forked from mirror/openmw-tes3mp
Merge pull request #407 from OpenMW/master
Add OpenMW commits up to 17 Apr 2018
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commit
17678ee60f
5 changed files with 14 additions and 8 deletions
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@ -143,6 +143,12 @@ namespace MWGui
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mItemView->setModel(mSortModel);
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mFilterAll->setStateSelected(true);
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mFilterWeapon->setStateSelected(false);
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mFilterApparel->setStateSelected(false);
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mFilterMagic->setStateSelected(false);
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mFilterMisc->setStateSelected(false);
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mPreview->updatePtr(mPtr);
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mPreview->rebuild();
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mPreview->update();
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@ -47,9 +47,9 @@ varying float depth;
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#define PER_PIXEL_LIGHTING (@normalMap || @forcePPL)
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#if !PER_PIXEL_LIGHTING
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varying vec4 lighting;
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centroid varying vec4 lighting;
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#else
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varying vec4 passColor;
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centroid varying vec4 passColor;
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#endif
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varying vec3 passViewPos;
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varying vec3 passNormal;
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@ -38,9 +38,9 @@ varying float depth;
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#define PER_PIXEL_LIGHTING (@normalMap || @forcePPL)
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#if !PER_PIXEL_LIGHTING
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varying vec4 lighting;
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centroid varying vec4 lighting;
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#else
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varying vec4 passColor;
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centroid varying vec4 passColor;
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#endif
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varying vec3 passViewPos;
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varying vec3 passNormal;
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@ -17,9 +17,9 @@ varying float depth;
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#define PER_PIXEL_LIGHTING (@normalMap || @forcePPL)
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#if !PER_PIXEL_LIGHTING
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varying vec4 lighting;
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centroid varying vec4 lighting;
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#else
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varying vec4 passColor;
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centroid varying vec4 passColor;
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#endif
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varying vec3 passViewPos;
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varying vec3 passNormal;
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@ -6,9 +6,9 @@ varying float depth;
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#define PER_PIXEL_LIGHTING (@normalMap || @forcePPL)
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#if !PER_PIXEL_LIGHTING
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varying vec4 lighting;
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centroid varying vec4 lighting;
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#else
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varying vec4 passColor;
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centroid varying vec4 passColor;
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#endif
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varying vec3 passViewPos;
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varying vec3 passNormal;
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