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Fix punishment for stealing 0 value items (Fixes #1435)
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@ -929,7 +929,10 @@ namespace MWMechanics
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else if (type == OT_Murder)
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arg = store.find("iCrimeKilling")->getInt();
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else if (type == OT_Theft)
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{
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arg *= store.find("fCrimeStealing")->getFloat();
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arg = std::max(1, arg); // Minimum bounty of 1, in case items with zero value are stolen
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}
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MWBase::Environment::get().getWindowManager()->messageBox("#{sCrimeMessage}");
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ptr.getClass().getNpcStats(ptr).setBounty(ptr.getClass().getNpcStats(ptr).getBounty()
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