forked from mirror/openmw-tes3mp
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
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#include "Books.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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using namespace mwmp;
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unsigned int BookFunctions::GetBookChangesSize(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->bookChanges.count;
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}
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void BookFunctions::AddBook(unsigned short pid, const char* bookId) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Book book;
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book.bookId = bookId;
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player->bookChangesBuffer.books.push_back(book);
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}
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const char *BookFunctions::GetBookId(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, "");
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if (i >= player->bookChanges.count)
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return "invalid";
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return player->bookChanges.books.at(i).bookId.c_str();
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}
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void BookFunctions::SendBookChanges(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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std::swap(player->bookChanges, player->bookChangesBuffer);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_BOOK)->setPlayer(player);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_BOOK)->Send(false);
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player->bookChanges = std::move(player->bookChangesBuffer);
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player->bookChangesBuffer.books.clear();
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}
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