#!/bin/sh

free -m
mkdir build
cd build
export CODE_COVERAGE=1
export RAKNET_ROOT=~/RakNet
export Terra_ROOT=~/terra-Linux-x86_64-332a506
export BUILD_SERVER=OFF
if [ "${CC}" = "clang" ]; then export CODE_COVERAGE=0; 
else 
    export COMPILER_NAME=gcc
    export CXX=g++-6
    export CC=gcc-6
    export BUILD_SERVER=ON
fi
${ANALYZE}cmake .. -DBUILD_OPENMW_MP=${BUILD_SERVER} -DBUILD_WITH_CODE_COVERAGE=${CODE_COVERAGE} -DBUILD_BSATOOL=OFF -DBUILD_ESMTOOL=OFF -DBUILD_ESSIMPORTER=OFF -DBUILD_LAUNCHER=OFF -DBUILD_MWINIIMPORTER=OFF -DBUILD_MYGUI_PLUGIN=OFF -DBUILD_OPENCS=OFF -DBUILD_WIZARD=OFF -DBUILD_UNITTESTS=1 -DCMAKE_INSTALL_PREFIX=/usr -DBINDIR=/usr/games  -DCMAKE_BUILD_TYPE="None" -DUSE_SYSTEM_TINYXML=TRUE -DRakNet_LIBRARY_RELEASE=~/RakNet/lib/libRakNetLibStatic.a -DRakNet_LIBRARY_DEBUG=~/RakNet/lib/libRakNetLibStatic.a
