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openmw-tes3coop/components/openmw-mp/Packets/Actor/PacketActorStatsDynamic.cpp

54 lines
1.3 KiB
C++

#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Log.hpp>
#include <components/esm/creaturestats.hpp>
#include "PacketActorStatsDynamic.hpp"
using namespace mwmp;
PacketActorStatsDynamic::PacketActorStatsDynamic(RakNet::RakPeerInterface *peer) : ActorPacket(peer)
{
packetID = ID_ACTOR_STATS_DYNAMIC;
}
void PacketActorStatsDynamic::Packet(RakNet::BitStream *bs, bool send)
{
ActorPacket::Packet(bs, send);
if (send)
actorList->count = (unsigned int)(actorList->baseActors.size());
else
actorList->baseActors.clear();
RW(actorList->count, send);
if (actorList->count > maxActors)
{
actorList->isValid = false;
return;
}
BaseActor actor;
for (unsigned int i = 0; i < actorList->count; i++)
{
if (send)
{
actor = actorList->baseActors.at(i);
}
RW(actor.refNumIndex, send);
RW(actor.mpNum, send);
RW(actor.creatureStats.mDynamic[0], send); // health
RW(actor.creatureStats.mDynamic[1], send); // magic
RW(actor.creatureStats.mDynamic[2], send); // fatigue
actor.hasStatsDynamicData = true;
if (!send)
{
actorList->baseActors.push_back(actor);
}
}
}