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openmw/files/shaders/lib
2024-05-23 18:06:10 +03:00
..
core Convert water/ripple defines to camelCase 2024-04-04 21:12:47 +03:00
light Don't clamp individual light contribution in shaders as FFP doesn't do this 2024-05-23 18:06:10 +03:00
luminance shade refactor 2023-02-25 11:03:39 -08:00
material Untangle normals and parallax handling 2023-12-12 22:42:53 +03:00
particle use a dynamic falloff range for soft effect and use shader flags 2023-10-28 10:23:55 -07:00
sky shade refactor 2023-02-25 11:03:39 -08:00
util support postprocess distortion 2023-12-21 10:56:38 -08:00
view Improve shaders formatting 2023-04-21 09:02:12 +04:00
water Convert water/ripple defines to camelCase 2024-04-04 21:12:47 +03:00