forked from mirror/openmw-tes3mp
Make player markers show up in exterior cells
This commit is contained in:
parent
04eb051df6
commit
1e4d625c99
1 changed files with 6 additions and 0 deletions
|
@ -242,7 +242,13 @@ ESM::CustomMarker mwmp::GUIController::CreateMarker(const RakNet::RakNetGUID &gu
|
|||
if (!ptrCell->isExterior())
|
||||
mEditingMarker.mCell.mWorldspace = ptrCell->mName;
|
||||
else
|
||||
{
|
||||
mEditingMarker.mCell.mWorldspace = ESM::CellId::sDefaultWorldspace;
|
||||
|
||||
// Don't remove these, or the markers will stop showing up in exteriors
|
||||
mEditingMarker.mCell.mIndex.mX = ptrCell->getGridX();
|
||||
mEditingMarker.mCell.mIndex.mY = ptrCell->getGridY();
|
||||
}
|
||||
return mEditingMarker;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue