2013-01-10 16:35:24 +00:00
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#ifndef GAME_MWMECHANICS_CHARACTER_HPP
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#define GAME_MWMECHANICS_CHARACTER_HPP
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2013-01-12 16:49:08 +00:00
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#include "../mwworld/ptr.hpp"
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2013-01-10 16:35:24 +00:00
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namespace MWMechanics
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{
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2013-01-12 15:12:12 +00:00
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class CharacterController
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{
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2013-01-12 16:49:08 +00:00
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MWWorld::Ptr mPtr;
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2013-01-12 15:12:12 +00:00
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2013-01-12 16:49:08 +00:00
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public:
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CharacterController(const MWWorld::Ptr &ptr)
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: mPtr(ptr)
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{ }
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2013-01-12 15:12:12 +00:00
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};
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2013-01-10 16:35:24 +00:00
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}
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#endif /* GAME_MWMECHANICS_CHARACTER_HPP */
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