Fix wrong incrementation in InventoryStore::visitEffectSources (Fixes #3838)

0.6.1
MiroslavR 8 years ago committed by scrawl
parent 56dfa615e1
commit 1c5c82dd9f

@ -823,7 +823,7 @@ void MWWorld::InventoryStore::visitEffectSources(MWMechanics::EffectSourceVisito
int i=0;
for (std::vector<ESM::ENAMstruct>::const_iterator effectIt (enchantment.mEffects.mList.begin());
effectIt!=enchantment.mEffects.mList.end(); ++effectIt)
effectIt!=enchantment.mEffects.mList.end(); ++effectIt, ++i)
{
// Don't get spell icon display information for enchantments that weren't actually applied
if (mMagicEffects.get(MWMechanics::EffectKey(*effectIt)).getMagnitude() == 0)
@ -833,8 +833,6 @@ void MWWorld::InventoryStore::visitEffectSources(MWMechanics::EffectSourceVisito
magnitude *= params.mMultiplier;
if (magnitude > 0)
visitor.visit(MWMechanics::EffectKey(*effectIt), (**iter).getClass().getName(**iter), (**iter).getCellRef().getRefId(), -1, magnitude);
++i;
}
}
}

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