Add TopicInfos special conditions table.

c++11
cc9cii 10 years ago
parent 60fffec345
commit 0c461f4424

@ -81,6 +81,9 @@ bool CSMWorld::ColumnBase::isId (Display display)
Display_PartRefType,
Display_AiPackageType,
Display_YesNo,
Display_InfoCondFunc,
Display_InfoCondVar,
Display_InfoCondComp,
Display_None
};

@ -116,6 +116,9 @@ namespace CSMWorld
Display_PartRefType,
Display_AiPackageType,
Display_YesNo,
Display_InfoCondFunc,
Display_InfoCondVar,
Display_InfoCondComp,
//top level columns that nest other columns
Display_NestedHeader

@ -274,6 +274,11 @@ namespace CSMWorld
{ ColumnId_SkillImpact, "Skills" },
{ ColumnId_InfoList, "Info List" },
{ ColumnId_InfoCondition, "Info Conditions" },
{ ColumnId_InfoCondFunc, "Function" },
{ ColumnId_InfoCondVar, "Func/Variable" },
{ ColumnId_InfoCondComp, "Comp" },
{ ColumnId_InfoCondValue, "Value" },
{ ColumnId_OriginalCell, "Original Cell" },
{ ColumnId_UseValue1, "Use value 1" },
@ -502,6 +507,18 @@ namespace
"No", "Yes", 0
};
static const char *sInfoCondFunc[] =
{
" ", "Function", "Global", "Local", "Journal",
"Item", "Dead", "Not ID", "Not Faction", "Not Class",
"Not Race", "Not Cell", "Not Local", 0
};
static const char *sInfoCondComp[] =
{
"!=", "<", "<=", "=", ">", ">=", 0
};
const char **getEnumNames (CSMWorld::Columns::ColumnId column)
{
switch (column)
@ -530,6 +547,10 @@ namespace
case CSMWorld::Columns::ColumnId_PartRefType: return sPartRefType;
case CSMWorld::Columns::ColumnId_AiPackageType: return sAiPackageType;
case CSMWorld::Columns::ColumnId_AiWanderRepeat: return sAiWanderRepeat;
case CSMWorld::Columns::ColumnId_InfoCondFunc: return sInfoCondFunc;
// FIXME: don't have dynamic value enum delegate, use Display_String for now
//case CSMWorld::Columns::ColumnId_InfoCond: return sInfoCond;
case CSMWorld::Columns::ColumnId_InfoCondComp: return sInfoCondComp;
default: return 0;
}

@ -264,8 +264,13 @@ namespace CSMWorld
ColumnId_SkillImpact = 240, // impact from magic effects
ColumnId_InfoList = 241,
ColumnId_InfoCondition = 242,
ColumnId_InfoCondFunc = 243,
ColumnId_InfoCondVar = 244,
ColumnId_InfoCondComp = 245,
ColumnId_InfoCondValue = 246,
ColumnId_OriginalCell = 242,
ColumnId_OriginalCell = 247,
// Allocated to a separate value range, so we don't get a collision should we ever need
// to extend the number of use values.

@ -242,6 +242,19 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding, const ResourcesManager& resourc
mTopicInfos.addAdapter (std::make_pair(&mTopicInfos.getColumn(index), new InfoListAdapter ()));
mTopicInfos.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_ScriptText, ColumnBase::Display_ScriptLines));
// Special conditions
mTopicInfos.addColumn (new NestedParentColumn<Info> (Columns::ColumnId_InfoCondition));
index = mTopicInfos.getColumns()-1;
mTopicInfos.addAdapter (std::make_pair(&mTopicInfos.getColumn(index), new InfoConditionAdapter ()));
mTopicInfos.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_InfoCondFunc, ColumnBase::Display_InfoCondFunc));
// FIXME: don't have dynamic value enum delegate, use Display_String for now
mTopicInfos.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_InfoCondVar, ColumnBase::Display_String));
mTopicInfos.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_InfoCondComp, ColumnBase::Display_InfoCondComp));
mTopicInfos.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_Value, ColumnBase::Display_Var));
mJournalInfos.addColumn (new StringIdColumn<Info> (true));
mJournalInfos.addColumn (new RecordStateColumn<Info>);

@ -528,4 +528,417 @@ namespace CSMWorld
{
return 1; // fixed at size 1
}
// ESM::DialInfo::SelectStruct.mSelectRule
// 012345...
// ^^^ ^^
// ||| ||
// ||| |+------------- condition variable string
// ||| +-------------- comparison type, ['0'..'5']; e.g. !=, <, >=, etc
// ||+---------------- function index (encoded, where function == '1')
// |+----------------- function, ['1'..'C']; e.g. Global, Local, Not ID, etc
// +------------------ unknown
//
InfoConditionAdapter::InfoConditionAdapter () {}
void InfoConditionAdapter::addRow(Record<Info>& record, int position) const
{
Info info = record.get();
std::vector<ESM::DialInfo::SelectStruct>& conditions = info.mSelects;
// blank row
ESM::DialInfo::SelectStruct condStruct;
condStruct.mSelectRule = "00000";
condStruct.mValue = ESM::Variant();
conditions.insert(conditions.begin()+position, condStruct);
record.setModified (info);
}
void InfoConditionAdapter::removeRow(Record<Info>& record, int rowToRemove) const
{
Info info = record.get();
std::vector<ESM::DialInfo::SelectStruct>& conditions = info.mSelects;
if (rowToRemove < 0 || rowToRemove >= static_cast<int> (conditions.size()))
throw std::runtime_error ("index out of range");
conditions.erase(conditions.begin()+rowToRemove);
record.setModified (info);
}
void InfoConditionAdapter::setTable(Record<Info>& record,
const NestedTableWrapperBase& nestedTable) const
{
Info info = record.get();
info.mSelects =
static_cast<const NestedTableWrapper<std::vector<ESM::DialInfo::SelectStruct> >&>(nestedTable).mNestedTable;
record.setModified (info);
}
NestedTableWrapperBase* InfoConditionAdapter::table(const Record<Info>& record) const
{
// deleted by dtor of NestedTableStoring
return new NestedTableWrapper<std::vector<ESM::DialInfo::SelectStruct> >(record.get().mSelects);
}
// See the mappings in MWDialogue::SelectWrapper::getArgument
// from ESM::Attribute, ESM::Skill and MWMechanics::CreatureStats (for AI)
static const std::map<const std::string, const std::string> sEncToInfoFunc =
{
{ "00", "Rank Low" },
{ "01", "Rank High" },
{ "02", "Rank Requirement" },
{ "03", "Reputation" },
{ "04", "Health Percent" },
{ "05", "PC Reputation" },
{ "06", "PC Level" },
{ "07", "PC Health Percent" },
{ "08", "PC Magicka" }, // dynamic stat
{ "09", "PC Fatigue" }, // dynamic stat
{ "10", "PC Strength" }, // attrib
{ "11", "PC Block" },
{ "12", "PC Armoror" },
{ "13", "PC Medium Armor" },
{ "14", "PC Heavy Armor" },
{ "15", "PC Blunt Weapon" },
{ "16", "PC Long Blade" },
{ "17", "PC Axe" },
{ "18", "PC Spear" },
{ "19", "PC Athletics" },
{ "20", "PC Enchant" },
{ "21", "PC Destruction" },
{ "22", "PC Alteration" },
{ "23", "PC Illusion" },
{ "24", "PC Conjuration" },
{ "25", "PC Mysticism" },
{ "26", "PC Restoration" },
{ "27", "PC Alchemy" },
{ "28", "PC Unarmored" },
{ "29", "PC Security" },
{ "30", "PC Sneak" },
{ "31", "PC Acrobatics" },
{ "32", "PC Light Armor" },
{ "33", "PC Short Blade" },
{ "34", "PC Marksman" },
{ "35", "PC Merchantile" },
{ "36", "PC Speechcraft" },
{ "37", "PC Hand To Hand" },
{ "38", "PC Sex" },
{ "39", "PC Expelled" },
{ "40", "PC Common Disease" },
{ "41", "PC Blight Disease" },
{ "42", "PC Clothing Modifier" },
{ "43", "PC Crime Level" },
{ "44", "Same Sex" },
{ "45", "Same Race" },
{ "46", "Same Faction" },
{ "47", "Faction Rank Difference" },
{ "48", "Detected" },
{ "49", "Alarmed" },
{ "50", "Choice" },
{ "51", "PC Intelligence" }, // attrib
{ "52", "PC Willpower" }, // attrib
{ "53", "PC Agility" }, // attrib
{ "54", "PC Speed" }, // attrib
{ "55", "PC Endurance" }, // attrib
{ "56", "PC Personality" }, // attrib
{ "57", "PC Luck" }, // attrib
{ "58", "PC Corpus" },
{ "59", "Weather" },
{ "60", "PC Vampire" },
{ "61", "Level" },
{ "62", "Attacked" },
{ "63", "Talked To PC" },
{ "64", "PC Health" }, // dynamic stat
{ "65", "Creature Target" },
{ "66", "Friend Hit" },
{ "67", "Fight" }, // AI
{ "68", "Hello" }, // AI
{ "69", "Alarm" }, // AI
{ "70", "Flee" }, // AI
{ "71", "Should Attack" },
{ "72", "Werewolf" },
{ "73", "PC Werewolf Kills" }
};
QVariant InfoConditionAdapter::getData(const Record<Info>& record,
int subRowIndex, int subColIndex) const
{
Info info = record.get();
std::vector<ESM::DialInfo::SelectStruct>& conditions = info.mSelects;
if (subRowIndex < 0 || subRowIndex >= static_cast<int> (conditions.size()))
throw std::runtime_error ("index out of range");
switch (subColIndex)
{
case 0:
{
char condType = conditions[subRowIndex].mSelectRule[1];
switch (condType)
{
case '1': return 1; // Function
case '2': return 2; // Global
case '3': return 3; // Local
case '4': return 4; // Journal
case '5': return 5; // Item
case '6': return 6; // Dead
case '7': return 7; // Not ID
case '8': return 8; // Not Factio
case '9': return 9; // Not Class
case 'A': return 10; // Not Race
case 'B': return 11; // Not Cell
case 'C': return 12; // Not Local
default: return QVariant(); // TODO: log an error?
}
}
case 1:
{
if (conditions[subRowIndex].mSelectRule[1] == '1')
{
// throws an exception if the encoding is not found
return sEncToInfoFunc.at(conditions[subRowIndex].mSelectRule.substr(2, 2)).c_str();
}
else
return QString(conditions[subRowIndex].mSelectRule.substr(5).c_str());
}
case 2:
{
char compType = conditions[subRowIndex].mSelectRule[4];
switch (compType)
{
case '0': return 3; // =
case '1': return 0; // !=
case '2': return 4; // >
case '3': return 5; // >=
case '4': return 1; // <
case '5': return 2; // <=
default: return QVariant(); // TODO: log an error?
}
}
case 3:
{
switch (conditions[subRowIndex].mValue.getType())
{
case ESM::VT_String:
{
return QString::fromUtf8 (conditions[subRowIndex].mValue.getString().c_str());
}
case ESM::VT_Int:
case ESM::VT_Short:
case ESM::VT_Long:
{
return conditions[subRowIndex].mValue.getInteger();
}
case ESM::VT_Float:
{
return conditions[subRowIndex].mValue.getFloat();
}
default: return QVariant();
}
}
default: throw std::runtime_error("Info condition subcolumn index out of range");
}
}
static const std::map<const std::string, const std::string> sInfoFuncToEnc =
{
{ "Alarm", "69" }, // AI
{ "Alarmed", "49" },
{ "Attacked", "62" },
{ "Choice", "50" },
{ "Creature Target", "65" },
{ "Detected", "48" },
{ "Faction Rank Difference", "47" },
{ "Fight", "67" }, // AI
{ "Flee", "70" }, // AI
{ "Friend Hit", "66" },
{ "Health Percent", "04" },
{ "Hello", "68" }, // AI
{ "Level", "61" },
{ "PC Acrobatics", "31" },
{ "PC Agility", "53" }, // attrib
{ "PC Alchemy", "27" },
{ "PC Alteration", "22" },
{ "PC Armoror", "12" },
{ "PC Athletics", "19" },
{ "PC Axe", "17" },
{ "PC Blight Disease", "41" },
{ "PC Block", "11" },
{ "PC Blunt Weapon", "15" },
{ "PC Clothing Modifier", "42" },
{ "PC Common Disease", "40" },
{ "PC Conjuration", "24" },
{ "PC Corpus", "58" },
{ "PC Crime Level", "43" },
{ "PC Destruction", "21" },
{ "PC Enchant", "20" },
{ "PC Endurance", "55" }, // attrib
{ "PC Expelled", "39" },
{ "PC Fatigue", "09" }, // dynamic stat
{ "PC Hand To Hand", "37" },
{ "PC Health", "64" }, // dynamic stat
{ "PC Health Percent", "07" },
{ "PC Heavy Armor", "14" },
{ "PC Illusion", "23" },
{ "PC Intelligence", "51" }, // attrib
{ "PC Level", "06" },
{ "PC Light Armor", "32" },
{ "PC Long Blade", "16" },
{ "PC Luck", "57" }, // attrib
{ "PC Magicka", "08" }, // dynamic stat
{ "PC Marksman", "34" },
{ "PC Medium Armor", "13" },
{ "PC Merchantile", "35" },
{ "PC Mysticism", "25" },
{ "PC Personality", "56" }, // attrib
{ "PC Reputation", "05" },
{ "PC Restoration", "26" },
{ "PC Security", "29" },
{ "PC Sex", "38" },
{ "PC Short Blade", "33" },
{ "PC Sneak", "30" },
{ "PC Spear", "18" },
{ "PC Speechcraft", "36" },
{ "PC Speed", "54" }, // attrib
{ "PC Strength", "10" }, // attrib
{ "PC Unarmored", "28" },
{ "PC Vampire", "60" },
{ "PC Werewolf Kills", "73" },
{ "PC Willpower", "52" }, // attrib
{ "Rank Requirement", "02" },
{ "Rank High", "01" },
{ "Rank Low", "00" },
{ "Reputation", "03" },
{ "Same Faction", "46" },
{ "Same Race", "45" },
{ "Same Sex", "44" },
{ "Should Attack", "71" },
{ "Talked To PC", "63" },
{ "Weather", "59" },
{ "Werewolf", "72" }
};
void InfoConditionAdapter::setData(Record<Info>& record,
const QVariant& value, int subRowIndex, int subColIndex) const
{
Info info = record.get();
std::vector<ESM::DialInfo::SelectStruct>& conditions = info.mSelects;
if (subRowIndex < 0 || subRowIndex >= static_cast<int> (conditions.size()))
throw std::runtime_error ("index out of range");
switch (subColIndex)
{
case 0:
{
// See sInfoCondFunc in columns.cpp for the enum values
switch (value.toInt())
{
// FIXME: when these change the values of the other columns need to change
// correspondingly (and automatically)
case 1: conditions[subRowIndex].mSelectRule[1] = '1'; break; // Function
case 2: conditions[subRowIndex].mSelectRule[1] = '2'; break; // Global
case 3: conditions[subRowIndex].mSelectRule[1] = '3'; break; // Local
case 4: conditions[subRowIndex].mSelectRule[1] = '4'; break; // Journal
case 5: conditions[subRowIndex].mSelectRule[1] = '5'; break; // Item
case 6: conditions[subRowIndex].mSelectRule[1] = '6'; break; // Dead
case 7: conditions[subRowIndex].mSelectRule[1] = '7'; break; // Not ID
case 8: conditions[subRowIndex].mSelectRule[1] = '8'; break; // Not Faction
case 9: conditions[subRowIndex].mSelectRule[1] = '9'; break; // Not Class
case 10: conditions[subRowIndex].mSelectRule[1] = 'A'; break; // Not Race
case 11: conditions[subRowIndex].mSelectRule[1] = 'B'; break; // Not Cell
case 12: conditions[subRowIndex].mSelectRule[1] = 'C'; break; // Not Local
default: return; // return without saving
}
break;
}
case 1:
{
if (conditions[subRowIndex].mSelectRule[1] == '1')
{
// throws an exception if the function is not found
const std::map<const std::string, const std::string>::const_iterator it = sInfoFuncToEnc.find(
value.toString().toUtf8().constData());
if (it != sInfoFuncToEnc.end())
{
std::string rule = conditions[subRowIndex].mSelectRule.substr(0, 2);
rule.append(it->second);
rule.append(std::string(1, conditions[subRowIndex].mSelectRule[4]));
conditions[subRowIndex].mSelectRule = rule.append(value.toString().toUtf8().constData());
}
else
return; // return without saving; TODO: maybe log an error here
}
else
{
// FIXME: validate the string values before saving, based on the current function
std::string rule = conditions[subRowIndex].mSelectRule.substr(0, 5);
conditions[subRowIndex].mSelectRule = rule.append(value.toString().toUtf8().constData());
}
break;
}
case 2:
{
// See sInfoCondComp in columns.cpp for the enum values
switch (value.toInt())
{
case 0: conditions[subRowIndex].mSelectRule[4] = '1'; break; // !=
case 1: conditions[subRowIndex].mSelectRule[4] = '4'; break; // <
case 2: conditions[subRowIndex].mSelectRule[4] = '5'; break; // <=
case 3: conditions[subRowIndex].mSelectRule[4] = '0'; break; // =
case 4: conditions[subRowIndex].mSelectRule[4] = '2'; break; // >
case 5: conditions[subRowIndex].mSelectRule[4] = '3'; break; // >=
default: return; // return without saving
}
break;
}
case 3:
{
switch (conditions[subRowIndex].mValue.getType())
{
case ESM::VT_String:
{
conditions[subRowIndex].mValue.setString (value.toString().toUtf8().constData());
break;
}
case ESM::VT_Int:
case ESM::VT_Short:
case ESM::VT_Long:
{
conditions[subRowIndex].mValue.setInteger (value.toInt());
break;
}
case ESM::VT_Float:
{
conditions[subRowIndex].mValue.setFloat (value.toFloat());
break;
}
default: break;
}
}
default: throw std::runtime_error("Info condition subcolumn index out of range");
}
record.setModified (info);
}
int InfoConditionAdapter::getColumnsCount(const Record<Info>& record) const
{
return 4;
}
int InfoConditionAdapter::getRowsCount(const Record<Info>& record) const
{
return static_cast<int>(record.get().mSelects.size());
}
}

@ -412,6 +412,31 @@ namespace CSMWorld
virtual int getRowsCount(const Record<Info>& record) const;
};
class InfoConditionAdapter : public NestedColumnAdapter<Info>
{
public:
InfoConditionAdapter ();
virtual void addRow(Record<Info>& record, int position) const;
virtual void removeRow(Record<Info>& record, int rowToRemove) const;
virtual void setTable(Record<Info>& record,
const NestedTableWrapperBase& nestedTable) const;
virtual NestedTableWrapperBase* table(const Record<Info>& record) const;
virtual QVariant getData(const Record<Info>& record,
int subRowIndex, int subColIndex) const;
virtual void setData(Record<Info>& record,
const QVariant& value, int subRowIndex, int subColIndex) const;
virtual int getColumnsCount(const Record<Info>& record) const;
virtual int getRowsCount(const Record<Info>& record) const;
};
}
#endif // CSM_WOLRD_NESTEDCOLADAPTERIMP_H

@ -90,7 +90,9 @@ CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager)
{ CSMWorld::ColumnBase::Display_EffectId, CSMWorld::Columns::ColumnId_EffectId, false },
{ CSMWorld::ColumnBase::Display_PartRefType, CSMWorld::Columns::ColumnId_PartRefType, false },
{ CSMWorld::ColumnBase::Display_AiPackageType, CSMWorld::Columns::ColumnId_AiPackageType, false },
{ CSMWorld::ColumnBase::Display_YesNo, CSMWorld::Columns::ColumnId_AiWanderRepeat, false }
{ CSMWorld::ColumnBase::Display_YesNo, CSMWorld::Columns::ColumnId_AiWanderRepeat, false },
{ CSMWorld::ColumnBase::Display_InfoCondFunc, CSMWorld::Columns::ColumnId_InfoCondFunc, false },
{ CSMWorld::ColumnBase::Display_InfoCondComp, CSMWorld::Columns::ColumnId_InfoCondComp, false }
};
for (std::size_t i=0; i<sizeof (sMapping)/sizeof (Mapping); ++i)

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