forked from mirror/openmw-tes3mp
[Server] Use consistent code style and make all files end in newlines
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parent
49bf605e8e
commit
058d67dbd0
7 changed files with 11 additions and 11 deletions
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@ -46,7 +46,7 @@ Inventory::~Inventory()
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void Inventory::update()
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void Inventory::update()
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{
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{
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printf("Inventory::update()");
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printf("Inventory::update()");
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/*if(isEquipmentChanged())
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/*if (isEquipmentChanged())
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{
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{
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if (netActor->isPlayer())
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if (netActor->isPlayer())
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{
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{
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@ -100,7 +100,7 @@ void Inventory::equipItem(unsigned short slot, const std::string& refId, unsigne
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if (!Utils::vectorContains(&netActor->getNetCreature()->equipmentIndexChanges, slot))
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if (!Utils::vectorContains(&netActor->getNetCreature()->equipmentIndexChanges, slot))
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netActor->getNetCreature()->equipmentIndexChanges.push_back(slot);
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netActor->getNetCreature()->equipmentIndexChanges.push_back(slot);
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if(!equipmentChanged && netActor->isPlayer())
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if (!equipmentChanged && netActor->isPlayer())
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netActor->toPlayer()->addToUpdateQueue();
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netActor->toPlayer()->addToUpdateQueue();
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equipmentChanged = true;
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equipmentChanged = true;
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@ -114,7 +114,7 @@ void Inventory::unequipItem( unsigned short slot)
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void Inventory::addItem(const std::string &refId, unsigned int count, int charge, float enchantmentCharge)
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void Inventory::addItem(const std::string &refId, unsigned int count, int charge, float enchantmentCharge)
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{
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{
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if(!inventoryChanged)
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if (!inventoryChanged)
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resetInventoryFlag();
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resetInventoryFlag();
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mwmp::Item item;
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mwmp::Item item;
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@ -131,7 +131,7 @@ void Inventory::addItem(const std::string &refId, unsigned int count, int charge
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void Inventory::removeItem(const std::string &refId, unsigned short count)
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void Inventory::removeItem(const std::string &refId, unsigned short count)
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{
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{
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if(!inventoryChanged)
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if (!inventoryChanged)
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resetInventoryFlag();
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resetInventoryFlag();
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mwmp::Item item;
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mwmp::Item item;
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item.refId = refId;
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item.refId = refId;
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@ -40,7 +40,7 @@ void NetActor::setPosition(float x, float y, float z)
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netCreature->position.pos[1] = y;
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netCreature->position.pos[1] = y;
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netCreature->position.pos[2] = z;
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netCreature->position.pos[2] = z;
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if(!positionChanged && isPlayer())
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if (!positionChanged && isPlayer())
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toPlayer()->addToUpdateQueue();
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toPlayer()->addToUpdateQueue();
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positionChanged = true;
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positionChanged = true;
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}
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}
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@ -185,7 +185,7 @@ public:
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template<Event event, bool canProvideOldState = false, typename R = void, typename... Args>
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template<Event event, bool canProvideOldState = false, typename R = void, typename... Args>
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R Call(Args&&... args)
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R Call(Args&&... args)
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{
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{
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if(canProvideOldState)
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if (canProvideOldState)
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events.at(event).callWOld(std::forward<Args>(args)...);
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events.at(event).callWOld(std::forward<Args>(args)...);
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else
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else
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return events.at(event).call(CallbackCollection::type_tag<R>{}, std::forward<Args>(args)...);
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return events.at(event).call(CallbackCollection::type_tag<R>{}, std::forward<Args>(args)...);
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@ -72,7 +72,7 @@ void Timer::tick()
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if (time - startTime >= targetMsec)
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if (time - startTime >= targetMsec)
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{
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{
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end = true;
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end = true;
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if(callback.valid())
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if (callback.valid())
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{
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_TRACE, "Timer::tick time expired, callback %p valid", callback.registry_index());
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LOG_MESSAGE_SIMPLE(Log::LOG_TRACE, "Timer::tick time expired, callback %p valid", callback.registry_index());
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callback.call(data);
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callback.call(data);
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@ -126,7 +126,7 @@ void TimerController::tick()
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LOG_MESSAGE_SIMPLE(Log::LOG_TRACE, "Deleted %d timers\n", deleted);
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LOG_MESSAGE_SIMPLE(Log::LOG_TRACE, "Deleted %d timers\n", deleted);
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}
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}
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if(!newTimersQueue.empty())
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if (!newTimersQueue.empty())
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{
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{
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timers.insert(timers.begin(), make_move_iterator(newTimersQueue.begin()), make_move_iterator(newTimersQueue.end()));
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timers.insert(timers.begin(), make_move_iterator(newTimersQueue.begin()), make_move_iterator(newTimersQueue.end()));
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LOG_MESSAGE_SIMPLE(Log::LOG_TRACE, "Created %d timers\n", newTimersQueue.size());
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LOG_MESSAGE_SIMPLE(Log::LOG_TRACE, "Created %d timers\n", newTimersQueue.size());
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