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openmw/apps
Evil Eye fc3a1833ee Use a grid based on computed bounds for interiors
Combine the cell radius (mCellDistance) and diameter (mNumCells)
members into an offset IntRect (mGrid.) The grid is centered on the
player's current cell in exteriors (with each grid square mapping to a
cell.) In interiors, the grid is centered on the cell's computed bounds.
The number of squares remains based on view distance in exteriors, but
can now stretch to encompass arbitrarily large interiors, mostly preventing
the player from walking off the map grid (interiors exceeding their
computed bounds during gameplay still cause issues.)
2024-11-17 21:14:14 +01:00
..
benchmarks Fix benchmark warning: -Wdeprecated-declarations 2024-03-16 01:58:12 +01:00
bsatool Modernise Boost CMake stuff 2024-08-23 14:06:13 +01:00
bulletobjecttool Modernise Boost CMake stuff 2024-08-23 14:06:13 +01:00
components_tests Use the right deserializer for unloaded scripts 2024-11-09 13:05:39 +01:00
esmtool Modernise Boost CMake stuff 2024-08-23 14:06:13 +01:00
essimporter Modernise Boost CMake stuff 2024-08-23 14:06:13 +01:00
launcher Move from qt_wrap_ui to AUTOUIC for launcher and wizard 2024-11-10 20:38:14 +01:00
mwiniimporter Remove vestigial Boost libraries 2024-08-23 14:06:13 +01:00
navmeshtool Use normalized path for correctActorModelPath 2024-11-03 13:50:17 +01:00
niftest niftest: parse BTO, BTR, RDT and PSA files 2024-09-16 23:50:36 +03:00
opencs Move from qt_wrap_ui to AUTOUIC for opencs 2024-11-10 20:38:14 +01:00
opencs_tests Support custom log level in tests 2024-07-13 11:15:34 +02:00
openmw Use a grid based on computed bounds for interiors 2024-11-17 21:14:14 +01:00
openmw_tests Add tests for MWWorld::Ptr 2024-08-30 20:46:56 +02:00
wizard Move from qt_wrap_ui to AUTOUIC for launcher and wizard 2024-11-10 20:38:14 +01:00
doc.hpp