forked from mirror/openmw-tes3mp
Add packet for player levels
parent
3e2fec973d
commit
046a1ea899
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//
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// Created by David Cernat on 25.09.16.
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//
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#include "PacketLevel.hpp"
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#include <components/openmw-mp/NetworkMessages.hpp>
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using namespace mwmp;
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PacketLevel::PacketLevel(RakNet::RakPeerInterface *peer) : BasePacket(peer)
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{
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packetID = ID_GAME_LEVEL;
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}
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void PacketLevel::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send)
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{
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BasePacket::Packet(bs, player, send);
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RW(player->CreatureStats()->mLevel, send);
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}
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//
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// Created by David Cernat on 25.09.16.
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//
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#ifndef OPENMW_PACKETLEVEL_HPP
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#define OPENMW_PACKETLEVEL_HPP
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#include <components/openmw-mp/Packets/BasePacket.hpp>
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namespace mwmp
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{
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class PacketLevel : public BasePacket
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{
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public:
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PacketLevel(RakNet::RakPeerInterface *peer);
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virtual void Packet(RakNet::BitStream *bs, BasePlayer *player, bool send);
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};
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}
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#endif //OPENMW_PACKETLEVEL_HPP
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