp Fixed an issue with RefId in CellRefs where Ids wouldn't be loaded 2022-12-27 19:15:58 +01:00
worldspacewidget.hpp