#ifndef GAME_MWWORLD_ACTIONTAKE_H
#define GAME_MWWORLD_ACTIONTAKE_H
#include "action.hpp"
#include "ptr.hpp"
namespace MWWorld
{
class ActionTake : public Action
MWWorld::Ptr mObject;
public:
ActionTake (const MWWorld::Ptr& object);
virtual void execute();
};
}
#endif