forked from mirror/openmw-tes3mp
Added BSA first draft (WIP)
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@139 ea6a568a-9f4f-0410-981a-c910a81bb256
This commit is contained in:
parent
de5a07ee71
commit
1f31b1d43d
3 changed files with 441 additions and 0 deletions
150
bsa/bsa_archive.cpp
Normal file
150
bsa/bsa_archive.cpp
Normal file
|
@ -0,0 +1,150 @@
|
||||||
|
/*
|
||||||
|
OpenMW - The completely unofficial reimplementation of Morrowind
|
||||||
|
Copyright (C) 2008-2010 Nicolay Korslund
|
||||||
|
Email: < korslund@gmail.com >
|
||||||
|
WWW: http://openmw.sourceforge.net/
|
||||||
|
|
||||||
|
This file (cpp_bsaarchive.cpp) is part of the OpenMW package.
|
||||||
|
|
||||||
|
OpenMW is distributed as free software: you can redistribute it
|
||||||
|
and/or modify it under the terms of the GNU General Public License
|
||||||
|
version 3, as published by the Free Software Foundation.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful, but
|
||||||
|
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
version 3 along with this program. If not, see
|
||||||
|
http://www.gnu.org/licenses/ .
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef _BSA_ARCHIVE_H_
|
||||||
|
#define _BSA_ARCHIVE_H_
|
||||||
|
|
||||||
|
|
||||||
|
/* This file inserts an archive manager for .bsa files into the OGRE
|
||||||
|
resource loading system.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <OgreArchive.h>
|
||||||
|
#include "bsa_file.h"
|
||||||
|
|
||||||
|
// This archive does not cover one .bsa file, instead it interacts
|
||||||
|
// with the all the loaded bsas and treates them as one archive.
|
||||||
|
class BSAArchive : public Archive
|
||||||
|
{
|
||||||
|
BSAFile arc;
|
||||||
|
|
||||||
|
public:
|
||||||
|
BSAArchive(const String& name)
|
||||||
|
: Archive(name, "BSA")
|
||||||
|
{ arc.open(name); }
|
||||||
|
|
||||||
|
bool isCaseSensitive(void) const { return false; }
|
||||||
|
|
||||||
|
// The archive is loaded in the constructor, and never unloaded.
|
||||||
|
void load() {}
|
||||||
|
void unload() {}
|
||||||
|
|
||||||
|
// Open a file in the archive.
|
||||||
|
DataStreamPtr open(const String& filename) const
|
||||||
|
{
|
||||||
|
// Open the file, and wrap it into an Ogre::DataStream.
|
||||||
|
return DataStreamPtr(new MangleDataStream(getFile(filename.c_str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
// This is never called as far as I can see.
|
||||||
|
StringVectorPtr list(bool recursive = true, bool dirs = false)
|
||||||
|
{
|
||||||
|
//std::cout << "list(" << recursive << ", " << dirs << ")\n";
|
||||||
|
StringVectorPtr ptr = StringVectorPtr(new StringVector());
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
// Also never called.
|
||||||
|
FileInfoListPtr listFileInfo(bool recursive = true, bool dirs = false)
|
||||||
|
{
|
||||||
|
//std::cout << "listFileInfo(" << recursive << ", " << dirs << ")\n";
|
||||||
|
FileInfoListPtr ptr = FileInfoListPtr(new FileInfoList());
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
time_t getModifiedTime(const String&) { return 0; }
|
||||||
|
|
||||||
|
// After load() is called, find("*") is called once. It doesn't seem
|
||||||
|
// to matter that we return an empty list, exists() gets called on
|
||||||
|
// the correct files anyway.
|
||||||
|
StringVectorPtr find(const String& pattern, bool recursive = true,
|
||||||
|
bool dirs = false)
|
||||||
|
{
|
||||||
|
//std::cout << "find(" << pattern << ", " << recursive
|
||||||
|
// << ", " << dirs << ")\n";
|
||||||
|
StringVectorPtr ptr = StringVectorPtr(new StringVector());
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Gets called once for each of the ogre formats, *.program,
|
||||||
|
*.material etc. We ignore all these.
|
||||||
|
|
||||||
|
However, it's also called by MyGUI to find individual textures,
|
||||||
|
and we can't ignore these since many of the GUI textures are
|
||||||
|
located in BSAs. So instead we channel it through exists() and
|
||||||
|
set up a single-element result list if the file is found.
|
||||||
|
*/
|
||||||
|
FileInfoListPtr findFileInfo(const String& pattern, bool recursive = true,
|
||||||
|
bool dirs = false)
|
||||||
|
{
|
||||||
|
/*
|
||||||
|
std::cout << "findFileInfo(" << pattern << ", " << recursive
|
||||||
|
<< ", " << dirs << ")\n";
|
||||||
|
*/
|
||||||
|
|
||||||
|
FileInfoListPtr ptr = FileInfoListPtr(new FileInfoList());
|
||||||
|
|
||||||
|
// Check if the file exists (only works for single files - wild
|
||||||
|
// cards and recursive search isn't implemented.)
|
||||||
|
if(exists(pattern))
|
||||||
|
{
|
||||||
|
FileInfo fi;
|
||||||
|
fi.archive = this;
|
||||||
|
fi.filename = pattern;
|
||||||
|
// It apparently doesn't matter that we return bogus
|
||||||
|
// information
|
||||||
|
fi.path = "";
|
||||||
|
fi.compressedSize = fi.uncompressedSize = 0;
|
||||||
|
|
||||||
|
ptr->push_back(fi);
|
||||||
|
}
|
||||||
|
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if the file exists.
|
||||||
|
bool exists(const String& filename) { return arc.exists(filename.c_str()); }
|
||||||
|
};
|
||||||
|
|
||||||
|
// An archive factory for BSA archives
|
||||||
|
class BSAArchiveFactory : public ArchiveFactory
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~BSAArchiveFactory() {}
|
||||||
|
|
||||||
|
const String& getType() const
|
||||||
|
{
|
||||||
|
static String name = "BSA";
|
||||||
|
return name;
|
||||||
|
}
|
||||||
|
|
||||||
|
Archive *createInstance( const String& name )
|
||||||
|
{
|
||||||
|
return new BSAArchive(name);
|
||||||
|
}
|
||||||
|
|
||||||
|
void destroyInstance( Archive* arch) { delete arch; }
|
||||||
|
};
|
||||||
|
|
||||||
|
BSAArchiveFactory mBSAFactory;
|
||||||
|
|
||||||
|
#endif
|
273
bsa/bsa_file.h
Normal file
273
bsa/bsa_file.h
Normal file
|
@ -0,0 +1,273 @@
|
||||||
|
/*
|
||||||
|
OpenMW - The completely unofficial reimplementation of Morrowind
|
||||||
|
Copyright (C) 2008-2010 Nicolay Korslund
|
||||||
|
Email: < korslund@gmail.com >
|
||||||
|
WWW: http://openmw.sourceforge.net/
|
||||||
|
|
||||||
|
This file (bsa_file.h) is part of the OpenMW package.
|
||||||
|
|
||||||
|
OpenMW is distributed as free software: you can redistribute it
|
||||||
|
and/or modify it under the terms of the GNU General Public License
|
||||||
|
version 3, as published by the Free Software Foundation.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful, but
|
||||||
|
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
version 3 along with this program. If not, see
|
||||||
|
http://www.gnu.org/licenses/ .
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef _BSA_FILE_H_
|
||||||
|
#define _BSA_FILE_H_
|
||||||
|
|
||||||
|
#include "mangle/stream/servers/file_stream.h"
|
||||||
|
#include "mangle/stream/filters/slice_stream.h"
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <strings.h>
|
||||||
|
#include <assert.h>
|
||||||
|
#include <vector>
|
||||||
|
#include <map>
|
||||||
|
|
||||||
|
#include "../tools/str_exception.h"
|
||||||
|
|
||||||
|
/**
|
||||||
|
This class is used to read "Bethesda Archive Files", or BSAs.
|
||||||
|
*/
|
||||||
|
class BSAFile
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
|
||||||
|
/// Represents one file entry in the archive
|
||||||
|
struct FileStruct
|
||||||
|
{
|
||||||
|
// File size and offset in file. We store the offset from the
|
||||||
|
// beginning of the file, not the offset into the data buffer
|
||||||
|
// (which is what is stored in the archive.)
|
||||||
|
uint32_t fileSize, offset;
|
||||||
|
|
||||||
|
// Zero-terminated file name
|
||||||
|
char* name;
|
||||||
|
};
|
||||||
|
|
||||||
|
/// The archive source
|
||||||
|
Mangle::Stream::Stream *input;
|
||||||
|
|
||||||
|
/// Table of files in this archive
|
||||||
|
std::vector<FileStruct> files;
|
||||||
|
|
||||||
|
/// Filename string buffer
|
||||||
|
std::vector<char> stringBuf;
|
||||||
|
|
||||||
|
/// True when an archive has been loaded
|
||||||
|
bool isLoaded;
|
||||||
|
|
||||||
|
/// Used for error messages
|
||||||
|
std::string filename;
|
||||||
|
|
||||||
|
/// Non-case sensitive string comparison
|
||||||
|
struct iltstr
|
||||||
|
{
|
||||||
|
bool operator()(const char *s1, const char *s2) const
|
||||||
|
{ return strcasecmp(s1,s2) < 0; }
|
||||||
|
};
|
||||||
|
|
||||||
|
/** A map used for fast file name lookup. The value is the index into
|
||||||
|
the files[] vector above. The iltstr ensures that file name
|
||||||
|
checks are non-case sensitive.
|
||||||
|
*/
|
||||||
|
typedef std::map<const char*, int, iltstr> Lookup;
|
||||||
|
Lookup lookup;
|
||||||
|
|
||||||
|
/// Error handling
|
||||||
|
void fail(const std::string &msg)
|
||||||
|
{
|
||||||
|
throw str_exception("BSA Error: " + msg + "\nArchive: " + filename);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Read header information from the input source
|
||||||
|
void readHeader()
|
||||||
|
{
|
||||||
|
/*
|
||||||
|
* The layout of a BSA archive is as follows:
|
||||||
|
*
|
||||||
|
* - 12 bytes header, contains 3 ints:
|
||||||
|
* id number - equal to 0x100
|
||||||
|
* dirsize - size of the directory block (see below)
|
||||||
|
* numfiles - number of files
|
||||||
|
*
|
||||||
|
* ---------- start of directory block -----------
|
||||||
|
*
|
||||||
|
* - 8 bytes*numfiles, each record contains:
|
||||||
|
* fileSize
|
||||||
|
* offset into data buffer (see below)
|
||||||
|
*
|
||||||
|
* - 4 bytes*numfiles, each record is an offset into the following name buffer
|
||||||
|
*
|
||||||
|
* - name buffer, indexed by the previous table, each string is
|
||||||
|
* null-terminated. Size is (dirsize - 12*numfiles).
|
||||||
|
*
|
||||||
|
* ---------- end of directory block -------------
|
||||||
|
*
|
||||||
|
* - 8*filenum - hash table block, we currently ignore this
|
||||||
|
*
|
||||||
|
* ----------- start of data buffer --------------
|
||||||
|
*
|
||||||
|
* - The rest of the archive is file data, indexed by the
|
||||||
|
* offsets in the directory block. The offsets start at 0 at
|
||||||
|
* the beginning of this buffer.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
assert(!isLoaded);
|
||||||
|
assert(input);
|
||||||
|
assert(input->hasSize);
|
||||||
|
assert(input->hasPosition);
|
||||||
|
assert(input->isSeekable);
|
||||||
|
|
||||||
|
// Total archive size
|
||||||
|
size_t fsize = input->size();
|
||||||
|
|
||||||
|
if( fsize < 12 )
|
||||||
|
fail("File too small to be a valid BSA archive");
|
||||||
|
|
||||||
|
// Get essential header numbers
|
||||||
|
size_t dirsize, filenum;
|
||||||
|
|
||||||
|
{
|
||||||
|
// First 12 bytes
|
||||||
|
uint32_t head[3];
|
||||||
|
|
||||||
|
input->read(head, 12);
|
||||||
|
|
||||||
|
if(head[0] != 0x100)
|
||||||
|
fail("Unrecognized BSA header");
|
||||||
|
|
||||||
|
// Total number of bytes used in size/offset-table + filename
|
||||||
|
// sections.
|
||||||
|
dirsize = head[1];
|
||||||
|
|
||||||
|
// Number of files
|
||||||
|
filenum = head[2];
|
||||||
|
}
|
||||||
|
|
||||||
|
// Each file must take up at least 21 bytes of data in the
|
||||||
|
// bsa. So if files*21 overflows the file size then we are
|
||||||
|
// guaranteed that the archive is corrupt.
|
||||||
|
if( (filenum*21 > fsize -12) ||
|
||||||
|
(dirsize+8*filenum > fsize -12) )
|
||||||
|
fail("Directory information larger than entire archive");
|
||||||
|
|
||||||
|
// Read the offset info into a temporary buffer
|
||||||
|
std::vector<uint32_t> offsets;
|
||||||
|
offsets.resize(3*filenum);
|
||||||
|
input->read(&offsets[0], 12*filenum);
|
||||||
|
|
||||||
|
// Read the string table
|
||||||
|
stringBuf.resize(dirsize-12*filenum);
|
||||||
|
input->read(&stringBuf[0], stringBuf.size());
|
||||||
|
|
||||||
|
// Check our position
|
||||||
|
assert(size->tell() == 12+dirsize);
|
||||||
|
|
||||||
|
// Calculate the offset of the data buffer. All file offsets are
|
||||||
|
// relative to this. 12 header bytes + directory + hash table
|
||||||
|
// (skipped)
|
||||||
|
size_t fileDataOffset = 12 + dirsize + 8*filenum;
|
||||||
|
|
||||||
|
// Set up the the FileStruct table
|
||||||
|
files.resize(filenum);
|
||||||
|
for(int i=0;i<filenum;i++)
|
||||||
|
{
|
||||||
|
FileStruct &fs = files[i];
|
||||||
|
fs.fileSize = offsets[i*2];
|
||||||
|
fs.offset = offsets[i*2+1] + fileDataOffset;
|
||||||
|
fs.name = &stringBuf[offsets[2*numfiles+i]];
|
||||||
|
|
||||||
|
if(fs.offset + fs.fileSize > fsize)
|
||||||
|
fail("Archive contains offsets outside itself");
|
||||||
|
|
||||||
|
// Add the file name to the lookup
|
||||||
|
lookup[fs.name] = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
isLoaded = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Get the index of a given file name, or -1 if not found
|
||||||
|
int getIndex(const char *str)
|
||||||
|
{
|
||||||
|
Lookup::iterator it;
|
||||||
|
it = lookup.find(str);
|
||||||
|
|
||||||
|
if(it == lookup.end()) return -1;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
int res = it->second;
|
||||||
|
assert(res >= 0 && res < files.size());
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
/* -----------------------------------
|
||||||
|
* BSA management methods
|
||||||
|
* -----------------------------------
|
||||||
|
*/
|
||||||
|
|
||||||
|
BSAFile()
|
||||||
|
: input(NULL), isLoaded(false) {}
|
||||||
|
|
||||||
|
/// Open an archive file.
|
||||||
|
void open(const std::string &file)
|
||||||
|
{
|
||||||
|
filename = file;
|
||||||
|
input = new Mangle::Stream::FileStream(file);
|
||||||
|
read();
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Open an archive from a generic stream. The 'name' parameter is
|
||||||
|
used for error messages.
|
||||||
|
*/
|
||||||
|
void open(Mangle::Stream::Stream* inp, const std::string &name)
|
||||||
|
{
|
||||||
|
filename = name;
|
||||||
|
input = inp;
|
||||||
|
read();
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -----------------------------------
|
||||||
|
* Archive file routines
|
||||||
|
* -----------------------------------
|
||||||
|
*/
|
||||||
|
|
||||||
|
/// Check if a file exists
|
||||||
|
bool exists(const char *file)
|
||||||
|
{
|
||||||
|
return getIndex(file) != -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Open a file contained in the archive. Throws an exception if the
|
||||||
|
file doesn't exist.
|
||||||
|
|
||||||
|
NOTE: All files opened from one archive will share a common file
|
||||||
|
handle. This is NOT thread safe.
|
||||||
|
*/
|
||||||
|
Mangle::Stream::Stream *getFile(const char *file)
|
||||||
|
{
|
||||||
|
int i = getIndex(file);
|
||||||
|
if(i == -1)
|
||||||
|
fail("File not found: " + std::string(file));
|
||||||
|
|
||||||
|
FileStruct &fs = files[i];
|
||||||
|
|
||||||
|
return new SliceStream(input, fs.offset, fs.fileSize);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
18
tools/str_exception.h
Normal file
18
tools/str_exception.h
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
#ifndef __STR_EXCEPTION_H
|
||||||
|
#define __STR_EXCEPTION_H
|
||||||
|
|
||||||
|
#include <exception>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
/// A simple exception that takes and returns a string
|
||||||
|
class str_exception : public std::exception
|
||||||
|
{
|
||||||
|
std::string msg;
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
str_exception(const std::string &m) : msg(m) {}
|
||||||
|
const char* what() const throw() { return msg.c_str(); }
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
Loading…
Reference in a new issue