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@ -46,7 +46,7 @@ void Player::Init(LuaState &lua)
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"name", sol::property(&Player::getName, &Player::setName),
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"name", sol::property(&Player::getName, &Player::setName),
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"setCharGenStages", &Player::setCharGenStages,
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"setCharGenStages", &Player::setCharGenStages,
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"isMale", &Player::isMale,
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"isMale", &Player::isMale,
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"setIsMake", &Player::setIsMale,
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"setIsMale", &Player::setIsMale,
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"level", sol::property(&Player::getLevel, &Player::setLevel),
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"level", sol::property(&Player::getLevel, &Player::setLevel),
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"race", sol::property(&Player::getRace, &Player::setRace),
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"race", sol::property(&Player::getRace, &Player::setRace),
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"head", sol::property(&Player::getHead, &Player::setHead),
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"head", sol::property(&Player::getHead, &Player::setHead),
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