Merge pull request #407 from OpenMW/master

Add OpenMW commits up to 17 Apr 2018
0.6.3
David Cernat 6 years ago committed by GitHub
commit 17678ee60f
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GPG Key ID: 4AEE18F83AFDEB23

@ -143,6 +143,12 @@ namespace MWGui
mItemView->setModel(mSortModel);
mFilterAll->setStateSelected(true);
mFilterWeapon->setStateSelected(false);
mFilterApparel->setStateSelected(false);
mFilterMagic->setStateSelected(false);
mFilterMisc->setStateSelected(false);
mPreview->updatePtr(mPtr);
mPreview->rebuild();
mPreview->update();

@ -47,9 +47,9 @@ varying float depth;
#define PER_PIXEL_LIGHTING (@normalMap || @forcePPL)
#if !PER_PIXEL_LIGHTING
varying vec4 lighting;
centroid varying vec4 lighting;
#else
varying vec4 passColor;
centroid varying vec4 passColor;
#endif
varying vec3 passViewPos;
varying vec3 passNormal;

@ -38,9 +38,9 @@ varying float depth;
#define PER_PIXEL_LIGHTING (@normalMap || @forcePPL)
#if !PER_PIXEL_LIGHTING
varying vec4 lighting;
centroid varying vec4 lighting;
#else
varying vec4 passColor;
centroid varying vec4 passColor;
#endif
varying vec3 passViewPos;
varying vec3 passNormal;

@ -17,9 +17,9 @@ varying float depth;
#define PER_PIXEL_LIGHTING (@normalMap || @forcePPL)
#if !PER_PIXEL_LIGHTING
varying vec4 lighting;
centroid varying vec4 lighting;
#else
varying vec4 passColor;
centroid varying vec4 passColor;
#endif
varying vec3 passViewPos;
varying vec3 passNormal;

@ -6,9 +6,9 @@ varying float depth;
#define PER_PIXEL_LIGHTING (@normalMap || @forcePPL)
#if !PER_PIXEL_LIGHTING
varying vec4 lighting;
centroid varying vec4 lighting;
#else
varying vec4 passColor;
centroid varying vec4 passColor;
#endif
varying vec3 passViewPos;
varying vec3 passNormal;

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