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openmw/docs/source/reference/modding/settings
elsid 8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2022-07-30 14:28:21 +02:00
..
camera.rst Remove from settings.cfg camera settings that are controlled from Lua 2022-06-12 00:06:39 +02:00
cells.rst Update cells.rst 2022-07-26 02:21:37 +00:00
fog.rst Better fog 2022-06-21 02:21:20 +02:00
game.rst Support cylinder and rotating box collision shape types for actors 2022-07-30 14:28:21 +02:00
general.rst Allow to configure locales via settings menu 2022-07-27 13:03:34 +04:00
groundcover.rst
GUI.rst Clarify stretch menu background documentation (#5880) 2022-02-12 18:33:18 +03:00
HUD.rst
index.rst moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
input.rst
lua.rst Lua i18n updates 2022-04-10 07:57:02 +00:00
map.rst
models.rst Cleanup and fix articles connected with the collada asset workflow. 2022-02-19 22:20:26 +01:00
navigator.rst Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
physics.rst
postprocessing.rst temporary fix for auto exposure 2022-07-22 20:41:08 -07:00
saves.rst
shaders.rst Better fog 2022-06-21 02:21:20 +02:00
shadows.rst
sound.rst
terrain.rst Update Active grid paging documentation 2022-07-22 10:35:07 +04:00
video.rst rename to windowed fullscreen 2022-05-08 22:56:39 -07:00
water.rst Update water.rst 2022-02-06 18:18:20 +00:00
windows.rst Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu. 2022-06-12 00:09:13 +02:00