2010-08-06 16:15:46 +00:00
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#ifndef GAME_MWWORLD_ACTIONTALK_H
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#define GAME_MWWORLD_ACTIONTALK_H
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#include "ptr.hpp"
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#include "action.hpp"
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namespace MWWorld
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{
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class ActionTalk : public Action
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{
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2012-07-27 10:00:10 +00:00
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virtual void executeImp (const Ptr& actor);
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2010-08-06 16:15:46 +00:00
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public:
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ActionTalk (const Ptr& actor);
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2010-08-06 17:25:26 +00:00
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///< \param actor The actor the player is talking to
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2010-08-06 16:15:46 +00:00
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};
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}
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#endif
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