renaming of translation component; removing of C++11 features

actorid
lazydev 12 years ago
parent 74ae479780
commit 1f71395660

@ -8,7 +8,7 @@
#include <components/bsa/bsa_archive.hpp>
#include <components/files/configurationmanager.hpp>
#include <components/translation_data/translation_data.hpp>
#include <components/translation/translation.hpp>
#include <components/nifoverrides/nifoverrides.hpp>
#include <components/nifbullet/bullet_nif_loader.hpp>
@ -336,7 +336,7 @@ void OMW::Engine::go()
mResDir, mCfgMgr.getCachePath(), mNewGame, mEncoding, mFallbackMap));
//Load translation data
std::unique_ptr<TranslationData::Storage> translationDataStorage(new TranslationData::Storage(mEncoding));
std::auto_ptr<TranslationData::Storage> translationDataStorage(new TranslationData::Storage(mEncoding));
translationDataStorage->loadTranslationData(mFileCollections, mMaster);
// Create window manager - this manages all the MW-specific GUI windows

@ -14,7 +14,7 @@
#include <string>
#include <components/esm/loadclas.hpp>
#include <components/translation_data/translation_data.hpp>
#include <components/translation/translation.hpp>
#include "../mwbase/windowmanager.hpp"
@ -252,7 +252,7 @@ namespace MWGui
SpellCreationDialog* mSpellCreationDialog;
EnchantingDialog* mEnchantingDialog;
TrainingWindow* mTrainingWindow;
std::unique_ptr<TranslationData::Storage> mTranslationDataStorage;
std::auto_ptr<TranslationData::Storage> mTranslationDataStorage;
CharacterCreation* mCharGen;

@ -62,8 +62,8 @@ add_component_dir (interpreter
miscopcodes opcodes runtime scriptopcodes spatialopcodes types
)
add_component_dir (translation_data
translation_data
add_component_dir (translation
translation
)
include_directories(${BULLET_INCLUDE_DIRS})

@ -1,4 +1,4 @@
#include "translation_data.hpp"
#include "translation.hpp"
#include <components/misc/stringops.hpp>
#include <fstream>
@ -74,7 +74,8 @@ namespace TranslationData
std::string Storage::translateCellName(const std::string& cellName) const
{
auto entry = mCellNamesTranslations.find(cellName);
std::map<std::string, std::string>::const_iterator entry =
mCellNamesTranslations.find(cellName);
if (entry == mCellNamesTranslations.end())
return cellName;
@ -87,7 +88,9 @@ namespace TranslationData
std::string result;
//seeking for the standard phrase form
auto phraseFormsIterator = mPhraseForms.find(phrase);
std::map<std::string, std::string>::const_iterator phraseFormsIterator =
mPhraseForms.find(phrase);
if (phraseFormsIterator != mPhraseForms.end())
result = phraseFormsIterator->second;
else
@ -95,7 +98,9 @@ namespace TranslationData
//seeking for the topic ID
auto topicIDIterator = mTopicIDs.find(result);
std::map<std::string, std::string>::const_iterator topicIDIterator =
mTopicIDs.find(result);
if (topicIDIterator != mTopicIDs.end())
result = topicIDIterator->second;
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