forked from mirror/openmw-tes3mp
12 lines
308 B
C++
12 lines
308 B
C++
|
#ifndef _GAME_RENDER_CREATUREANIMATION_H
|
||
|
#define _GAME_RENDER_CREATUREANIMATION_H
|
||
|
|
||
|
#include "animation.hpp"
|
||
|
#include <components/nif/node.hpp>
|
||
|
namespace MWRender{
|
||
|
|
||
|
class CreatureAnimation: Animation{
|
||
|
std::vector<Nif::NiTriShapeCopy> shapes; //All the NiTriShapeData for this creature
|
||
|
};
|
||
|
}
|
||
|
#endif
|