forked from mirror/openmw-tes3mp
Issue #107: InputManager is accessed only through the interface class from now on
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b68f9d6a28
commit
0231533d05
17 changed files with 65 additions and 50 deletions
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@ -20,7 +20,7 @@ add_openmw_dir (mwrender
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)
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add_openmw_dir (mwinput
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inputmanager
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inputmanagerimp
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mouselookevent
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)
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@ -66,6 +66,7 @@ add_openmw_dir (mwmechanics
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add_openmw_dir (mwbase
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environment world scriptmanager dialoguemanager journal soundmanager mechanicsmanager
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inputmanager
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)
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# Main executable
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@ -13,7 +13,7 @@
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#include <components/nifbullet/bullet_nif_loader.hpp>
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#include <components/nifogre/ogre_nif_loader.hpp>
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#include "mwinput/inputmanager.hpp"
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#include "mwinput/inputmanagerimp.hpp"
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#include "mwgui/window_manager.hpp"
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#include "mwgui/cursorreplace.hpp"
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@ -3,14 +3,13 @@
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#include <cassert>
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#include "../mwinput/inputmanager.hpp"
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#include "world.hpp"
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#include "scriptmanager.hpp"
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#include "dialoguemanager.hpp"
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#include "journal.hpp"
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#include "soundmanager.hpp"
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#include "mechanicsmanager.hpp"
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#include "inputmanager.hpp"
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MWBase::Environment *MWBase::Environment::sThis = 0;
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@ -63,7 +62,7 @@ void MWBase::Environment::setJournal (Journal *journal)
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mJournal = journal;
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}
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void MWBase::Environment::setInputManager (MWInput::MWInputManager *inputManager)
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void MWBase::Environment::setInputManager (InputManager *inputManager)
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{
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mInputManager = inputManager;
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}
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@ -115,7 +114,7 @@ MWBase::Journal *MWBase::Environment::getJournal() const
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return mJournal;
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}
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MWInput::MWInputManager *MWBase::Environment::getInputManager() const
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MWBase::InputManager *MWBase::Environment::getInputManager() const
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{
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assert (mInputManager);
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return mInputManager;
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@ -6,11 +6,6 @@ namespace MWGui
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class WindowManager;
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}
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namespace MWInput
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{
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struct MWInputManager;
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}
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namespace MWBase
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{
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class World;
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@ -19,6 +14,7 @@ namespace MWBase
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class Journal;
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class SoundManager;
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class MechanicsManager;
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class InputManager;
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/// \brief Central hub for mw-subsystems
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///
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@ -37,7 +33,7 @@ namespace MWBase
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MechanicsManager *mMechanicsManager;
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DialogueManager *mDialogueManager;
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Journal *mJournal;
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MWInput::MWInputManager *mInputManager;
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InputManager *mInputManager;
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float mFrameDuration;
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Environment (const Environment&);
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@ -66,7 +62,7 @@ namespace MWBase
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void setJournal (Journal *journal);
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void setInputManager (MWInput::MWInputManager *inputManager);
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void setInputManager (InputManager *inputManager);
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void setFrameDuration (float duration);
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///< Set length of current frame in seconds.
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@ -85,7 +81,7 @@ namespace MWBase
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Journal *getJournal() const;
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MWInput::MWInputManager *getInputManager() const;
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InputManager *getInputManager() const;
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float getFrameDuration() const;
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37
apps/openmw/mwbase/inputmanager.hpp
Normal file
37
apps/openmw/mwbase/inputmanager.hpp
Normal file
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@ -0,0 +1,37 @@
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#ifndef GAME_MWBASE_INPUTMANAGER_H
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#define GAME_MWBASE_INPUTMANAGER_H
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#include <string>
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#include <components/settings/settings.hpp>
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namespace MWBase
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{
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/// \brief Interface for input manager (implemented in MWInput)
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class InputManager
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{
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InputManager (const InputManager&);
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///< not implemented
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InputManager& operator= (const InputManager&);
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///< not implemented
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public:
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InputManager() {}
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virtual ~InputManager() {}
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virtual void update() = 0;
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virtual void changeInputMode(bool guiMode) = 0;
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virtual void processChangedSettings(const Settings::CategorySettingVector& changed) = 0;
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virtual void setDragDrop(bool dragDrop) = 0;
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virtual void toggleControlSwitch (const std::string& sw, bool value) = 0;
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};
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}
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#endif
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@ -19,7 +19,6 @@
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#include "../mwworld/player.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwinput/inputmanager.hpp"
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#include "../mwgui/dialogue.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -6,8 +6,6 @@
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwinput/inputmanager.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/player.hpp"
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@ -19,8 +19,6 @@
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#include "../mwclass/container.hpp"
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#include "../mwinput/inputmanager.hpp"
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#include "window_manager.hpp"
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#include "widgets.hpp"
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#include "countdialog.hpp"
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@ -4,8 +4,6 @@
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwinput/inputmanager.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/player.hpp"
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@ -13,11 +13,10 @@
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/inputmanager.hpp"
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#include "../mwrender/renderingmanager.hpp"
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#include "../mwinput/inputmanager.hpp"
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#include "window_manager.hpp"
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#include "confirmationdialog.hpp"
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@ -21,10 +21,9 @@
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#include "alchemywindow.hpp"
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#include "spellwindow.hpp"
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#include "../mwinput/inputmanager.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/inputmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/cellstore.hpp"
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@ -1,4 +1,4 @@
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#include "inputmanager.hpp"
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#include "inputmanagerimp.hpp"
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#include <OgreRoot.h>
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@ -501,8 +501,8 @@ private:
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impl->adjustMouseRegion(Settings::Manager::getInt("resolution x", "Video"), Settings::Manager::getInt("resolution y", "Video"));
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}
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void MWInputManager::toggleControlSwitch(std::string sw, bool value)
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void MWInputManager::toggleControlSwitch (const std::string& sw, bool value)
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{
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impl->toggleControlSwitch(sw, value);
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impl->toggleControlSwitch(sw, value);
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}
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}
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@ -1,10 +1,12 @@
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#ifndef _MWINPUT_MWINPUTMANAGER_H
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#define _MWINPUT_MWINPUTMANAGER_H
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#ifndef _MWINPUT_MWINPUTMANAGERIMP_H
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#define _MWINPUT_MWINPUTMANAGERIMP_H
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#include "../mwgui/mode.hpp"
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#include <components/settings/settings.hpp>
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#include "../mwbase/inputmanager.hpp"
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namespace OEngine
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{
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namespace Render
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@ -38,7 +40,7 @@ namespace MWInput
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This class is just an interface. All the messy details are in
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inputmanager.cpp.
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*/
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struct MWInputManager
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struct MWInputManager : public MWBase::InputManager
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{
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InputImpl *impl;
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@ -48,17 +50,17 @@ namespace MWInput
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MWGui::WindowManager &_windows,
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bool debug,
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OMW::Engine& engine);
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~MWInputManager();
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virtual ~MWInputManager();
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void update();
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virtual void update();
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void changeInputMode(bool guiMode);
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virtual void changeInputMode(bool guiMode);
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void processChangedSettings(const Settings::CategorySettingVector& changed);
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virtual void processChangedSettings(const Settings::CategorySettingVector& changed);
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void setDragDrop(bool dragDrop);
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virtual void setDragDrop(bool dragDrop);
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void toggleControlSwitch(std::string sw, bool value);
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virtual void toggleControlSwitch (const std::string& sw, bool value);
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};
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}
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#endif
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@ -22,12 +22,12 @@
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#include "../mwbase/world.hpp" // these includes can be removed once the static-hack is gone
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#include "../mwbase/environment.hpp"
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#include "../mwbase/inputmanager.hpp" // FIXME
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwgui/window_manager.hpp" // FIXME
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#include "../mwinput/inputmanager.hpp" // FIXME
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#include "shadows.hpp"
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#include "localmap.hpp"
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@ -8,19 +8,16 @@
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#include <components/interpreter/opcodes.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/inputmanager.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwinput/inputmanager.hpp"
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#include "interpretercontext.hpp"
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#include "ref.hpp"
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#include <iostream>
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namespace MWScript
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{
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namespace Control
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MWBase::Environment::get()
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.getInputManager()
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->toggleControlSwitch(mControl, mEnable);
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if (mEnable)
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std::cout << "enable: " << mControl << std::endl;
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else
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std::cout << "disable: " << mControl << std::endl;
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}
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};
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@ -10,7 +10,6 @@
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#include "../mwbase/environment.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "../mwinput/inputmanager.hpp"
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#include "interpretercontext.hpp"
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@ -15,8 +15,6 @@
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#include "../mwgui/window_manager.hpp"
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#include "../mwinput/inputmanager.hpp"
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#include "locals.hpp"
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#include "globalscripts.hpp"
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