2010-08-06 16:01:34 +00:00
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2010-08-06 17:10:56 +00:00
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#include "dialoguemanager.hpp"
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2010-08-06 16:01:34 +00:00
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#include "../mwworld/class.hpp"
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#include <iostream>
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namespace MWDialog
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{
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DialogManager::DialogManager (MWWorld::Environment& environment) : mEnvironment (environment) {}
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void DialogManager::startDialog (const MWWorld::Ptr& actor)
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{
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std::cout << "talking with " << MWWorld::Class::get (actor).getName (actor) << std::endl;
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}
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}
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