From 192f01e3ac5db4f0d1d9d78c2a419b274f307bb1 Mon Sep 17 00:00:00 2001 From: cc9cii Date: Sat, 12 Sep 2015 10:17:14 +1000 Subject: [PATCH] Set default creature scale to 1. Partially resolves bug #2880. (no creature verifier yet) --- components/esm/loadcrea.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/components/esm/loadcrea.cpp b/components/esm/loadcrea.cpp index 8c4f49e45..fb235e6b3 100644 --- a/components/esm/loadcrea.cpp +++ b/components/esm/loadcrea.cpp @@ -120,7 +120,7 @@ namespace ESM { for (int i=0; i<6; ++i) mData.mAttack[i] = 0; mData.mGold = 0; mFlags = 0; - mScale = 0; + mScale = 1.f; mModel.clear(); mName.clear(); mScript.clear();