forked from mirror/openmw-tes3mp
Actually unload sounds when running over
This commit is contained in:
parent
22a6811425
commit
0f33f41d8d
4 changed files with 31 additions and 27 deletions
|
@ -22,8 +22,10 @@ namespace MWSound
|
|||
Sound_Handle mHandle;
|
||||
Sound_Loudness mLoudness;
|
||||
|
||||
size_t mReferences;
|
||||
|
||||
Sound_Buffer(std::string resname, float volume, float mindist, float maxdist)
|
||||
: mResourceName(resname), mVolume(volume), mMinDist(mindist), mMaxDist(maxdist), mHandle(0)
|
||||
: mResourceName(resname), mVolume(volume), mMinDist(mindist), mMaxDist(maxdist), mHandle(0), mReferences(0)
|
||||
{ }
|
||||
};
|
||||
}
|
||||
|
|
|
@ -15,6 +15,9 @@ namespace MWSound
|
|||
class Sound;
|
||||
class Sound_Loudness;
|
||||
|
||||
// An opaque handle for the implementation's sound buffers.
|
||||
typedef void *Sound_Handle;
|
||||
|
||||
class Sound_Output
|
||||
{
|
||||
SoundManager &mManager;
|
||||
|
|
|
@ -122,7 +122,7 @@ namespace MWSound
|
|||
|
||||
// Lookup a soundid for its sound data (resource name, local volume,
|
||||
// minRange and maxRange. The returned pointer is only valid temporarily.
|
||||
const Sound_Buffer *SoundManager::lookup(const std::string &soundId)
|
||||
Sound_Buffer *SoundManager::lookup(const std::string &soundId)
|
||||
{
|
||||
NameBufferMap::iterator sfxiter = mSoundBuffers.find(soundId);
|
||||
if(sfxiter != mSoundBuffers.end() && sfxiter->second.mHandle)
|
||||
|
@ -165,8 +165,10 @@ namespace MWSound
|
|||
mVFS->normalizeFilename(sfxiter->second.mResourceName);
|
||||
}
|
||||
|
||||
sfxiter->second.mHandle = mOutput->loadSound(sfxiter->second.mResourceName);
|
||||
mBufferCacheSize += mOutput->getSoundDataSize(sfxiter->second.mHandle);
|
||||
Sound_Buffer *sfx = &sfxiter->second;
|
||||
sfx->mHandle = mOutput->loadSound(sfx->mResourceName);
|
||||
mBufferCacheSize += mOutput->getSoundDataSize(sfx->mHandle);
|
||||
|
||||
// NOTE: Max sound buffer cache size is 15MB. Make configurable?
|
||||
while(mBufferCacheSize > 15*1024*1024)
|
||||
{
|
||||
|
@ -176,12 +178,14 @@ namespace MWSound
|
|||
break;
|
||||
}
|
||||
SoundSet::iterator iter = mUnusedBuffers.begin();
|
||||
mBufferCacheSize -= mOutput->getSoundDataSize(*iter);
|
||||
sfxiter = mSoundBuffers.find(*iter);
|
||||
mBufferCacheSize -= mOutput->getSoundDataSize(sfxiter->second.mHandle);
|
||||
mOutput->unloadSound(sfxiter->second.mHandle);
|
||||
mUnusedBuffers.erase(iter);
|
||||
}
|
||||
mUnusedBuffers.insert(sfxiter->second.mHandle);
|
||||
mUnusedBuffers.insert(soundId);
|
||||
|
||||
return &sfxiter->second;
|
||||
return sfx;
|
||||
}
|
||||
|
||||
const Sound_Buffer *SoundManager::lookupVoice(const std::string &voicefile)
|
||||
|
@ -434,14 +438,14 @@ namespace MWSound
|
|||
try
|
||||
{
|
||||
std::string soundid = Misc::StringUtils::lowerCase(soundId);
|
||||
const Sound_Buffer *sfx = lookup(soundid);
|
||||
Sound_Buffer *sfx = lookup(soundid);
|
||||
float basevol = volumeFromType(type);
|
||||
|
||||
sound = mOutput->playSound(sfx->mHandle,
|
||||
volume * sfx->mVolume, basevol, pitch, mode|type, offset
|
||||
);
|
||||
if(mBufferRefs[sfx->mHandle]++ == 0)
|
||||
mUnusedBuffers.erase(sfx->mHandle);
|
||||
if(sfx->mReferences++ == 0)
|
||||
mUnusedBuffers.erase(soundid);
|
||||
mActiveSounds[MWWorld::Ptr()].push_back(std::make_pair(sound, soundid));
|
||||
}
|
||||
catch(std::exception&)
|
||||
|
@ -461,7 +465,7 @@ namespace MWSound
|
|||
{
|
||||
// Look up the sound in the ESM data
|
||||
std::string soundid = Misc::StringUtils::lowerCase(soundId);
|
||||
const Sound_Buffer *sfx = lookup(soundid);
|
||||
Sound_Buffer *sfx = lookup(soundid);
|
||||
float basevol = volumeFromType(type);
|
||||
const ESM::Position &pos = ptr.getRefData().getPosition();
|
||||
const osg::Vec3f objpos(pos.asVec3());
|
||||
|
@ -472,8 +476,8 @@ namespace MWSound
|
|||
sound = mOutput->playSound3D(sfx->mHandle,
|
||||
objpos, volume * sfx->mVolume, basevol, pitch, sfx->mMinDist, sfx->mMaxDist, mode|type, offset
|
||||
);
|
||||
if(mBufferRefs[sfx->mHandle]++ == 0)
|
||||
mUnusedBuffers.erase(sfx->mHandle);
|
||||
if(sfx->mReferences++ == 0)
|
||||
mUnusedBuffers.erase(soundid);
|
||||
if((mode&Play_NoTrack))
|
||||
mActiveSounds[MWWorld::Ptr()].push_back(std::make_pair(sound, soundid));
|
||||
else
|
||||
|
@ -496,14 +500,14 @@ namespace MWSound
|
|||
{
|
||||
// Look up the sound in the ESM data
|
||||
std::string soundid = Misc::StringUtils::lowerCase(soundId);
|
||||
const Sound_Buffer *sfx = lookup(soundid);
|
||||
Sound_Buffer *sfx = lookup(soundid);
|
||||
float basevol = volumeFromType(type);
|
||||
|
||||
sound = mOutput->playSound3D(sfx->mHandle,
|
||||
initialPos, volume * sfx->mVolume, basevol, pitch, sfx->mMinDist, sfx->mMaxDist, mode|type, offset
|
||||
);
|
||||
if(mBufferRefs[sfx->mHandle]++ == 0)
|
||||
mUnusedBuffers.erase(sfx->mHandle);
|
||||
if(sfx->mReferences++ == 0)
|
||||
mUnusedBuffers.erase(soundid);
|
||||
mActiveSounds[MWWorld::Ptr()].push_back(std::make_pair(sound, soundid));
|
||||
}
|
||||
catch(std::exception &)
|
||||
|
@ -752,8 +756,8 @@ namespace MWSound
|
|||
if(!updateSound(sndname->first, snditer->first, duration))
|
||||
{
|
||||
NameBufferMap::iterator sfxiter = mSoundBuffers.find(sndname->second);
|
||||
if(mBufferRefs[sfxiter->second.mHandle]-- == 1)
|
||||
mUnusedBuffers.insert(sfxiter->second.mHandle);
|
||||
if(sfxiter->second.mReferences-- == 1)
|
||||
mUnusedBuffers.insert(sndname->second);
|
||||
sndname = snditer->second.erase(sndname);
|
||||
}
|
||||
else
|
||||
|
@ -960,8 +964,8 @@ namespace MWSound
|
|||
{
|
||||
sndname->first->stop();
|
||||
NameBufferMap::iterator sfxiter = mSoundBuffers.find(sndname->second);
|
||||
if(mBufferRefs[sfxiter->second.mHandle]-- <= 1)
|
||||
mUnusedBuffers.insert(sfxiter->second.mHandle);
|
||||
if(sfxiter->second.mReferences-- == 1)
|
||||
mUnusedBuffers.insert(sndname->second);
|
||||
}
|
||||
}
|
||||
mActiveSounds.clear();
|
||||
|
|
|
@ -23,9 +23,6 @@ namespace MWSound
|
|||
class Sound;
|
||||
class Sound_Buffer;
|
||||
|
||||
// An opaque handle for the implementation's sound buffers.
|
||||
typedef void *Sound_Handle;
|
||||
|
||||
enum Environment {
|
||||
Env_Normal,
|
||||
Env_Underwater
|
||||
|
@ -54,9 +51,7 @@ namespace MWSound
|
|||
// separately from buffer loading.
|
||||
NameBufferMap mVoiceSoundBuffers;
|
||||
|
||||
typedef std::map<Sound_Handle,size_t> SoundRefMap;
|
||||
SoundRefMap mBufferRefs;
|
||||
typedef std::set<Sound_Handle> SoundSet;
|
||||
typedef std::set<std::string> SoundSet;
|
||||
SoundSet mUnusedBuffers;
|
||||
|
||||
boost::shared_ptr<Sound> mMusic;
|
||||
|
@ -79,7 +74,7 @@ namespace MWSound
|
|||
|
||||
int mPausedSoundTypes;
|
||||
|
||||
const Sound_Buffer *lookup(const std::string &soundId);
|
||||
Sound_Buffer *lookup(const std::string &soundId);
|
||||
const Sound_Buffer *lookupVoice(const std::string &voicefile);
|
||||
|
||||
void streamMusicFull(const std::string& filename);
|
||||
|
|
Loading…
Reference in a new issue