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			@ -92,5 +92,3 @@ when you hover your reticle  over the object.
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This is a library of all the items, triggers, containers, NPCs, etc. in the game. There are several kinds of Record Types. Depending on which type a record is, it will need specific information to function. For example, an NPC needs a value attached to its aggression level. A chest, of course, does not. All Record Types contain at least a model. How else would the player see them? Usually they also have a Name, which is what you see when you hover your reticle over the object.
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Please refer to the Record Types section for an overview of what each type of Referenceable does and what you can tell OpenCS about these objects.
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\end{description}
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