Undefining some windows defines

This commit is contained in:
Alexander "Ace" Olofsson 2012-04-13 15:09:38 +02:00
parent 3442ef17a8
commit 0c6862e3e6
2 changed files with 4 additions and 0 deletions

View file

@ -1,6 +1,8 @@
#ifndef GAME_MWMECHANICS_DRAWSTATE_H #ifndef GAME_MWMECHANICS_DRAWSTATE_H
#define GAME_MWMECHANICS_DRAWSTATE_H #define GAME_MWMECHANICS_DRAWSTATE_H
#undef DrawState
enum DrawState enum DrawState
{ {
DrawState_Weapon = 0, DrawState_Weapon = 0,

View file

@ -39,6 +39,8 @@ THE SOFTWARE.
#include <components/settings/settings.hpp> #include <components/settings/settings.hpp>
#include "renderingmanager.hpp" #include "renderingmanager.hpp"
#undef far
namespace Ogre namespace Ogre
{ {
//--------------------------------------------------------------------- //---------------------------------------------------------------------