forked from mirror/openmw-tes3mp
[Server] Remove redundant newlines & keep ~120 columns
This commit is contained in:
parent
83d0cbedb2
commit
0442ebd607
8 changed files with 91 additions and 175 deletions
|
@ -14,16 +14,12 @@ void Cell::addPlayer(Player *player)
|
|||
auto it = find(player->cells.begin(), player->cells.end(), this);
|
||||
if (it == player->cells.end())
|
||||
{
|
||||
LOG_APPEND(Log::LOG_INFO, "- Adding %s to Player %s",
|
||||
getDescription().c_str(),
|
||||
player->npc.mName.c_str());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Adding %s to Player %s", getDescription().c_str(), player->npc.mName.c_str());
|
||||
|
||||
player->cells.push_back(this);
|
||||
}
|
||||
|
||||
LOG_APPEND(Log::LOG_INFO, "- Adding %s to Cell %s",
|
||||
player->npc.mName.c_str(),
|
||||
getDescription().c_str());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Adding %s to Cell %s", player->npc.mName.c_str(), getDescription().c_str());
|
||||
|
||||
players.push_back(player);
|
||||
}
|
||||
|
@ -37,16 +33,13 @@ void Cell::removePlayer(Player *player)
|
|||
auto it2 = find(player->cells.begin(), player->cells.end(), this);
|
||||
if (it2 != player->cells.end())
|
||||
{
|
||||
LOG_APPEND(Log::LOG_INFO, "- Removing %s from Player %s",
|
||||
getDescription().c_str(),
|
||||
player->npc.mName.c_str());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Removing %s from Player %s", getDescription().c_str(),
|
||||
player->npc.mName.c_str());
|
||||
|
||||
player->cells.erase(it2);
|
||||
}
|
||||
|
||||
LOG_APPEND(Log::LOG_INFO, "- Removing %s from Cell %s",
|
||||
player->npc.mName.c_str(),
|
||||
getDescription().c_str());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Removing %s from Cell %s", player->npc.mName.c_str(), getDescription().c_str());
|
||||
|
||||
players.erase(it);
|
||||
return;
|
||||
|
@ -92,9 +85,7 @@ CellController::CellController()
|
|||
CellController::~CellController()
|
||||
{
|
||||
for (auto cell : cells)
|
||||
{
|
||||
delete cell;
|
||||
}
|
||||
}
|
||||
|
||||
CellController *CellController::sThis = nullptr;
|
||||
|
@ -161,10 +152,10 @@ Cell *CellController::getCellByName(std::string cellName)
|
|||
|
||||
Cell *CellController::addCell(ESM::Cell cellData)
|
||||
{
|
||||
LOG_APPEND(Log::LOG_INFO, "- Loaded cells: %d",
|
||||
cells.size());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Loaded cells: %d", cells.size());
|
||||
auto it = find_if(cells.begin(), cells.end(), [cellData](const Cell *c) {
|
||||
//return c->cell.sRecordId == cellData.sRecordId; // Currently we cannot compare because plugin lists can be loaded in different order
|
||||
// Currently we cannot compare because plugin lists can be loaded in different order
|
||||
//return c->cell.sRecordId == cellData.sRecordId;
|
||||
return c->cell.isExterior() ? (c->cell.mData.mX == cellData.mData.mX && c->cell.mData.mY == cellData.mData.mY) :
|
||||
(c->cell.mName == cellData.mName);
|
||||
});
|
||||
|
@ -172,16 +163,14 @@ Cell *CellController::addCell(ESM::Cell cellData)
|
|||
Cell *cell;
|
||||
if (it == cells.end())
|
||||
{
|
||||
LOG_APPEND(Log::LOG_INFO, "- Adding %s to CellController",
|
||||
cellData.getDescription().c_str());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Adding %s to CellController", cellData.getDescription().c_str());
|
||||
|
||||
cell = new Cell(cellData);
|
||||
cells.push_back(cell);
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG_APPEND(Log::LOG_INFO, "- Found %s in CellController",
|
||||
cellData.getDescription().c_str());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Found %s in CellController", cellData.getDescription().c_str());
|
||||
cell = *it;
|
||||
}
|
||||
|
||||
|
@ -199,8 +188,7 @@ void CellController::removeCell(Cell *cell)
|
|||
{
|
||||
if (*it != nullptr && *it == cell)
|
||||
{
|
||||
LOG_APPEND(Log::LOG_INFO, "- Removing %s from CellController",
|
||||
cell->getDescription().c_str());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Removing %s from CellController", cell->getDescription().c_str());
|
||||
|
||||
delete *it;
|
||||
it = cells.erase(it);
|
||||
|
@ -216,8 +204,7 @@ void CellController::removePlayer(Cell *cell, Player *player)
|
|||
|
||||
if (cell->players.empty())
|
||||
{
|
||||
LOG_APPEND(Log::LOG_INFO, "- Deleting empty cell from memory: %s",
|
||||
cell->getDescription().c_str());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Deleting empty cell from memory: %s", cell->getDescription().c_str());
|
||||
auto it = find(cells.begin(), cells.end(), cell);
|
||||
delete *it;
|
||||
cells.erase(it);
|
||||
|
@ -226,13 +213,10 @@ void CellController::removePlayer(Cell *cell, Player *player)
|
|||
|
||||
void CellController::deletePlayer(Player *player)
|
||||
{
|
||||
LOG_APPEND(Log::LOG_INFO, "- Iterating through Cells from Player %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Iterating through Cells from Player %s", player->npc.mName.c_str());
|
||||
|
||||
for (auto it = player->getCells()->begin(); player->getCells()->size() != 0; ++it)
|
||||
{
|
||||
removePlayer(*it, player);
|
||||
}
|
||||
}
|
||||
|
||||
void CellController::update(Player *player)
|
||||
|
|
|
@ -81,9 +81,8 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
|
|||
|
||||
if (player->isHandshaked())
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Wrong handshake with player %d, name: %s",
|
||||
player->getId(),
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Wrong handshake with player %d, name: %s", player->getId(),
|
||||
player->npc.mName.c_str());
|
||||
kickPlayer(player->guid);
|
||||
return;
|
||||
}
|
||||
|
@ -91,9 +90,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
|
|||
if (player->passw != serverPassword)
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Wrong server password for player %d, name: %s (pass: %s)",
|
||||
player->getId(),
|
||||
player->npc.mName.c_str(),
|
||||
player->passw.c_str());
|
||||
player->getId(), player->npc.mName.c_str(), player->passw.c_str());
|
||||
kickPlayer(player->guid);
|
||||
return;
|
||||
}
|
||||
|
@ -103,8 +100,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
|
|||
|
||||
if (!player->isHandshaked())
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Have not completed handshake with player %d",
|
||||
player->getId());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Have not completed handshake with player %d", player->getId());
|
||||
//KickPlayer(player->guid);
|
||||
return;
|
||||
}
|
||||
|
@ -126,8 +122,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
|
|||
}
|
||||
else if (packet->data[0] == ID_PLAYER_BASEINFO)
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_BASEINFO about %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_BASEINFO about %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(player);
|
||||
myPacket->Send(player, true);
|
||||
|
@ -146,13 +141,12 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
|
|||
{
|
||||
case ID_PLAYER_BASEINFO:
|
||||
{
|
||||
/*LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_BASEINFO about %s",
|
||||
player->npc.mName.c_str());
|
||||
/*LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_BASEINFO about %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(player);
|
||||
myPacket->Send(player, true);*/
|
||||
myPacket->Read(player);
|
||||
myPacket->Send(player, true);*/
|
||||
|
||||
break;
|
||||
break;
|
||||
}
|
||||
case ID_PLAYER_POS:
|
||||
{
|
||||
|
@ -171,26 +165,25 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
|
|||
}
|
||||
case ID_PLAYER_CELL_CHANGE:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_CELL_CHANGE from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_CELL_CHANGE from %s", player->npc.mName.c_str());
|
||||
|
||||
if (!player->creatureStats.mDead)
|
||||
{
|
||||
myPacket->Read(player);
|
||||
|
||||
LOG_APPEND(Log::LOG_INFO, "- Moved to %s",
|
||||
player->cell.getDescription().c_str());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Moved to %s", player->cell.getDescription().c_str());
|
||||
|
||||
player->forEachLoaded([this](Player *pl, Player *other) {
|
||||
|
||||
if (other == nullptr)
|
||||
{
|
||||
LOG_APPEND(Log::LOG_INFO, "- Tried to exchange information with nullptr!\n- Please report this to a developer");
|
||||
LOG_APPEND(Log::LOG_INFO, "- Tried to exchange information with nullptr!");
|
||||
LOG_APPEND(Log::LOG_INFO, "- Please report this to a developer");
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG_APPEND(Log::LOG_INFO, "- Started information exchange with %s",
|
||||
other->npc.mName.c_str());
|
||||
other->npc.mName.c_str());
|
||||
|
||||
playerController->GetPacket(ID_PLAYER_DYNAMICSTATS)->Send(other, pl->guid);
|
||||
playerController->GetPacket(ID_PLAYER_ATTRIBUTE)->Send(other, pl->guid);
|
||||
|
@ -205,8 +198,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
|
|||
playerController->GetPacket(ID_PLAYER_EQUIPMENT)->Send(pl, other->guid);
|
||||
playerController->GetPacket(ID_PLAYER_DRAWSTATE)->Send(pl, other->guid);
|
||||
|
||||
LOG_APPEND(Log::LOG_INFO, "- Finished information exchange with %s",
|
||||
other->npc.mName.c_str());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Finished information exchange with %s", other->npc.mName.c_str());
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -215,21 +207,16 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
|
|||
|
||||
Script::Call<Script::CallbackIdentity("OnPlayerCellChange")>(player->getId());
|
||||
|
||||
LOG_APPEND(Log::LOG_INFO, "- Finished processing ID_PLAYER_CELL_CHANGE",
|
||||
player->cell.getDescription().c_str());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Finished processing ID_PLAYER_CELL_CHANGE", player->cell.getDescription().c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG_APPEND(Log::LOG_INFO, "- Ignored because %s is dead",
|
||||
player->npc.mName.c_str());
|
||||
}
|
||||
LOG_APPEND(Log::LOG_INFO, "- Ignored because %s is dead", player->npc.mName.c_str());
|
||||
|
||||
break;
|
||||
}
|
||||
case ID_PLAYER_CELL_STATE:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_CELL_STATE from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_CELL_STATE from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(player);
|
||||
|
||||
|
@ -339,7 +326,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
|
|||
target = player;
|
||||
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Player: %s attacked %s state: %d", player->npc.mName.c_str(),
|
||||
target->npc.mName.c_str(), player->attack.pressed == 1);
|
||||
target->npc.mName.c_str(), player->attack.pressed == 1);
|
||||
if (player->attack.pressed == 0)
|
||||
{
|
||||
LOG_APPEND(Log::LOG_VERBOSE, "success: %d", player->attack.success == 1);
|
||||
|
@ -371,8 +358,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
|
|||
|
||||
case ID_GAME_DIE:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_GAME_DIE from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_GAME_DIE from %s", player->npc.mName.c_str());
|
||||
|
||||
Player *killer = Players::getPlayer(player->getLastAttackerId());
|
||||
|
||||
|
@ -445,10 +431,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
|
|||
myPacket->Read(player);
|
||||
|
||||
if (player->charGenStage.current == player->charGenStage.end && player->charGenStage.current != 0)
|
||||
{
|
||||
Script::Call<Script::CallbackIdentity("OnPlayerEndCharGen")>(player->getId());
|
||||
cout << "RACE: " << player->npc.mRace << endl;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -470,8 +453,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
|
|||
}
|
||||
|
||||
default:
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled PlayerPacket with identifier %i has arrived",
|
||||
packet->data[0]);
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled PlayerPacket with identifier %i has arrived", packet->data[0]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -495,83 +477,67 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
|
|||
|
||||
case ID_OBJECT_PLACE:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_PLACE from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_PLACE from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
||||
Script::Call<Script::CallbackIdentity("OnObjectPlace")>(
|
||||
player->getId(),
|
||||
baseEvent.cell.getDescription().c_str());
|
||||
Script::Call<Script::CallbackIdentity("OnObjectPlace")>(player->getId(), baseEvent.cell.getDescription().c_str());
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ID_OBJECT_DELETE:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_DELETE from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_DELETE from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
||||
Script::Call<Script::CallbackIdentity("OnObjectDelete")>(
|
||||
player->getId(),
|
||||
baseEvent.cell.getDescription().c_str());
|
||||
Script::Call<Script::CallbackIdentity("OnObjectDelete")>(player->getId(), baseEvent.cell.getDescription().c_str());
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ID_OBJECT_SCALE:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_SCALE from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_SCALE from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
||||
Script::Call<Script::CallbackIdentity("OnObjectScale")>(
|
||||
player->getId(),
|
||||
baseEvent.cell.getDescription().c_str());
|
||||
Script::Call<Script::CallbackIdentity("OnObjectScale")>(player->getId(), baseEvent.cell.getDescription().c_str());
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ID_OBJECT_LOCK:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_LOCK from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_LOCK from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
||||
Script::Call<Script::CallbackIdentity("OnObjectLock")>(
|
||||
player->getId(),
|
||||
baseEvent.cell.getDescription().c_str());
|
||||
Script::Call<Script::CallbackIdentity("OnObjectLock")>(player->getId(), baseEvent.cell.getDescription().c_str());
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ID_OBJECT_UNLOCK:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_UNLOCK from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_UNLOCK from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
||||
Script::Call<Script::CallbackIdentity("OnObjectUnlock")>(
|
||||
player->getId(),
|
||||
baseEvent.cell.getDescription().c_str());
|
||||
Script::Call<Script::CallbackIdentity("OnObjectUnlock")>(player->getId(), baseEvent.cell.getDescription().c_str());
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ID_OBJECT_MOVE:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_MOVE from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_MOVE from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
@ -581,8 +547,7 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
|
|||
|
||||
case ID_OBJECT_ROTATE:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_ROTATE from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_ROTATE from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
@ -592,8 +557,7 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
|
|||
|
||||
case ID_OBJECT_ANIM_PLAY:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_ANIM_PLAY from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_OBJECT_ANIM_PLAY from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
@ -603,23 +567,19 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
|
|||
|
||||
case ID_DOOR_STATE:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_DOOR_STATE from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_DOOR_STATE from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
||||
Script::Call<Script::CallbackIdentity("OnDoorState")>(
|
||||
player->getId(),
|
||||
baseEvent.cell.getDescription().c_str());
|
||||
Script::Call<Script::CallbackIdentity("OnDoorState")>(player->getId(), baseEvent.cell.getDescription().c_str());
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ID_CONTAINER:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_CONTAINER from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_CONTAINER from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
|
||||
|
@ -633,9 +593,7 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
|
|||
else
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
||||
Script::Call<Script::CallbackIdentity("OnContainer")>(
|
||||
player->getId(),
|
||||
baseEvent.cell.getDescription().c_str());
|
||||
Script::Call<Script::CallbackIdentity("OnContainer")>(player->getId(), baseEvent.cell.getDescription().c_str());
|
||||
|
||||
LOG_APPEND(Log::LOG_INFO, "- Finished processing ID_CONTAINER");
|
||||
|
||||
|
@ -644,8 +602,7 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
|
|||
|
||||
case ID_SCRIPT_LOCAL_SHORT:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_SCRIPT_LOCAL_SHORT from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_SCRIPT_LOCAL_SHORT from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
@ -655,8 +612,7 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
|
|||
|
||||
case ID_SCRIPT_LOCAL_FLOAT:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_SCRIPT_LOCAL_FLOAT from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_SCRIPT_LOCAL_FLOAT from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
@ -666,8 +622,7 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
|
|||
|
||||
case ID_SCRIPT_MEMBER_SHORT:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_SCRIPT_MEMBER_SHORT from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_SCRIPT_MEMBER_SHORT from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
@ -677,8 +632,7 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
|
|||
|
||||
case ID_SCRIPT_GLOBAL_SHORT:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_SCRIPT_GLOBAL_SHORT from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_SCRIPT_GLOBAL_SHORT from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
@ -688,8 +642,7 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
|
|||
|
||||
case ID_MUSIC_PLAY:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_MUSIC_PLAY from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_MUSIC_PLAY from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
@ -699,8 +652,7 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
|
|||
|
||||
case ID_VIDEO_PLAY:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_VIDEO_PLAY from %s",
|
||||
player->npc.mName.c_str());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Received ID_VIDEO_PLAY from %s", player->npc.mName.c_str());
|
||||
|
||||
myPacket->Read(&baseEvent);
|
||||
myPacket->Send(&baseEvent, true);
|
||||
|
@ -709,8 +661,7 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
|
|||
}
|
||||
|
||||
default:
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled WorldPacket with identifier %i has arrived",
|
||||
packet->data[0]);
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled WorldPacket with identifier %i has arrived", packet->data[0]);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -745,10 +696,7 @@ void Networking::update(RakNet::Packet *packet)
|
|||
processWorldPacket(packet);
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled RakNet packet with identifier %i has arrived",
|
||||
packet->data[0]);
|
||||
}
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled RakNet packet with identifier %i has arrived", packet->data[0]);
|
||||
}
|
||||
|
||||
void Networking::newPlayer(RakNet::RakNetGUID guid)
|
||||
|
@ -759,8 +707,7 @@ void Networking::newPlayer(RakNet::RakNetGUID guid)
|
|||
playerController->GetPacket(ID_PLAYER_CELL_CHANGE)->RequestData(guid);
|
||||
playerController->GetPacket(ID_PLAYER_EQUIPMENT)->RequestData(guid);
|
||||
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Sending info about other players to %lu",
|
||||
guid.g);
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Sending info about other players to %lu", guid.g);
|
||||
|
||||
for (TPlayers::iterator pl = players->begin(); pl != players->end(); pl++) //sending other players to new player
|
||||
{
|
||||
|
@ -845,16 +792,13 @@ int Networking::mainLoop()
|
|||
switch (packet->data[0])
|
||||
{
|
||||
case ID_REMOTE_DISCONNECTION_NOTIFICATION:
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Client at %s has disconnected",
|
||||
packet->systemAddress.ToString());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Client at %s has disconnected", packet->systemAddress.ToString());
|
||||
break;
|
||||
case ID_REMOTE_CONNECTION_LOST:
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Client at %s has lost connection",
|
||||
packet->systemAddress.ToString());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Client at %s has lost connection", packet->systemAddress.ToString());
|
||||
break;
|
||||
case ID_REMOTE_NEW_INCOMING_CONNECTION:
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Client at %s has connected",
|
||||
packet->systemAddress.ToString());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Client at %s has connected", packet->systemAddress.ToString());
|
||||
break;
|
||||
case ID_CONNECTION_REQUEST_ACCEPTED: // client to server
|
||||
{
|
||||
|
@ -862,20 +806,17 @@ int Networking::mainLoop()
|
|||
break;
|
||||
}
|
||||
case ID_NEW_INCOMING_CONNECTION:
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "A connection is incoming from %s",
|
||||
packet->systemAddress.ToString());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "A connection is incoming from %s", packet->systemAddress.ToString());
|
||||
break;
|
||||
case ID_NO_FREE_INCOMING_CONNECTIONS:
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "The server is full");
|
||||
break;
|
||||
case ID_DISCONNECTION_NOTIFICATION:
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Client at %s has disconnected",
|
||||
packet->systemAddress.ToString());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Client at %s has disconnected", packet->systemAddress.ToString());
|
||||
disconnectPlayer(packet->guid);
|
||||
break;
|
||||
case ID_CONNECTION_LOST:
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Client at %s has lost connection",
|
||||
packet->systemAddress.ToString());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Client at %s has lost connection", packet->systemAddress.ToString());
|
||||
disconnectPlayer(packet->guid);
|
||||
break;
|
||||
case ID_CONNECTED_PING:
|
||||
|
@ -883,8 +824,7 @@ int Networking::mainLoop()
|
|||
break;
|
||||
case ID_MASTER_QUERY:
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Query request from %s",
|
||||
packet->systemAddress.ToString());
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Query request from %s", packet->systemAddress.ToString());
|
||||
RakNet::BitStream bs;
|
||||
bs.Write((unsigned char) ID_MASTER_QUERY);
|
||||
bs.Write(Players::getPlayers()->size());
|
||||
|
|
|
@ -10,15 +10,13 @@ TSlots Players::slots;
|
|||
|
||||
void Players::deletePlayer(RakNet::RakNetGUID guid)
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Deleting player with guid %lu",
|
||||
guid.g);
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Deleting player with guid %lu", guid.g);
|
||||
|
||||
if (players[guid] != 0)
|
||||
{
|
||||
CellController::get()->deletePlayer(players[guid]);
|
||||
|
||||
LOG_APPEND(Log::LOG_INFO, "- Emptying slot %i",
|
||||
players[guid]->getId());
|
||||
LOG_APPEND(Log::LOG_INFO, "- Emptying slot %i", players[guid]->getId());
|
||||
|
||||
slots[players[guid]->getId()] = 0;
|
||||
delete players[guid];
|
||||
|
@ -28,8 +26,7 @@ void Players::deletePlayer(RakNet::RakNetGUID guid)
|
|||
|
||||
void Players::newPlayer(RakNet::RakNetGUID guid)
|
||||
{
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Creating new player with guid %lu",
|
||||
guid.g);
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Creating new player with guid %lu", guid.g);
|
||||
|
||||
players[guid] = new Player(guid);
|
||||
players[guid]->cell.blank();
|
||||
|
@ -42,8 +39,7 @@ void Players::newPlayer(RakNet::RakNetGUID guid)
|
|||
{
|
||||
if (slots[i] == 0)
|
||||
{
|
||||
LOG_APPEND(Log::LOG_INFO, "- Storing in slot %i",
|
||||
i);
|
||||
LOG_APPEND(Log::LOG_INFO, "- Storing in slot %i", i);
|
||||
|
||||
slots[i] = players[guid];
|
||||
slots[i]->setId(i);
|
||||
|
|
|
@ -54,17 +54,14 @@ void CellFunctions::SetCell(unsigned short pid, const char *name) noexcept
|
|||
Player *player;
|
||||
GET_PLAYER(pid, player,);
|
||||
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Script is moving %s from %s to %s",
|
||||
player->npc.mName.c_str(),
|
||||
player->cell.getDescription().c_str(),
|
||||
name);
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Script is moving %s from %s to %s", player->npc.mName.c_str(),
|
||||
player->cell.getDescription().c_str(), name);
|
||||
|
||||
// If the player is currently in an exterior, turn on the interior flag
|
||||
// from the cell so the player doesn't get teleported to their exterior
|
||||
// grid position (which we haven't changed)
|
||||
if (player->cell.isExterior()) {
|
||||
if (player->cell.isExterior())
|
||||
player->cell.mData.mFlags |= ESM::Cell::Interior;
|
||||
}
|
||||
|
||||
player->cell.mName = name;
|
||||
}
|
||||
|
@ -74,17 +71,13 @@ void CellFunctions::SetExterior(unsigned short pid, int x, int y) noexcept
|
|||
Player *player;
|
||||
GET_PLAYER(pid, player,);
|
||||
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Script is moving %s from %s to %i,%i",
|
||||
player->npc.mName.c_str(),
|
||||
player->cell.getDescription().c_str(),
|
||||
x,
|
||||
y);
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Script is moving %s from %s to %i,%i", player->npc.mName.c_str(),
|
||||
player->cell.getDescription().c_str(), x, y);
|
||||
|
||||
// If the player is currently in an interior, turn off the interior flag
|
||||
// from the cell
|
||||
if (!player->cell.isExterior()) {
|
||||
if (!player->cell.isExterior())
|
||||
player->cell.mData.mFlags &= ~ESM::Cell::Interior;
|
||||
}
|
||||
|
||||
player->cell.mData.mX = x;
|
||||
player->cell.mData.mY = y;
|
||||
|
|
|
@ -63,10 +63,8 @@ void StatsFunctions::SetRace(unsigned short pid, const char *race) noexcept
|
|||
if (player->npc.mRace == race)
|
||||
return;
|
||||
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Setting race for %s: %s -> %s",
|
||||
player->npc.mName.c_str(),
|
||||
player->npc.mRace.c_str(),
|
||||
race);
|
||||
LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Setting race for %s: %s -> %s", player->npc.mName.c_str(),
|
||||
player->npc.mRace.c_str(), race);
|
||||
|
||||
player->npc.mRace = race;
|
||||
}
|
||||
|
|
|
@ -63,7 +63,8 @@ static typename enable_if<ScriptFunctions::functions[I].func.ret == 'v', int>::t
|
|||
|
||||
template<unsigned int I>
|
||||
static typename enable_if<ScriptFunctions::functions[I].func.ret != 'v', int>::type wrapper(lua_State* lua) noexcept {
|
||||
auto ret = Lua_dispatch_<ScriptFunctions::functions[I].func.numargs, I>::template Lua_dispatch<typename CharType<ScriptFunctions::functions[I].func.ret>::type>(forward<lua_State*>(lua));
|
||||
auto ret = Lua_dispatch_<ScriptFunctions::functions[I].func.numargs, I>::template Lua_dispatch<
|
||||
typename CharType<ScriptFunctions::functions[I].func.ret>::type>(forward<lua_State*>(lua));
|
||||
luabridge::Stack <typename CharType<ScriptFunctions::functions[I].func.ret>::type>::push (lua, ret);
|
||||
return 1;
|
||||
}
|
||||
|
|
|
@ -77,7 +77,8 @@ public:
|
|||
template<unsigned int I, bool B = false, typename... Args>
|
||||
static unsigned int Call(CallBackReturn<I>& result, Args&&... args) {
|
||||
constexpr ScriptCallbackData const& data = CallBackData(I);
|
||||
static_assert(data.callback.matches(TypeString<typename std::remove_reference<Args>::type...>::value), "Wrong number or types of arguments");
|
||||
static_assert(data.callback.matches(TypeString<typename std::remove_reference<Args>::type...>::value),
|
||||
"Wrong number or types of arguments");
|
||||
|
||||
unsigned int count = 0;
|
||||
|
||||
|
@ -119,7 +120,8 @@ public:
|
|||
template<unsigned int I, bool B = false, typename... Args>
|
||||
static unsigned int Call(Args&&... args) {
|
||||
constexpr ScriptCallbackData const& data = CallBackData(I);
|
||||
static_assert(data.callback.matches(TypeString<typename std::remove_reference<Args>::type...>::value), "Wrong number or types of arguments");
|
||||
static_assert(data.callback.matches(TypeString<typename std::remove_reference<Args>::type...>::value),
|
||||
"Wrong number or types of arguments");
|
||||
|
||||
unsigned int count = 0;
|
||||
|
||||
|
|
|
@ -16,20 +16,22 @@
|
|||
|
||||
using namespace std;
|
||||
|
||||
ScriptFunction::ScriptFunction(ScriptFunc fCpp,char ret_type, const string &def) : fCpp(fCpp), ret_type(ret_type), def(def), script_type(SCRIPT_CPP)
|
||||
ScriptFunction::ScriptFunction(ScriptFunc fCpp,char ret_type, const string &def) :
|
||||
fCpp(fCpp), ret_type(ret_type), def(def), script_type(SCRIPT_CPP)
|
||||
{
|
||||
|
||||
}
|
||||
#if defined (ENABLE_LUA)
|
||||
ScriptFunction::ScriptFunction(const ScriptFuncLua &fLua, lua_State *lua, char ret_type, const std::string &def) :fLua({lua, fLua}), ret_type(ret_type), def(def), script_type(SCRIPT_LUA)
|
||||
ScriptFunction::ScriptFunction(const ScriptFuncLua &fLua, lua_State *lua, char ret_type, const std::string &def) :
|
||||
fLua({lua, fLua}), ret_type(ret_type), def(def), script_type(SCRIPT_LUA)
|
||||
{
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined (ENABLE_PAWN)
|
||||
ScriptFunction::ScriptFunction(const ScriptFuncPAWN &fPawn, AMX *amx, char ret_type, const string &def) : fPawn({amx, fPawn}),
|
||||
def(def), ret_type(ret_type), script_type(SCRIPT_PAWN)
|
||||
ScriptFunction::ScriptFunction(const ScriptFuncPAWN &fPawn, AMX *amx, char ret_type, const string &def) :
|
||||
fPawn({amx, fPawn}), def(def), ret_type(ret_type), script_type(SCRIPT_PAWN)
|
||||
{
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue