forked from mirror/openmw-tes3mp
Mostly removal of unnecessary #include's and a little clean up
This commit is contained in:
parent
fb1f8082d2
commit
0549e949ba
38 changed files with 16 additions and 183 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -13,3 +13,4 @@ cmake_install.cmake
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Makefile
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Makefile
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makefile
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makefile
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data
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data
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*.kdev4
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@ -1,25 +1,13 @@
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#include "engine.hpp"
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#include "engine.hpp"
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#include "components/esm/loadcell.hpp"
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#include "components/esm/loadcell.hpp"
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#include <cassert>
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#include <iostream>
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#include <utility>
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#include <OgreRoot.h>
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#include <OgreRoot.h>
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#include <OgreRenderWindow.h>
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#include <OgreRenderWindow.h>
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#include <MyGUI_WidgetManager.h>
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#include <MyGUI_WidgetManager.h>
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#include <openengine/ogre/renderer.hpp>
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#include <openengine/gui/manager.hpp>
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#include <components/esm/records.hpp>
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#include <components/bsa/bsa_archive.hpp>
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#include <components/bsa/bsa_archive.hpp>
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#include <components/esm/esm_reader.hpp>
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#include <components/files/fixedpath.hpp>
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#include <components/files/configurationmanager.hpp>
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#include <components/files/configurationmanager.hpp>
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#include <components/settings/settings.hpp>
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#include <components/nifoverrides/nifoverrides.hpp>
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#include <components/nifoverrides/nifoverrides.hpp>
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#include <components/nifbullet/bullet_nif_loader.hpp>
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#include <components/nifbullet/bullet_nif_loader.hpp>
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@ -31,16 +19,12 @@
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#include "mwgui/cursorreplace.hpp"
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#include "mwgui/cursorreplace.hpp"
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#include "mwscript/scriptmanager.hpp"
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#include "mwscript/scriptmanager.hpp"
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#include "mwscript/compilercontext.hpp"
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#include "mwscript/interpretercontext.hpp"
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#include "mwscript/extensions.hpp"
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#include "mwscript/extensions.hpp"
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#include "mwscript/globalscripts.hpp"
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#include "mwsound/soundmanager.hpp"
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#include "mwsound/soundmanager.hpp"
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#include "mwworld/class.hpp"
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#include "mwworld/class.hpp"
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#include "mwworld/player.hpp"
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#include "mwworld/player.hpp"
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#include "mwworld/cellstore.hpp"
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#include "mwworld/worldimp.hpp"
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#include "mwworld/worldimp.hpp"
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#include "mwclass/classes.hpp"
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#include "mwclass/classes.hpp"
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@ -50,9 +34,6 @@
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#include "mwmechanics/mechanicsmanager.hpp"
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#include "mwmechanics/mechanicsmanager.hpp"
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#include "mwbase/environment.hpp"
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#include "mwbase/world.hpp"
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void OMW::Engine::executeLocalScripts()
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void OMW::Engine::executeLocalScripts()
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{
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{
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@ -1,10 +1,6 @@
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#ifndef ENGINE_H
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#ifndef ENGINE_H
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#define ENGINE_H
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#define ENGINE_H
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#include <string>
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#include <boost/filesystem.hpp>
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#include <OgreFrameListener.h>
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#include <OgreFrameListener.h>
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#include <components/compiler/extensions.hpp>
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#include <components/compiler/extensions.hpp>
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@ -1,13 +1,5 @@
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#include <iostream>
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#include <iostream>
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#include <string>
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#include <fstream>
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#include <boost/program_options.hpp>
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#include <components/files/fileops.hpp>
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#include <components/files/fixedpath.hpp>
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#include <components/files/collections.hpp>
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#include <components/files/configurationmanager.hpp>
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#include <components/files/configurationmanager.hpp>
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#include "engine.hpp"
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#include "engine.hpp"
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@ -16,11 +8,6 @@
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#include <boost/iostreams/concepts.hpp>
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#include <boost/iostreams/concepts.hpp>
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#include <boost/iostreams/stream_buffer.hpp>
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#include <boost/iostreams/stream_buffer.hpp>
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# if !defined(_DEBUG)
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# include <iostream>
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# include <fstream>
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# endif
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// For OutputDebugString
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// For OutputDebugString
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#include <Windows.h>
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#include <Windows.h>
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// makes __argc and __argv available on windows
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// makes __argc and __argv available on windows
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@ -52,8 +39,6 @@ inline boost::filesystem::path lexical_cast<boost::filesystem::path, std::string
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} /* namespace boost */
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} /* namespace boost */
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#endif /* (BOOST_VERSION <= 104600) */
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#endif /* (BOOST_VERSION <= 104600) */
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using namespace std;
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struct FallbackMap {
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struct FallbackMap {
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std::map<std::string,std::string> mMap;
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std::map<std::string,std::string> mMap;
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};
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};
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@ -1,8 +1,6 @@
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#ifndef GAME_MWBASE_WORLD_H
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#ifndef GAME_MWBASE_WORLD_H
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#define GAME_MWBASE_WORLD_H
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#define GAME_MWBASE_WORLD_H
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#include <string>
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#include <map>
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#include <vector>
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#include <vector>
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#include <components/settings/settings.hpp>
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#include <components/settings/settings.hpp>
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@ -1,7 +1,6 @@
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#ifndef GAME_MWCLASS_CREATURE_H
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#ifndef GAME_MWCLASS_CREATURE_H
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#define GAME_MWCLASS_CREATURE_H
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#define GAME_MWCLASS_CREATURE_H
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#include "../mwworld/class.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "../mwrender/actors.hpp"
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#include "../mwrender/actors.hpp"
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@ -1,6 +1,5 @@
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#include "class.hpp"
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#include "class.hpp"
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#include <assert.h>
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#include <iterator>
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#include <iterator>
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#include <boost/algorithm/string.hpp>
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#include <boost/algorithm/string.hpp>
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@ -1,6 +1,5 @@
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#include "dialogue.hpp"
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#include "dialogue.hpp"
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#include <assert.h>
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#include <iostream>
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#include <iostream>
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#include <iterator>
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#include <iterator>
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@ -3,7 +3,6 @@
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#include "widgets.hpp"
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#include "widgets.hpp"
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#include "components/esm_store/store.hpp"
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#include "components/esm_store/store.hpp"
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#include <assert.h>
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#include <iostream>
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#include <iostream>
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#include <iterator>
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#include <iterator>
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@ -1,6 +1,5 @@
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#include "race.hpp"
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#include "race.hpp"
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#include <assert.h>
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#include <iostream>
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#include <iostream>
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#include <iterator>
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#include <iterator>
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@ -10,10 +10,6 @@
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this class.
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this class.
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**/
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**/
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#include <string>
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#include <vector>
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#include <set>
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#include "MyGUI_UString.h"
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#include "MyGUI_UString.h"
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#include <components/esm_store/store.hpp>
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#include <components/esm_store/store.hpp>
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@ -1,18 +1,8 @@
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#ifndef _GAME_RENDER_ACTORS_H
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#ifndef _GAME_RENDER_ACTORS_H
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#define _GAME_RENDER_ACTORS_H
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#define _GAME_RENDER_ACTORS_H
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#include <map>
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#include <list>
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#include <openengine/ogre/renderer.hpp>
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#include "components/nifogre/ogre_nif_loader.hpp"
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#include "../mwworld/refdata.hpp"
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#include "../mwworld/actiontalk.hpp"
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#include "npcanimation.hpp"
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#include "npcanimation.hpp"
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#include "creatureanimation.hpp"
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#include "creatureanimation.hpp"
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#include <openengine/bullet/physic.hpp>
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namespace MWWorld
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namespace MWWorld
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{
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{
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#ifndef _GAME_RENDER_ANIMATION_H
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#ifndef _GAME_RENDER_ANIMATION_H
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#define _GAME_RENDER_ANIMATION_H
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#define _GAME_RENDER_ANIMATION_H
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#include <components/nif/data.hpp>
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#include <openengine/ogre/renderer.hpp>
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#include <openengine/ogre/renderer.hpp>
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#include "../mwworld/refdata.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontalk.hpp"
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#include "../mwworld/actiontalk.hpp"
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#include <components/nif/node.hpp>
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#include <components/nif/node.hpp>
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#include <map>
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#include <openengine/bullet/physic.hpp>
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#include <openengine/bullet/physic.hpp>
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namespace MWRender{
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namespace MWRender{
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struct PosAndRot{
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struct PosAndRot{
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#define _GAME_RENDER_CREATUREANIMATION_H
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#define _GAME_RENDER_CREATUREANIMATION_H
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#include "animation.hpp"
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#include "animation.hpp"
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#include <components/nif/node.hpp>
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#include "../mwworld/refdata.hpp"
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#include "../mwworld/ptr.hpp"
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#include "components/nifogre/ogre_nif_loader.hpp"
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#include "components/nifogre/ogre_nif_loader.hpp"
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@ -1,20 +1,12 @@
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#ifndef _GAME_RENDER_NPCANIMATION_H
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#ifndef _GAME_RENDER_NPCANIMATION_H
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#define _GAME_RENDER_NPCANIMATION_H
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#define _GAME_RENDER_NPCANIMATION_H
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#include "animation.hpp"
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#include <components/nif/data.hpp>
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#include <components/nif/node.hpp>
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#include <components/nif/property.hpp>
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#include <components/nif/controller.hpp>
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#include <components/nif/extra.hpp>
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#include <utility>
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#include "../mwworld/refdata.hpp"
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#include "animation.hpp"
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#include "../mwworld/ptr.hpp"
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#include "components/nifogre/ogre_nif_loader.hpp"
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#include "components/nifogre/ogre_nif_loader.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwclass/npc.hpp"
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#include "../mwclass/npc.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "components/esm/loadarmo.hpp"
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namespace MWRender{
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namespace MWRender{
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#ifndef _GAME_RENDERING_MANAGER_H
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#ifndef _GAME_RENDERING_MANAGER_H
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#define _GAME_RENDERING_MANAGER_H
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#define _GAME_RENDERING_MANAGER_H
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#include "sky.hpp"
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#include "sky.hpp"
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#include "terrain.hpp"
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#include "terrain.hpp"
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#include "debugging.hpp"
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#include "debugging.hpp"
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#include "../mwworld/class.hpp"
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#include <OgreWindowEventUtilities.h>
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#include <utility>
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#include <openengine/ogre/renderer.hpp>
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#include <openengine/ogre/fader.hpp>
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#include <openengine/ogre/fader.hpp>
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#include <openengine/bullet/physic.hpp>
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#include <components/settings/settings.hpp>
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#include <components/settings/settings.hpp>
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#include <vector>
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#include <string>
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#include <boost/filesystem.hpp>
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#include <boost/filesystem.hpp>
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#include "renderinginterface.hpp"
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#include "renderinginterface.hpp"
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namespace MWRender
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namespace MWRender
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{
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{
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class Shadows;
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class Shadows;
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class ShaderHelper;
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class ShaderHelper;
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class LocalMap;
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class LocalMap;
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#define GAME_SCRIPT_SCRIPTMANAGER_H
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#define GAME_SCRIPT_SCRIPTMANAGER_H
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#include <map>
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#include <map>
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#include <vector>
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#include <string>
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#include <string>
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#include <components/compiler/streamerrorhandler.hpp>
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#include <components/compiler/streamerrorhandler.hpp>
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#include "cells.hpp"
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#include "cells.hpp"
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#include <cctype>
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#include <algorithm>
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#include <components/esm_store/store.hpp>
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#include <components/esm_store/store.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/environment.hpp"
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@ -4,9 +4,6 @@
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#include <components/esm/records.hpp>
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#include <components/esm/records.hpp>
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#include <list>
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#include <list>
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#include <string>
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#include <vector>
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#include <stdexcept>
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#include <algorithm>
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#include <algorithm>
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#include "refdata.hpp"
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#include "refdata.hpp"
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#include <iterator>
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#include <iterator>
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#include "cellstore.hpp"
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#include "refdata.hpp"
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#include "ptr.hpp"
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#include "ptr.hpp"
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namespace ESM
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namespace ESM
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#ifndef GAME_MWWORLD_PHYSICSSYSTEM_H
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#ifndef GAME_MWWORLD_PHYSICSSYSTEM_H
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#define GAME_MWWORLD_PHYSICSSYSTEM_H
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#define GAME_MWWORLD_PHYSICSSYSTEM_H
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#include <vector>
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#include <openengine/ogre/renderer.hpp>
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#include <openengine/ogre/renderer.hpp>
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#include <openengine/bullet/physic.hpp>
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#include "ptr.hpp"
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#include "ptr.hpp"
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#include <openengine/bullet/pmove.h>
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#include <openengine/bullet/pmove.h>
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#ifndef GAME_MWWORLD_PTR_H
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#ifndef GAME_MWWORLD_PTR_H
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#define GAME_MWWORLD_PTR_H
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#define GAME_MWWORLD_PTR_H
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#include <cassert>
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#include <boost/any.hpp>
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#include <boost/any.hpp>
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#include <components/esm/loadcell.hpp>
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#include "cellstore.hpp"
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#include "cellstore.hpp"
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namespace MWWorld
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namespace MWWorld
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#ifndef GAME_MWWORLD_REFDATA_H
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#ifndef GAME_MWWORLD_REFDATA_H
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#define GAME_MWWORLD_REFDATA_H
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#define GAME_MWWORLD_REFDATA_H
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#include <string>
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|
||||||
#include <components/esm/defs.hpp>
|
#include <components/esm/defs.hpp>
|
||||||
|
|
||||||
#include "../mwscript/locals.hpp"
|
#include "../mwscript/locals.hpp"
|
||||||
|
|
|
@ -11,9 +11,7 @@
|
||||||
|
|
||||||
#include "../mwworld/manualref.hpp" /// FIXME
|
#include "../mwworld/manualref.hpp" /// FIXME
|
||||||
|
|
||||||
#include "ptr.hpp"
|
|
||||||
#include "player.hpp"
|
#include "player.hpp"
|
||||||
#include "class.hpp"
|
|
||||||
#include "localscripts.hpp"
|
#include "localscripts.hpp"
|
||||||
|
|
||||||
#include "cellfunctors.hpp"
|
#include "cellfunctors.hpp"
|
||||||
|
|
|
@ -1,15 +1,7 @@
|
||||||
#ifndef GAME_MWWORLD_SCENE_H
|
#ifndef GAME_MWWORLD_SCENE_H
|
||||||
#define GAME_MWWORLD_SCENE_H
|
#define GAME_MWWORLD_SCENE_H
|
||||||
|
|
||||||
#include <vector>
|
|
||||||
#include <map>
|
|
||||||
|
|
||||||
#include <boost/filesystem.hpp>
|
|
||||||
|
|
||||||
#include <openengine/bullet/physic.hpp>
|
|
||||||
|
|
||||||
#include "../mwrender/renderingmanager.hpp"
|
#include "../mwrender/renderingmanager.hpp"
|
||||||
#include "../mwrender/renderinginterface.hpp"
|
|
||||||
|
|
||||||
#include "physicssystem.hpp"
|
#include "physicssystem.hpp"
|
||||||
#include "globals.hpp"
|
#include "globals.hpp"
|
||||||
|
|
|
@ -1,8 +1,5 @@
|
||||||
#include "worldimp.hpp"
|
#include "worldimp.hpp"
|
||||||
|
|
||||||
#include <cmath>
|
|
||||||
#include <iostream>
|
|
||||||
|
|
||||||
#include <components/bsa/bsa_archive.hpp>
|
#include <components/bsa/bsa_archive.hpp>
|
||||||
#include <components/files/collections.hpp>
|
#include <components/files/collections.hpp>
|
||||||
|
|
||||||
|
@ -17,16 +14,10 @@
|
||||||
|
|
||||||
#include "../mwgui/window_manager.hpp"
|
#include "../mwgui/window_manager.hpp"
|
||||||
|
|
||||||
#include "ptr.hpp"
|
|
||||||
#include "class.hpp"
|
|
||||||
#include "player.hpp"
|
#include "player.hpp"
|
||||||
#include "weather.hpp"
|
|
||||||
#include "manualref.hpp"
|
#include "manualref.hpp"
|
||||||
#include "refdata.hpp"
|
|
||||||
#include "globals.hpp"
|
|
||||||
#include "cellfunctors.hpp"
|
#include "cellfunctors.hpp"
|
||||||
|
|
||||||
#include <OgreVector3.h>
|
|
||||||
using namespace Ogre;
|
using namespace Ogre;
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
|
|
|
@ -1,32 +1,17 @@
|
||||||
#ifndef GAME_MWWORLD_WORLDIMP_H
|
#ifndef GAME_MWWORLD_WORLDIMP_H
|
||||||
#define GAME_MWWORLD_WORLDIMP_H
|
#define GAME_MWWORLD_WORLDIMP_H
|
||||||
|
|
||||||
#include <vector>
|
|
||||||
#include <map>
|
|
||||||
|
|
||||||
#include <boost/filesystem.hpp>
|
|
||||||
|
|
||||||
#include <components/esm_store/store.hpp>
|
#include <components/esm_store/store.hpp>
|
||||||
|
|
||||||
#include <components/settings/settings.hpp>
|
|
||||||
|
|
||||||
#include "../mwrender/debugging.hpp"
|
#include "../mwrender/debugging.hpp"
|
||||||
#include "../mwrender/renderingmanager.hpp"
|
|
||||||
|
|
||||||
#include "refdata.hpp"
|
|
||||||
#include "ptr.hpp"
|
#include "ptr.hpp"
|
||||||
#include "globals.hpp"
|
|
||||||
#include "scene.hpp"
|
#include "scene.hpp"
|
||||||
#include "physicssystem.hpp"
|
#include "physicssystem.hpp"
|
||||||
#include "cells.hpp"
|
#include "cells.hpp"
|
||||||
#include "localscripts.hpp"
|
#include "localscripts.hpp"
|
||||||
#include "timestamp.hpp"
|
#include "timestamp.hpp"
|
||||||
|
|
||||||
#include <openengine/bullet/physic.hpp>
|
|
||||||
#include <openengine/ogre/fader.hpp>
|
|
||||||
|
|
||||||
#include <OgreTimer.h>
|
|
||||||
|
|
||||||
#include "../mwbase/world.hpp"
|
#include "../mwbase/world.hpp"
|
||||||
|
|
||||||
namespace Ogre
|
namespace Ogre
|
||||||
|
|
|
@ -35,4 +35,5 @@ namespace Compiler
|
||||||
<< " " << message << std::endl;
|
<< " " << message << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
StreamErrorHandler::StreamErrorHandler (std::ostream& ErrorStream) : mStream (ErrorStream) {}}
|
StreamErrorHandler::StreamErrorHandler (std::ostream& ErrorStream) : mStream (ErrorStream) {}
|
||||||
|
}
|
||||||
|
|
|
@ -1,15 +1,11 @@
|
||||||
#ifndef _ESM_READER_H
|
#ifndef _ESM_READER_H
|
||||||
#define _ESM_READER_H
|
#define _ESM_READER_H
|
||||||
|
|
||||||
#include <string.h>
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <libs/platform/stdint.h>
|
#include <libs/platform/stdint.h>
|
||||||
#include <libs/platform/string.h>
|
#include <libs/platform/string.h>
|
||||||
#include <assert.h>
|
#include <cassert>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
#include <OgreDataStream.h>
|
#include <OgreDataStream.h>
|
||||||
|
|
||||||
|
|
|
@ -1,8 +1,6 @@
|
||||||
#ifndef COMPONENTS_FILES_COLLECTION_HPP
|
#ifndef COMPONENTS_FILES_COLLECTION_HPP
|
||||||
#define COMPONENTS_FILES_COLLECTION_HPP
|
#define COMPONENTS_FILES_COLLECTION_HPP
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <map>
|
|
||||||
#include <boost/filesystem.hpp>
|
#include <boost/filesystem.hpp>
|
||||||
|
|
||||||
#include "multidircollection.hpp"
|
#include "multidircollection.hpp"
|
||||||
|
|
|
@ -8,7 +8,6 @@
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include <boost/program_options.hpp>
|
#include <boost/program_options.hpp>
|
||||||
#include <boost/filesystem.hpp>
|
|
||||||
|
|
||||||
#include <components/files/fixedpath.hpp>
|
#include <components/files/fixedpath.hpp>
|
||||||
#include <components/files/collections.hpp>
|
#include <components/files/collections.hpp>
|
||||||
|
|
|
@ -2,8 +2,6 @@
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
#include <assert.h>
|
|
||||||
|
|
||||||
#include "../slice_array.hpp"
|
#include "../slice_array.hpp"
|
||||||
|
|
||||||
int main()
|
int main()
|
||||||
|
|
|
@ -32,8 +32,7 @@
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <string>
|
#include <cassert>
|
||||||
#include <assert.h>
|
|
||||||
|
|
||||||
#include "record.hpp"
|
#include "record.hpp"
|
||||||
#include "nif_types.hpp"
|
#include "nif_types.hpp"
|
||||||
|
|
|
@ -25,22 +25,16 @@
|
||||||
#define _BULLET_NIF_LOADER_H_
|
#define _BULLET_NIF_LOADER_H_
|
||||||
|
|
||||||
#include <OgreMesh.h>
|
#include <OgreMesh.h>
|
||||||
#include <assert.h>
|
#include <cassert>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h>
|
#include <BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h>
|
||||||
#include <BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h>
|
#include <BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h>
|
||||||
#include <btBulletDynamicsCommon.h>
|
#include <btBulletDynamicsCommon.h>
|
||||||
#include <btBulletCollisionCommon.h>
|
|
||||||
#include "openengine/bullet/BulletShapeLoader.h"
|
#include "openengine/bullet/BulletShapeLoader.h"
|
||||||
|
|
||||||
#include <vector>
|
|
||||||
#include <list>
|
|
||||||
// For warning messages
|
// For warning messages
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
// float infinity
|
|
||||||
#include <limits>
|
|
||||||
|
|
||||||
namespace Nif
|
namespace Nif
|
||||||
{
|
{
|
||||||
class Node;
|
class Node;
|
||||||
|
|
|
@ -28,31 +28,20 @@
|
||||||
#include <OgreMesh.h>
|
#include <OgreMesh.h>
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <string>
|
|
||||||
#include <boost/algorithm/string.hpp>
|
#include <boost/algorithm/string.hpp>
|
||||||
|
|
||||||
#include "../nif/nif_file.hpp"
|
|
||||||
#include "../nif/node.hpp"
|
#include "../nif/node.hpp"
|
||||||
#include "../nif/data.hpp"
|
|
||||||
#include "../nif/property.hpp"
|
|
||||||
#include "../nif/controller.hpp"
|
|
||||||
#include "../nif/extra.hpp"
|
|
||||||
#include <libs/platform/strings.h>
|
#include <libs/platform/strings.h>
|
||||||
|
|
||||||
#include <vector>
|
|
||||||
#include <list>
|
|
||||||
// For warning messages
|
|
||||||
#include <limits>
|
|
||||||
using namespace boost::algorithm;
|
|
||||||
|
|
||||||
|
|
||||||
class BoundsFinder;
|
class BoundsFinder;
|
||||||
|
|
||||||
struct ciLessBoost : std::binary_function<std::string, std::string, bool>
|
struct ciLessBoost : std::binary_function<std::string, std::string, bool>
|
||||||
{
|
{
|
||||||
bool operator() (const std::string & s1, const std::string & s2) const {
|
bool operator() (const std::string & s1, const std::string & s2) const
|
||||||
|
{
|
||||||
//case insensitive version of is_less
|
//case insensitive version of is_less
|
||||||
return lexicographical_compare(s1, s2, is_iless());
|
return boost::algorithm::lexicographical_compare(s1, s2, boost::algorithm::is_iless());
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -63,7 +52,6 @@ namespace Nif
|
||||||
class NiTriShape;
|
class NiTriShape;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
namespace NifOgre
|
namespace NifOgre
|
||||||
{
|
{
|
||||||
|
|
||||||
|
@ -177,3 +165,5 @@ class NIFLoader : Ogre::ManualResourceLoader
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
#include <Ogre.h>
|
#include <Ogre.h>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <assert.h>
|
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace Ogre;
|
using namespace Ogre;
|
||||||
|
|
|
@ -1,7 +1,6 @@
|
||||||
#ifndef OENGINE_MYGUI_LAYOUT_H
|
#ifndef OENGINE_MYGUI_LAYOUT_H
|
||||||
#define OENGINE_MYGUI_LAYOUT_H
|
#define OENGINE_MYGUI_LAYOUT_H
|
||||||
|
|
||||||
#include <assert.h>
|
|
||||||
#include <MyGUI.h>
|
#include <MyGUI.h>
|
||||||
|
|
||||||
namespace OEngine {
|
namespace OEngine {
|
||||||
|
|
|
@ -8,8 +8,6 @@
|
||||||
#include <OgreMaterialManager.h>
|
#include <OgreMaterialManager.h>
|
||||||
#include <OgreResourceGroupManager.h>
|
#include <OgreResourceGroupManager.h>
|
||||||
|
|
||||||
#include <assert.h>
|
|
||||||
|
|
||||||
#define FADE_OVERLAY_NAME "FadeInOutOverlay"
|
#define FADE_OVERLAY_NAME "FadeInOutOverlay"
|
||||||
#define FADE_OVERLAY_PANEL_NAME "FadeInOutOverlayPanel"
|
#define FADE_OVERLAY_PANEL_NAME "FadeInOutOverlayPanel"
|
||||||
#define FADE_MATERIAL_NAME "FadeInOutMaterial"
|
#define FADE_MATERIAL_NAME "FadeInOutMaterial"
|
||||||
|
|
Loading…
Reference in a new issue