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| Foreword
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| 
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| OpenMW is a complete game engine built to be content agnostic. 
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| The majority of this guide is applicable to any non-Morrowind project using its engine. 
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| That being said, it was designed with the extensive modding community of Morrowind in mind. 
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| Therefore, if you are already familiar with modding in Morrowind, 
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| you will likely be able to start modding in OpenMW with little to no instruction. 
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| We do recommend you at least refer to :doc:`differences` to find out about what's different between OpenMW and the 
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| original Morrowind engine. For everyone else, or just a good refresher, read on! |