diff --git a/OpenMW-mp changelog b/OpenMW-mp changelog index a7ba0ec1b..d4911a594 100644 --- a/OpenMW-mp changelog +++ b/OpenMW-mp changelog @@ -1,3 +1,55 @@ +0.0.1b + Fixed NPC attack segfault + Movement interpolation + Lua-scripting + Chat + +0.0.1a + Combat animation + Synchronization of melee and ranged (bow, crossbow, throwable weapons) combat + Synchronization of health, mana, stamina (sic) and death + Synchronization of attributes and skills + +0.0.1 + Synchronization of racial features + Synchronization of position + Synchronization of the state (nothing/weapon/spell) + Synchronization of movement and jump animations + +To do: + +0.0.1b + Finish combat package (knockout, knockdown, spells and enchantments) + Improve position synchronization while being knocked out, knocked down or dying + Partial (unbreakable) items synchronization + Spells synchronization + +0.0.2 + Vampirism + Lycanthropy + Items synchronization + Locks synchronization + Opening doors + Opening locks + Activators interaction (hook?) + +0.0.2b +Code cleanup + +0.0.3 + Containers synchronization + Loot + Stealing from other players + Dropping/picking up items + +Future + Disableable console (~) + Client-side script functions for synchronization + Weather sync + Time sync + NPC sync + Trading + Сделано: 0.0.1b Пофикшен сегфолт при атаке НПЦ