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				synced 2025-11-03 02:56:39 +00:00 
			
		
		
		
	Fixed some types removed useless header applied clang format fixed compile tests fixed clang tidy, and closer to logic before this MR Removed hardcoded refids unless there is a returned value we don't use static RefIds can use == between RefId and hardcoded string Fix clang format Fixed a few instances where std::string was used, when only const std::string& was needed removed unused variable
		
			
				
	
	
		
			25 lines
		
	
	
	
		
			511 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
	
		
			511 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_ESM_STOLENITEMS_H
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#define OPENMW_COMPONENTS_ESM_STOLENITEMS_H
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#include <components/esm/refid.hpp>
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#include <map>
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#include <string>
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namespace ESM
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{
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    class ESMReader;
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    class ESMWriter;
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    // format 0, saved games only
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    struct StolenItems
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    {
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        typedef std::map<ESM::RefId, std::map<std::pair<ESM::RefId, bool>, int>> StolenItemsMap;
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        StolenItemsMap mStolenItems;
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        void load(ESMReader& esm);
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        void write(ESMWriter& esm) const;
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    };
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}
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#endif
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