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@ -68,6 +68,7 @@ MWWorld::InventoryStore::InventoryStore()
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, mUpdatesEnabled (true)
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, mFirstAutoEquip(true)
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, mListener(NULL)
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, mRechargingItemsUpToDate(false)
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{
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initSlots (mSlots);
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}
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@ -80,6 +81,7 @@ MWWorld::InventoryStore::InventoryStore (const InventoryStore& store)
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, mListener(store.mListener)
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, mUpdatesEnabled(store.mUpdatesEnabled)
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, mPermanentMagicEffectMagnitudes(store.mPermanentMagicEffectMagnitudes)
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, mRechargingItemsUpToDate(false)
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{
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copySlots (store);
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}
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@ -90,6 +92,7 @@ MWWorld::InventoryStore& MWWorld::InventoryStore::operator= (const InventoryStor
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mMagicEffects = store.mMagicEffects;
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mFirstAutoEquip = store.mFirstAutoEquip;
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mPermanentMagicEffectMagnitudes = store.mPermanentMagicEffectMagnitudes;
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mRechargingItemsUpToDate = false;
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ContainerStore::operator= (store);
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mSlots.clear();
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copySlots (store);
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@ -110,8 +113,6 @@ MWWorld::ContainerStoreIterator MWWorld::InventoryStore::add(const Ptr& itemPtr,
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autoEquip(actorPtr);
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}
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updateRechargingItems();
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return retVal;
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}
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@ -485,8 +486,6 @@ int MWWorld::InventoryStore::remove(const Ptr& item, int count, const Ptr& actor
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mSelectedEnchantItem = end();
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}
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updateRechargingItems();
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return retCount;
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}
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@ -606,6 +605,11 @@ void MWWorld::InventoryStore::updateRechargingItems()
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void MWWorld::InventoryStore::rechargeItems(float duration)
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{
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if (!mRechargingItemsUpToDate)
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{
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updateRechargingItems();
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mRechargingItemsUpToDate = true;
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}
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for (TRechargingItems::iterator it = mRechargingItems.begin(); it != mRechargingItems.end(); ++it)
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{
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if (it->first->getCellRef().getEnchantmentCharge() == -1
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