forked from mirror/openmw-tes3mp
Merge remote-tracking branch 'zini/master' into animation2
Conflicts: apps/openmw/mwrender/actors.cpp apps/openmw/mwrender/actors.hpp
This commit is contained in:
commit
1ce8eaf52c
9 changed files with 197 additions and 279 deletions
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@ -9,6 +9,7 @@
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#include <components/bsa/bsa_archive.hpp>
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#include <components/files/configurationmanager.hpp>
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#include <components/translation/translation.hpp>
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#include <components/nif/nif_file.hpp>
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#include <components/nifoverrides/nifoverrides.hpp>
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#include <components/nifbullet/bullet_nif_loader.hpp>
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@ -84,7 +84,7 @@ namespace MWBase
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///< Start playing music from the selected folder
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/// \param name of the folder that contains the playlist
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virtual void say(MWWorld::Ptr reference, const std::string& filename) = 0;
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virtual void say(const MWWorld::Ptr &reference, const std::string& filename) = 0;
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///< Make an actor say some text.
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/// \param filename name of a sound file in "Sound/" in the data directory.
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@ -92,10 +92,10 @@ namespace MWBase
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///< Say some text, without an actor ref
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/// \param filename name of a sound file in "Sound/" in the data directory.
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virtual bool sayDone(MWWorld::Ptr reference=MWWorld::Ptr()) const = 0;
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virtual bool sayDone(const MWWorld::Ptr &reference=MWWorld::Ptr()) const = 0;
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///< Is actor not speaking?
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virtual void stopSay(MWWorld::Ptr reference=MWWorld::Ptr()) = 0;
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virtual void stopSay(const MWWorld::Ptr &reference=MWWorld::Ptr()) = 0;
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///< Stop an actor speaking
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virtual SoundPtr playTrack(const MWSound::DecoderPtr& decoder, PlayType type) = 0;
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@ -105,14 +105,14 @@ namespace MWBase
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PlayMode mode=Play_Normal) = 0;
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///< Play a sound, independently of 3D-position
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virtual SoundPtr playSound3D(MWWorld::Ptr reference, const std::string& soundId,
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virtual SoundPtr playSound3D(const MWWorld::Ptr &reference, const std::string& soundId,
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float volume, float pitch, PlayMode mode=Play_Normal) = 0;
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///< Play a sound from an object
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virtual void stopSound3D(MWWorld::Ptr reference, const std::string& soundId) = 0;
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virtual void stopSound3D(const MWWorld::Ptr &reference, const std::string& soundId) = 0;
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///< Stop the given object from playing the given sound,
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virtual void stopSound3D(MWWorld::Ptr reference) = 0;
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virtual void stopSound3D(const MWWorld::Ptr &reference) = 0;
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///< Stop the given object from playing all sounds.
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virtual void stopSound(const MWWorld::CellStore *cell) = 0;
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@ -121,7 +121,7 @@ namespace MWBase
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virtual void stopSound(const std::string& soundId) = 0;
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///< Stop a non-3d looping sound
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virtual bool getSoundPlaying(MWWorld::Ptr reference, const std::string& soundId) const = 0;
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virtual bool getSoundPlaying(const MWWorld::Ptr &reference, const std::string& soundId) const = 0;
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///< Is the given sound currently playing on the given object?
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virtual void pauseSounds(int types=Play_TypeMask) = 0;
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@ -16,31 +16,31 @@ namespace MWRender
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{
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using namespace Ogre;
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Actors::~Actors(){
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std::map<MWWorld::Ptr, Animation*>::iterator it = mAllActors.begin();
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for (; it != mAllActors.end(); ++it) {
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Actors::~Actors()
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{
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PtrAnimationMap::iterator it = mAllActors.begin();
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for(;it != mAllActors.end();++it)
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{
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delete it->second;
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it->second = NULL;
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}
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}
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void Actors::setMwRoot(Ogre::SceneNode* root){
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mMwRoot = root;
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}
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void Actors::setMwRoot(Ogre::SceneNode* root)
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{ mMwRoot = root; }
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void Actors::insertBegin (const MWWorld::Ptr& ptr)
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void Actors::insertBegin(const MWWorld::Ptr &ptr)
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{
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Ogre::SceneNode* cellnode;
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if(mCellSceneNodes.find(ptr.getCell()) == mCellSceneNodes.end())
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CellSceneNodeMap::const_iterator celliter = mCellSceneNodes.find(ptr.getCell());
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if(celliter != mCellSceneNodes.end())
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cellnode = celliter->second;
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else
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{
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//Create the scenenode and put it in the map
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cellnode = mMwRoot->createChildSceneNode();
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mCellSceneNodes[ptr.getCell()] = cellnode;
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}
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else
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{
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cellnode = mCellSceneNodes[ptr.getCell()];
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}
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Ogre::SceneNode* insert = cellnode->createChildSceneNode();
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const float *f = ptr.getRefData().getPosition().pos;
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@ -51,13 +51,13 @@ void Actors::insertBegin (const MWWorld::Ptr& ptr)
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f = ptr.getCellRef().mPos.rot;
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// Rotate around X axis
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Quaternion xr(Radian(-f[0]), Vector3::UNIT_X);
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Ogre::Quaternion xr(Ogre::Radian(-f[0]), Ogre::Vector3::UNIT_X);
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// Rotate around Y axis
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Quaternion yr(Radian(-f[1]), Vector3::UNIT_Y);
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Ogre::Quaternion yr(Ogre::Radian(-f[1]), Ogre::Vector3::UNIT_Y);
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// Rotate around Z axis
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Quaternion zr(Radian(-f[2]), Vector3::UNIT_Z);
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Ogre::Quaternion zr(Ogre::Radian(-f[2]), Ogre::Vector3::UNIT_Z);
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// Rotates first around z, then y, then x
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insert->setOrientation(xr*yr*zr);
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@ -83,20 +83,21 @@ bool Actors::deleteObject (const MWWorld::Ptr& ptr)
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{
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delete mAllActors[ptr];
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mAllActors.erase(ptr);
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if (Ogre::SceneNode *base = ptr.getRefData().getBaseNode())
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if(Ogre::SceneNode *base=ptr.getRefData().getBaseNode())
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{
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Ogre::SceneNode *parent = base->getParentSceneNode();
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for (std::map<MWWorld::Ptr::CellStore *, Ogre::SceneNode *>::const_iterator iter (
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mCellSceneNodes.begin()); iter!=mCellSceneNodes.end(); ++iter)
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if (iter->second==parent)
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CellSceneNodeMap::const_iterator iter(mCellSceneNodes.begin());
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for(;iter != mCellSceneNodes.end();++iter)
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{
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if(iter->second == parent)
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{
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base->removeAndDestroyAllChildren();
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mRend.getScene()->destroySceneNode (base);
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ptr.getRefData().setBaseNode (0);
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return true;
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}
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}
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return false;
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}
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@ -104,57 +105,68 @@ bool Actors::deleteObject (const MWWorld::Ptr& ptr)
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return true;
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}
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void Actors::removeCell(MWWorld::Ptr::CellStore* store){
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if(mCellSceneNodes.find(store) != mCellSceneNodes.end())
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void Actors::removeCell(MWWorld::Ptr::CellStore* store)
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{
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for(PtrAnimationMap::iterator iter = mAllActors.begin();iter != mAllActors.end();)
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{
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Ogre::SceneNode* base = mCellSceneNodes[store];
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base->removeAndDestroyAllChildren();
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mCellSceneNodes.erase(store);
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mRend.getScene()->destroySceneNode(base);
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base = 0;
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}
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for(std::map<MWWorld::Ptr, Animation*>::iterator iter = mAllActors.begin(); iter != mAllActors.end(); )
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{
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if(iter->first.getCell() == store){
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if(iter->first.getCell() == store)
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{
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delete iter->second;
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mAllActors.erase(iter++);
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}
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else
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++iter;
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}
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CellSceneNodeMap::iterator celliter = mCellSceneNodes.find(store);
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if(celliter != mCellSceneNodes.end())
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{
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Ogre::SceneNode *base = celliter->second;
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base->removeAndDestroyAllChildren();
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mRend.getScene()->destroySceneNode(base);
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mCellSceneNodes.erase(celliter);
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}
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}
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void Actors::playAnimationGroup (const MWWorld::Ptr& ptr, const std::string& groupName, int mode, int number){
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if(mAllActors.find(ptr) != mAllActors.end())
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mAllActors[ptr]->playGroup(groupName, mode, number);
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void Actors::playAnimationGroup (const MWWorld::Ptr& ptr, const std::string& groupName, int mode, int number)
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{
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PtrAnimationMap::const_iterator iter = mAllActors.find(ptr);
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if(iter != mAllActors.end())
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iter->second->playGroup(groupName, mode, number);
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}
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void Actors::skipAnimation (const MWWorld::Ptr& ptr){
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if(mAllActors.find(ptr) != mAllActors.end())
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mAllActors[ptr]->skipAnim();
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void Actors::skipAnimation (const MWWorld::Ptr& ptr)
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{
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PtrAnimationMap::const_iterator iter = mAllActors.find(ptr);
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if(iter != mAllActors.end())
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iter->second->skipAnim();
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}
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void Actors::update (float duration){
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for(std::map<MWWorld::Ptr, Animation*>::iterator iter = mAllActors.begin(); iter != mAllActors.end(); iter++)
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void Actors::update (float duration)
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{
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for(PtrAnimationMap::const_iterator iter = mAllActors.begin();iter != mAllActors.end();iter++)
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iter->second->runAnimation(duration);
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}
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void
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Actors::updateObjectCell(const MWWorld::Ptr &ptr)
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void Actors::updateObjectCell(const MWWorld::Ptr &ptr)
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{
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Ogre::SceneNode *node;
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MWWorld::CellStore *newCell = ptr.getCell();
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if(mCellSceneNodes.find(newCell) == mCellSceneNodes.end()) {
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CellSceneNodeMap::const_iterator celliter = mCellSceneNodes.find(newCell);
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if(celliter != mCellSceneNodes.end())
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node = celliter->second;
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else
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{
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node = mMwRoot->createChildSceneNode();
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mCellSceneNodes[newCell] = node;
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} else {
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node = mCellSceneNodes[newCell];
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}
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node->addChild(ptr.getRefData().getBaseNode());
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if (mAllActors.find(ptr) != mAllActors.end()) {
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PtrAnimationMap::iterator iter = mAllActors.find(ptr);
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if(iter != mAllActors.end())
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{
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/// \note Update key (Ptr's are compared only with refdata so mCell
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/// on key is outdated), maybe redundant
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Animation *anim = mAllActors[ptr];
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mAllActors.erase(ptr);
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Animation *anim = iter->second;
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mAllActors.erase(iter);
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mAllActors[ptr] = anim;
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}
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}
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@ -16,14 +16,19 @@ namespace MWRender
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class Actors
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{
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typedef std::map<MWWorld::CellStore*,Ogre::SceneNode*> CellSceneNodeMap;
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typedef std::map<MWWorld::Ptr,Animation*> PtrAnimationMap;
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OEngine::Render::OgreRenderer &mRend;
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std::map<MWWorld::CellStore *, Ogre::SceneNode *> mCellSceneNodes;
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Ogre::SceneNode* mMwRoot;
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std::map<MWWorld::Ptr, Animation*> mAllActors;
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CellSceneNodeMap mCellSceneNodes;
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PtrAnimationMap mAllActors;
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public:
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Actors(OEngine::Render::OgreRenderer& _rend): mRend(_rend) {}
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~Actors();
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void setMwRoot(Ogre::SceneNode* root);
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void insertBegin (const MWWorld::Ptr& ptr);
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void insertCreature (const MWWorld::Ptr& ptr);
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|
|
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@ -13,7 +13,7 @@ namespace Interpreter
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namespace MWScript
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{
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/// \brief Temporaty script functionality limited to the console
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/// \brief Temporary script functionality limited to the console
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namespace User
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{
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void registerExtensions (Compiler::Extensions& extensions);
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|
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@ -160,7 +160,7 @@ namespace MWSound
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return volume;
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}
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bool SoundManager::isPlaying(MWWorld::Ptr ptr, const std::string &id) const
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bool SoundManager::isPlaying(const MWWorld::Ptr &ptr, const std::string &id) const
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{
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SoundMap::const_iterator snditer = mActiveSounds.begin();
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while(snditer != mActiveSounds.end())
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|
@ -229,7 +229,7 @@ namespace MWSound
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startRandomTitle();
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}
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void SoundManager::say(MWWorld::Ptr ptr, const std::string& filename)
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void SoundManager::say(const MWWorld::Ptr &ptr, const std::string& filename)
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{
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if(!mOutput->isInitialized())
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return;
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|
@ -269,12 +269,12 @@ namespace MWSound
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}
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}
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bool SoundManager::sayDone(MWWorld::Ptr ptr) const
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bool SoundManager::sayDone(const MWWorld::Ptr &ptr) const
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{
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return !isPlaying(ptr, "_say_sound");
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}
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|
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void SoundManager::stopSay(MWWorld::Ptr ptr)
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void SoundManager::stopSay(const MWWorld::Ptr &ptr)
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{
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SoundMap::iterator snditer = mActiveSounds.begin();
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while(snditer != mActiveSounds.end())
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|
@ -328,7 +328,7 @@ namespace MWSound
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return sound;
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}
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MWBase::SoundPtr SoundManager::playSound3D(MWWorld::Ptr ptr, const std::string& soundId,
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MWBase::SoundPtr SoundManager::playSound3D(const MWWorld::Ptr &ptr, const std::string& soundId,
|
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float volume, float pitch, PlayMode mode)
|
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{
|
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MWBase::SoundPtr sound;
|
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|
@ -356,7 +356,7 @@ namespace MWSound
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return sound;
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}
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|
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void SoundManager::stopSound3D(MWWorld::Ptr ptr, const std::string& soundId)
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void SoundManager::stopSound3D(const MWWorld::Ptr &ptr, const std::string& soundId)
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{
|
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SoundMap::iterator snditer = mActiveSounds.begin();
|
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while(snditer != mActiveSounds.end())
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|
@ -371,7 +371,7 @@ namespace MWSound
|
|||
}
|
||||
}
|
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|
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void SoundManager::stopSound3D(MWWorld::Ptr ptr)
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void SoundManager::stopSound3D(const MWWorld::Ptr &ptr)
|
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{
|
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SoundMap::iterator snditer = mActiveSounds.begin();
|
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while(snditer != mActiveSounds.end())
|
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|
@ -418,7 +418,7 @@ namespace MWSound
|
|||
}
|
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}
|
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|
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bool SoundManager::getSoundPlaying(MWWorld::Ptr ptr, const std::string& soundId) const
|
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bool SoundManager::getSoundPlaying(const MWWorld::Ptr &ptr, const std::string& soundId) const
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{
|
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return isPlaying(ptr, soundId);
|
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}
|
||||
|
|
|
@ -14,8 +14,6 @@
|
|||
|
||||
#include "../mwbase/soundmanager.hpp"
|
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|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
namespace MWSound
|
||||
{
|
||||
class Sound_Output;
|
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|
@ -57,7 +55,7 @@ namespace MWSound
|
|||
std::string lookup(const std::string &soundId,
|
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float &volume, float &min, float &max);
|
||||
void streamMusicFull(const std::string& filename);
|
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bool isPlaying(MWWorld::Ptr ptr, const std::string &id) const;
|
||||
bool isPlaying(const MWWorld::Ptr &ptr, const std::string &id) const;
|
||||
void updateSounds(float duration);
|
||||
void updateRegionSound(float duration);
|
||||
|
||||
|
@ -93,7 +91,7 @@ namespace MWSound
|
|||
///< Start playing music from the selected folder
|
||||
/// \param name of the folder that contains the playlist
|
||||
|
||||
virtual void say(MWWorld::Ptr reference, const std::string& filename);
|
||||
virtual void say(const MWWorld::Ptr &reference, const std::string& filename);
|
||||
///< Make an actor say some text.
|
||||
/// \param filename name of a sound file in "Sound/" in the data directory.
|
||||
|
||||
|
@ -101,10 +99,10 @@ namespace MWSound
|
|||
///< Say some text, without an actor ref
|
||||
/// \param filename name of a sound file in "Sound/" in the data directory.
|
||||
|
||||
virtual bool sayDone(MWWorld::Ptr reference=MWWorld::Ptr()) const;
|
||||
virtual bool sayDone(const MWWorld::Ptr &reference=MWWorld::Ptr()) const;
|
||||
///< Is actor not speaking?
|
||||
|
||||
virtual void stopSay(MWWorld::Ptr reference=MWWorld::Ptr());
|
||||
virtual void stopSay(const MWWorld::Ptr &reference=MWWorld::Ptr());
|
||||
///< Stop an actor speaking
|
||||
|
||||
virtual MWBase::SoundPtr playTrack(const DecoderPtr& decoder, PlayType type);
|
||||
|
@ -113,14 +111,14 @@ namespace MWSound
|
|||
virtual MWBase::SoundPtr playSound(const std::string& soundId, float volume, float pitch, PlayMode mode=Play_Normal);
|
||||
///< Play a sound, independently of 3D-position
|
||||
|
||||
virtual MWBase::SoundPtr playSound3D(MWWorld::Ptr reference, const std::string& soundId,
|
||||
virtual MWBase::SoundPtr playSound3D(const MWWorld::Ptr &reference, const std::string& soundId,
|
||||
float volume, float pitch, PlayMode mode=Play_Normal);
|
||||
///< Play a sound from an object
|
||||
|
||||
virtual void stopSound3D(MWWorld::Ptr reference, const std::string& soundId);
|
||||
virtual void stopSound3D(const MWWorld::Ptr &reference, const std::string& soundId);
|
||||
///< Stop the given object from playing the given sound,
|
||||
|
||||
virtual void stopSound3D(MWWorld::Ptr reference);
|
||||
virtual void stopSound3D(const MWWorld::Ptr &reference);
|
||||
///< Stop the given object from playing all sounds.
|
||||
|
||||
virtual void stopSound(const MWWorld::CellStore *cell);
|
||||
|
@ -129,7 +127,7 @@ namespace MWSound
|
|||
virtual void stopSound(const std::string& soundId);
|
||||
///< Stop a non-3d looping sound
|
||||
|
||||
virtual bool getSoundPlaying(MWWorld::Ptr reference, const std::string& soundId) const;
|
||||
virtual bool getSoundPlaying(const MWWorld::Ptr &reference, const std::string& soundId) const;
|
||||
///< Is the given sound currently playing on the given object?
|
||||
|
||||
virtual void pauseSounds(int types=Play_TypeMask);
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include "scene.hpp"
|
||||
|
||||
#include <components/nif/nif_file.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp" /// FIXME
|
||||
|
|
|
@ -31,150 +31,30 @@
|
|||
|
||||
#include "../files/constrainedfiledatastream.hpp"
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
using namespace Ogre;
|
||||
using namespace Bsa;
|
||||
|
||||
struct PathPatternMatcher
|
||||
{
|
||||
PathPatternMatcher (char const * pattern) : pattern (pattern)
|
||||
{
|
||||
}
|
||||
|
||||
bool operator () (char const * input)
|
||||
{
|
||||
char const * p = pattern;
|
||||
char const * i = input;
|
||||
|
||||
while (*p && *i)
|
||||
{
|
||||
if (*p == '*')
|
||||
{
|
||||
++p;
|
||||
|
||||
while (*i && *i != *p && *i != '/' && *i != '\\')
|
||||
++i;
|
||||
}
|
||||
else
|
||||
if (*p == '?')
|
||||
{
|
||||
if (*i == '/' || *i == '\\')
|
||||
break;
|
||||
|
||||
++i, ++p;
|
||||
}
|
||||
if (*p == '/' || *p == '\\')
|
||||
{
|
||||
if (*i != '/' && *i != '\\')
|
||||
break;
|
||||
|
||||
++i, ++p;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (*i != *p)
|
||||
break;
|
||||
|
||||
++i, ++p;
|
||||
}
|
||||
}
|
||||
|
||||
return *p == 0 && *i == 0;
|
||||
}
|
||||
|
||||
private:
|
||||
char const * pattern;
|
||||
};
|
||||
|
||||
struct FileNameGatherer
|
||||
{
|
||||
StringVectorPtr ptr;
|
||||
|
||||
FileNameGatherer (StringVectorPtr ptr) : ptr (ptr)
|
||||
{
|
||||
}
|
||||
|
||||
void operator () (std::string const & filename) const
|
||||
{
|
||||
ptr->push_back (filename);
|
||||
}
|
||||
};
|
||||
|
||||
struct FileInfoGatherer
|
||||
{
|
||||
Archive const * archive;
|
||||
FileInfoListPtr ptr;
|
||||
|
||||
FileInfoGatherer (Archive const * archive, FileInfoListPtr ptr) :
|
||||
archive (archive), ptr (ptr)
|
||||
{
|
||||
}
|
||||
|
||||
void operator () (std::string filename) const
|
||||
{
|
||||
FileInfo fi;
|
||||
|
||||
std::size_t pt = filename.rfind ('/');
|
||||
if (pt == std::string::npos)
|
||||
pt = 0;
|
||||
|
||||
fi.archive = const_cast <Archive *> (archive);
|
||||
fi.path = filename.substr (0, pt);
|
||||
fi.filename = filename.substr (pt);
|
||||
fi.compressedSize = fi.uncompressedSize = 0;
|
||||
|
||||
ptr->push_back(fi);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename file_iterator, typename filename_extractor, typename match_handler>
|
||||
void matchFiles (bool recursive, std::string const & pattern, file_iterator begin, file_iterator end, filename_extractor filenameExtractor, match_handler matchHandler)
|
||||
{
|
||||
if (recursive && pattern == "*")
|
||||
{
|
||||
for (file_iterator i = begin; i != end; ++i)
|
||||
matchHandler (filenameExtractor (*i));
|
||||
}
|
||||
else
|
||||
{
|
||||
PathPatternMatcher matcher (pattern.c_str ());
|
||||
|
||||
if (recursive)
|
||||
{
|
||||
for (file_iterator i = begin; i != end; ++i)
|
||||
{
|
||||
char const * filename = filenameExtractor (*i);
|
||||
char const * matchable_part = filename;
|
||||
|
||||
for (char const * j = matchable_part; *j; ++j)
|
||||
{
|
||||
if (*j == '/' || *j == '\\')
|
||||
matchable_part = j + 1;
|
||||
}
|
||||
|
||||
if (matcher (matchable_part))
|
||||
matchHandler (filename);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (file_iterator i = begin; i != end; ++i)
|
||||
{
|
||||
char const * filename = filenameExtractor (*i);
|
||||
|
||||
if (matcher (filename))
|
||||
matchHandler (filename);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static bool fsstrict = false;
|
||||
|
||||
static char strict_normalize_char(char ch)
|
||||
{
|
||||
return ch == '\\' ? '/' : ch;
|
||||
}
|
||||
|
||||
static char nonstrict_normalize_char(char ch)
|
||||
{
|
||||
return ch == '\\' ? '/' : std::tolower(ch);
|
||||
}
|
||||
|
||||
template<typename T1, typename T2>
|
||||
static std::string normalize_path(T1 begin, T2 end)
|
||||
{
|
||||
std::string normalized;
|
||||
normalized.reserve(std::distance(begin, end));
|
||||
char (*normalize_char)(char) = fsstrict ? &strict_normalize_char : &nonstrict_normalize_char;
|
||||
std::transform(begin, end, std::back_inserter(normalized), normalize_char);
|
||||
return normalized;
|
||||
}
|
||||
|
||||
/// An OGRE Archive wrapping a BSAFile archive
|
||||
class DirArchive: public Ogre::Archive
|
||||
{
|
||||
|
@ -182,37 +62,12 @@ class DirArchive: public Ogre::Archive
|
|||
|
||||
index mIndex;
|
||||
|
||||
static char strict_normalize_char(char ch)
|
||||
{
|
||||
return ch == '\\' ? '/' : ch;
|
||||
}
|
||||
|
||||
static char nonstrict_normalize_char(char ch)
|
||||
{
|
||||
return ch == '\\' ? '/' : std::tolower (ch);
|
||||
}
|
||||
|
||||
static std::string normalize_path (std::string::const_iterator begin, std::string::const_iterator end)
|
||||
{
|
||||
std::string normalized;
|
||||
normalized.reserve (end-begin);
|
||||
char (*normalize_char) (char) = fsstrict ? &strict_normalize_char : &nonstrict_normalize_char;
|
||||
std::transform (begin, end, std::back_inserter (normalized), normalize_char);
|
||||
return normalized;
|
||||
}
|
||||
|
||||
index::const_iterator lookup_filename (std::string const & filename) const
|
||||
{
|
||||
std::string normalized = normalize_path (filename.begin (), filename.end ());
|
||||
|
||||
return mIndex.find (normalized);
|
||||
}
|
||||
|
||||
static char const * extractFilename (index::value_type const & entry)
|
||||
{
|
||||
return entry.first.c_str ();
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
DirArchive(const String& name)
|
||||
|
@ -273,15 +128,20 @@ public:
|
|||
StringVectorPtr find(const String& pattern, bool recursive = true,
|
||||
bool dirs = false)
|
||||
{
|
||||
std::string normalizedPattern = normalize_path (pattern.begin (), pattern.end ());
|
||||
std::string normalizedPattern = normalize_path(pattern.begin(), pattern.end());
|
||||
StringVectorPtr ptr = StringVectorPtr(new StringVector());
|
||||
matchFiles (recursive, normalizedPattern, mIndex.begin (), mIndex.end (), extractFilename, FileNameGatherer (ptr));
|
||||
for(index::const_iterator iter = mIndex.begin();iter != mIndex.end();iter++)
|
||||
{
|
||||
if(Ogre::StringUtil::match(iter->first, normalizedPattern) ||
|
||||
(recursive && Ogre::StringUtil::match(iter->first, "*/"+normalizedPattern)))
|
||||
ptr->push_back(iter->first);
|
||||
}
|
||||
return ptr;
|
||||
}
|
||||
|
||||
bool exists(const String& filename)
|
||||
{
|
||||
return lookup_filename (filename) != mIndex.end ();
|
||||
return lookup_filename(filename) != mIndex.end ();
|
||||
}
|
||||
|
||||
time_t getModifiedTime(const String&) { return 0; }
|
||||
|
@ -289,21 +149,44 @@ public:
|
|||
FileInfoListPtr findFileInfo(const String& pattern, bool recursive = true,
|
||||
bool dirs = false) const
|
||||
{
|
||||
std::string normalizedPattern = normalize_path(pattern.begin(), pattern.end());
|
||||
FileInfoListPtr ptr = FileInfoListPtr(new FileInfoList());
|
||||
FileInfoGatherer gatherer (this, ptr);
|
||||
|
||||
std::string normalizedPattern = normalize_path (pattern.begin (), pattern.end ());
|
||||
|
||||
index::const_iterator i = mIndex.find (normalizedPattern);
|
||||
|
||||
if (i != mIndex.end ())
|
||||
index::const_iterator i = mIndex.find(normalizedPattern);
|
||||
if(i != mIndex.end())
|
||||
{
|
||||
gatherer (i->first);
|
||||
std::string::size_type pt = i->first.rfind('/');
|
||||
if(pt == std::string::npos)
|
||||
pt = 0;
|
||||
|
||||
FileInfo fi;
|
||||
fi.archive = const_cast<DirArchive*>(this);
|
||||
fi.path = i->first.substr(0, pt);
|
||||
fi.filename = i->first.substr((i->first[pt]=='/') ? pt+1 : pt);
|
||||
fi.compressedSize = fi.uncompressedSize = 0;
|
||||
|
||||
ptr->push_back(fi);
|
||||
}
|
||||
else
|
||||
{
|
||||
for(index::const_iterator iter = mIndex.begin();iter != mIndex.end();iter++)
|
||||
{
|
||||
if(Ogre::StringUtil::match(iter->first, normalizedPattern) ||
|
||||
(recursive && Ogre::StringUtil::match(iter->first, "*/"+normalizedPattern)))
|
||||
{
|
||||
std::string::size_type pt = iter->first.rfind('/');
|
||||
if(pt == std::string::npos)
|
||||
pt = 0;
|
||||
|
||||
matchFiles (recursive, normalizedPattern, mIndex.begin (), mIndex.end (), extractFilename, gatherer);
|
||||
FileInfo fi;
|
||||
fi.archive = const_cast<DirArchive*>(this);
|
||||
fi.path = iter->first.substr(0, pt);
|
||||
fi.filename = iter->first.substr((iter->first[pt]=='/') ? pt+1 : pt);
|
||||
fi.compressedSize = fi.uncompressedSize = 0;
|
||||
|
||||
ptr->push_back(fi);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ptr;
|
||||
|
@ -312,9 +195,9 @@ public:
|
|||
|
||||
class BSAArchive : public Archive
|
||||
{
|
||||
BSAFile arc;
|
||||
Bsa::BSAFile arc;
|
||||
|
||||
static char const * extractFilename (BSAFile::FileStruct const & entry)
|
||||
static const char *extractFilename(const Bsa::BSAFile::FileStruct &entry)
|
||||
{
|
||||
return entry.name;
|
||||
}
|
||||
|
@ -330,13 +213,13 @@ public:
|
|||
void load() {}
|
||||
void unload() {}
|
||||
|
||||
DataStreamPtr open(const String& filename, bool recursive = true) const
|
||||
DataStreamPtr open(const String& filename, bool readonly = true) const
|
||||
{
|
||||
// Get a non-const reference to arc. This is a hack and it's all
|
||||
// OGRE's fault. You should NOT expect an open() command not to
|
||||
// have any side effects on the archive, and hence this function
|
||||
// should not have been declared const in the first place.
|
||||
BSAFile *narc = const_cast<BSAFile*>(&arc);
|
||||
Bsa::BSAFile *narc = const_cast<Bsa::BSAFile*>(&arc);
|
||||
|
||||
// Open the file
|
||||
return narc->getFile(filename.c_str());
|
||||
|
@ -360,32 +243,51 @@ public:
|
|||
return findFileInfo ("*", recursive, dirs);
|
||||
}
|
||||
|
||||
// After load() is called, find("*") is called once. It doesn't seem
|
||||
// to matter that we return an empty list, exists() gets called on
|
||||
// the correct files anyway.
|
||||
StringVectorPtr find(const String& pattern, bool recursive = true,
|
||||
bool dirs = false)
|
||||
{
|
||||
StringVectorPtr find(const String& pattern, bool recursive = true,
|
||||
bool dirs = false)
|
||||
{
|
||||
std::string normalizedPattern = normalize_path(pattern.begin(), pattern.end());
|
||||
const Bsa::BSAFile::FileList &filelist = arc.getList();
|
||||
StringVectorPtr ptr = StringVectorPtr(new StringVector());
|
||||
matchFiles (recursive, pattern, arc.getList ().begin (), arc.getList ().end (), extractFilename, FileNameGatherer (ptr));
|
||||
for(Bsa::BSAFile::FileList::const_iterator iter = filelist.begin();iter != filelist.end();iter++)
|
||||
{
|
||||
std::string ent = normalize_path(iter->name, iter->name+std::strlen(iter->name));
|
||||
if(Ogre::StringUtil::match(ent, normalizedPattern) ||
|
||||
(recursive && Ogre::StringUtil::match(ent, "*/"+normalizedPattern)))
|
||||
ptr->push_back(iter->name);
|
||||
}
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
/* Gets called once for each of the ogre formats, *.program,
|
||||
*.material etc. We ignore all these.
|
||||
FileInfoListPtr findFileInfo(const String& pattern, bool recursive = true,
|
||||
bool dirs = false) const
|
||||
{
|
||||
std::string normalizedPattern = normalize_path(pattern.begin(), pattern.end());
|
||||
FileInfoListPtr ptr = FileInfoListPtr(new FileInfoList());
|
||||
const Bsa::BSAFile::FileList &filelist = arc.getList();
|
||||
|
||||
However, it's also called by MyGUI to find individual textures,
|
||||
and we can't ignore these since many of the GUI textures are
|
||||
located in BSAs. So instead we channel it through exists() and
|
||||
set up a single-element result list if the file is found.
|
||||
*/
|
||||
FileInfoListPtr findFileInfo(const String& pattern, bool recursive = true,
|
||||
bool dirs = false) const
|
||||
{
|
||||
FileInfoListPtr ptr = FileInfoListPtr(new FileInfoList());
|
||||
matchFiles (recursive, pattern, arc.getList ().begin (), arc.getList ().end (), extractFilename, FileInfoGatherer (this, ptr));
|
||||
return ptr;
|
||||
}
|
||||
for(Bsa::BSAFile::FileList::const_iterator iter = filelist.begin();iter != filelist.end();iter++)
|
||||
{
|
||||
std::string ent = normalize_path(iter->name, iter->name+std::strlen(iter->name));
|
||||
if(Ogre::StringUtil::match(ent, normalizedPattern) ||
|
||||
(recursive && Ogre::StringUtil::match(ent, "*/"+normalizedPattern)))
|
||||
{
|
||||
std::string::size_type pt = ent.rfind('/');
|
||||
if(pt == std::string::npos)
|
||||
pt = 0;
|
||||
|
||||
FileInfo fi;
|
||||
fi.archive = const_cast<BSAArchive*>(this);
|
||||
fi.path = std::string(iter->name, pt);
|
||||
fi.filename = std::string(iter->name + ((ent[pt]=='/') ? pt+1 : pt));
|
||||
fi.compressedSize = fi.uncompressedSize = iter->fileSize;
|
||||
|
||||
ptr->push_back(fi);
|
||||
}
|
||||
}
|
||||
|
||||
return ptr;
|
||||
}
|
||||
};
|
||||
|
||||
// An archive factory for BSA archives
|
||||
|
@ -445,7 +347,6 @@ static void insertDirFactory()
|
|||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
namespace Bsa
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue