forked from mirror/openmw-tes3mp
[Server] Fix variable name for actor table
This commit is contained in:
parent
08915c44a0
commit
07b781cd32
1 changed files with 6 additions and 6 deletions
|
@ -116,27 +116,27 @@ bool Actor::doesHaveStatsDynamic() const
|
||||||
|
|
||||||
void ActorController::Init(LuaState &lua)
|
void ActorController::Init(LuaState &lua)
|
||||||
{
|
{
|
||||||
sol::table playersTable = lua.getState()->create_named_table("Actors");
|
sol::table actorsTable = lua.getState()->create_named_table("Actors");
|
||||||
|
|
||||||
playersTable.set_function("createActor", [&lua](){
|
actorsTable.set_function("createActor", [&lua](){
|
||||||
return lua.getActorCtrl().createActor();
|
return lua.getActorCtrl().createActor();
|
||||||
});
|
});
|
||||||
|
|
||||||
playersTable.set_function("sendActors", [&lua](shared_ptr<Player> player, vector<shared_ptr<Actor>> actors,
|
actorsTable.set_function("sendActors", [&lua](shared_ptr<Player> player, vector<shared_ptr<Actor>> actors,
|
||||||
const std::string &cellDescription, bool sendToAll) {
|
const std::string &cellDescription, bool sendToAll) {
|
||||||
lua.getActorCtrl().sendActors(player, actors, Utils::getCellFromDescription(cellDescription), sendToAll);
|
lua.getActorCtrl().sendActors(player, actors, Utils::getCellFromDescription(cellDescription), sendToAll);
|
||||||
});
|
});
|
||||||
|
|
||||||
playersTable.set_function("sendList", [&lua](shared_ptr<Player> player, vector<shared_ptr<Actor>> actors,
|
actorsTable.set_function("sendList", [&lua](shared_ptr<Player> player, vector<shared_ptr<Actor>> actors,
|
||||||
const std::string &cellDescription, bool sendToAll) {
|
const std::string &cellDescription, bool sendToAll) {
|
||||||
lua.getActorCtrl().sendList(player, actors, Utils::getCellFromDescription(cellDescription), sendToAll);
|
lua.getActorCtrl().sendList(player, actors, Utils::getCellFromDescription(cellDescription), sendToAll);
|
||||||
});
|
});
|
||||||
|
|
||||||
playersTable.set_function("requestList", [&lua](shared_ptr<Player> player, const std::string &cellDescription){
|
actorsTable.set_function("requestList", [&lua](shared_ptr<Player> player, const std::string &cellDescription){
|
||||||
lua.getActorCtrl().requestList(player, Utils::getCellFromDescription(cellDescription));
|
lua.getActorCtrl().requestList(player, Utils::getCellFromDescription(cellDescription));
|
||||||
});
|
});
|
||||||
|
|
||||||
playersTable.set_function("getActors", [&lua](shared_ptr<Player> player, const std::string &cellDescription){
|
actorsTable.set_function("getActors", [&lua](shared_ptr<Player> player, const std::string &cellDescription){
|
||||||
lua.getActorCtrl().getActors(player, Utils::getCellFromDescription(cellDescription));
|
lua.getActorCtrl().getActors(player, Utils::getCellFromDescription(cellDescription));
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue