forked from mirror/openmw-tes3mp
[General] Add basic integrity check to reading of Container packets
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46501909ff
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05564bd123
4 changed files with 23 additions and 4 deletions
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@ -40,11 +40,16 @@ bool WorldProcessor::Process(RakNet::Packet &packet, BaseEvent &event) noexcept
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WorldPacket *myPacket = Networking::get().getWorldPacketController()->GetPacket(packet.data[0]);
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myPacket->setEvent(&event);
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event.isValid = true;
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if (!processor.second->avoidReading)
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myPacket->Read();
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processor.second->Do(*myPacket, *player, event);
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if (event.isValid)
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processor.second->Do(*myPacket, *player, event);
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else
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Received %s that failed integrity check and was ignored!", processor.second->strPacketID.c_str());
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return true;
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}
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}
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@ -28,12 +28,17 @@ bool WorldProcessor::Process(RakNet::Packet &packet, WorldEvent &event)
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myGuid = Main::get().getLocalPlayer()->guid;
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request = packet.length == myPacket->headerSize();
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event.isValid = true;
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if (!request && !processor.second->avoidReading)
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{
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myPacket->Read();
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}
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processor.second->Do(*myPacket, event);
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if (event.isValid)
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processor.second->Do(*myPacket, event);
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else
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Received %s that failed integrity check and was ignored!", processor.second->strPacketID.c_str());
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return true;
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}
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@ -83,6 +83,8 @@ namespace mwmp
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ESM::Cell cell;
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unsigned char action; // 0 - Clear and set in entirety, 1 - Add item, 2 - Remove item, 3 - Request items
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bool isValid;
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};
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}
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@ -1,4 +1,5 @@
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include "PacketContainer.hpp"
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using namespace mwmp;
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@ -49,13 +50,19 @@ void PacketContainer::Packet(RakNet::BitStream *bs, bool send)
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RW(worldObject.mpNum, send);
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RW(worldObject.containerItemCount, send);
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if (worldObject.containerItemCount > 2000 || worldObject.refId.empty() || (worldObject.refNumIndex != 0 && worldObject.mpNum != 0))
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{
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event->isValid = false;
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return;
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}
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ContainerItem containerItem;
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for (unsigned int i = 0; i < worldObject.containerItemCount; i++)
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for (unsigned int j = 0; j < worldObject.containerItemCount; j++)
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{
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if (send)
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{
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containerItem = worldObject.containerItems.at(i);
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containerItem = worldObject.containerItems.at(j);
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}
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RW(containerItem.refId, send);
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