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	Fixed some types removed useless header applied clang format fixed compile tests fixed clang tidy, and closer to logic before this MR Removed hardcoded refids unless there is a returned value we don't use static RefIds can use == between RefId and hardcoded string Fix clang format Fixed a few instances where std::string was used, when only const std::string& was needed removed unused variable
		
			
				
	
	
		
			31 lines
		
	
	
	
		
			666 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
	
		
			666 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_ESM_SPELLLIST_H
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| #define OPENMW_ESM_SPELLLIST_H
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| 
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| #include <components/esm/refid.hpp>
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| #include <string>
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| #include <vector>
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| 
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| namespace ESM
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| {
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|     class ESMReader;
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|     class ESMWriter;
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| 
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|     /** A list of references to spells and spell effects. This is shared
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|      between the records BSGN, NPC and RACE.
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|      NPCS subrecord.
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|      */
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|     struct SpellList
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|     {
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|         std::vector<ESM::RefId> mList;
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| 
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|         /// Is this spell ID in mList?
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|         bool exists(const ESM::RefId& spell) const;
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| 
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|         /// Load one spell, assumes the subrecord name was already read
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|         void add(ESMReader& esm);
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| 
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|         void save(ESMWriter& esm) const;
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|     };
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| }
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| 
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| #endif
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