forked from mirror/openmw-tes3mp
Fix the window pinning button's borders not accepting mouse clicks
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4f8f166f69
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1 changed files with 16 additions and 0 deletions
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@ -11,41 +11,49 @@
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<!-- Define the borders for pin button (up) -->
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<Resource type="ResourceSkin" name="PU_B" size="12 2" texture="textures\menu_rightbuttonup_bottom.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 12 2">
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<State name="normal" offset="0 0 12 2"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PU_BR" size="2 2" texture="textures\menu_rightbuttonup_bottom_right.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 2 2">
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<State name="normal" offset="0 0 2 2"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PU_R" size="2 12" texture="textures\menu_rightbuttonup_right.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 2 12">
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<State name="normal" offset="0 0 2 12"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PU_TR" size="2 2" texture="textures\menu_rightbuttonup_top_right.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 2 2">
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<State name="normal" offset="0 0 2 2"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PU_T" size="12 2" texture="textures\menu_rightbuttonup_top.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 12 2">
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<State name="normal" offset="0 0 12 2"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PU_TL" size="2 2" texture="textures\menu_rightbuttonup_top_left.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 2 2">
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<State name="normal" offset="0 0 2 2"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PU_L" size="2 12" texture="textures\menu_rightbuttonup_left.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 2 12">
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<State name="normal" offset="0 0 2 12"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PU_BL" size="2 2" texture="textures\menu_rightbuttonup_bottom_left.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 2 2">
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<State name="normal" offset="0 0 2 2"/>
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</BasisSkin>
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@ -53,41 +61,49 @@
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<!-- Define the borders for pin button (down) -->
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<Resource type="ResourceSkin" name="PD_B" size="12 2" texture="textures\menu_rightbuttondown_bottom.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 12 2">
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<State name="normal" offset="0 0 12 2"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PD_BR" size="2 2" texture="textures\menu_rightbuttondown_bottom_right.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 2 2">
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<State name="normal" offset="0 0 2 2"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PD_R" size="2 12" texture="textures\menu_rightbuttondown_right.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 2 12">
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<State name="normal" offset="0 0 2 12"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PD_TR" size="2 2" texture="textures\menu_rightbuttondown_top_right.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 2 2">
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<State name="normal" offset="0 0 2 2"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PD_T" size="12 2" texture="textures\menu_rightbuttondown_top.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 12 2">
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<State name="normal" offset="0 0 12 2"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PD_TL" size="2 2" texture="textures\menu_rightbuttondown_top_left.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 2 2">
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<State name="normal" offset="0 0 2 2"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PD_L" size="2 12" texture="textures\menu_rightbuttondown_left.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 2 12">
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<State name="normal" offset="0 0 2 12"/>
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</BasisSkin>
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</Resource>
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<Resource type="ResourceSkin" name="PD_BL" size="2 2" texture="textures\menu_rightbuttondown_bottom_left.dds">
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<Property key="NeedMouse" value="false"/>
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<BasisSkin type="MainSkin" offset="0 0 2 2">
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<State name="normal" offset="0 0 2 2"/>
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</BasisSkin>
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