forked from mirror/openmw-tes3mp
[Server] Clarify functions used for getting data in Networking
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04dd59e638
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20296859ee
5 changed files with 9 additions and 13 deletions
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@ -1,7 +1,3 @@
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//
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// Created by koncord on 12.01.16.
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//
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#include "Player.hpp"
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#include "processors/ProcessorInitializer.hpp"
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#include <RakPeer.h>
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@ -397,17 +393,17 @@ WorldstatePacketController *Networking::getWorldstatePacketController() const
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return worldstatePacketController;
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}
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BaseActorList *Networking::getLastActorList()
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BaseActorList *Networking::getReceivedActorList()
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{
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return &baseActorList;
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}
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BaseObjectList *Networking::getLastObjectList()
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BaseObjectList *Networking::getReceivedObjectList()
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{
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return &baseObjectList;
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}
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BaseWorldstate *Networking::getLastWorldstate()
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BaseWorldstate *Networking::getReceivedWorldstate()
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{
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return &baseWorldstate;
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}
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@ -44,9 +44,9 @@ namespace mwmp
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ObjectPacketController *getObjectPacketController() const;
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WorldstatePacketController *getWorldstatePacketController() const;
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BaseActorList *getLastActorList();
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BaseObjectList *getLastObjectList();
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BaseWorldstate *getLastWorldstate();
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BaseActorList *getReceivedActorList();
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BaseObjectList *getReceivedObjectList();
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BaseWorldstate *getReceivedWorldstate();
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int getCurrentMpNum();
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void setCurrentMpNum(int value);
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@ -22,7 +22,7 @@ static std::string tempCellDescription;
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void ActorFunctions::ReadReceivedActorList() noexcept
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{
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readActorList = mwmp::Networking::getPtr()->getLastActorList();
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readActorList = mwmp::Networking::getPtr()->getReceivedActorList();
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}
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void ActorFunctions::ReadCellActorList(const char* cellDescription) noexcept
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@ -21,7 +21,7 @@ const ContainerItem emptyContainerItem = {};
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void ObjectFunctions::ReadReceivedObjectList() noexcept
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{
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readObjectList = mwmp::Networking::getPtr()->getLastObjectList();
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readObjectList = mwmp::Networking::getPtr()->getReceivedObjectList();
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}
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void ObjectFunctions::ClearObjectList() noexcept
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@ -16,7 +16,7 @@ BaseWorldstate *readWorldstate;
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void WorldstateFunctions::ReadReceivedWorldstate() noexcept
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{
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readWorldstate = mwmp::Networking::getPtr()->getLastWorldstate();
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readWorldstate = mwmp::Networking::getPtr()->getReceivedWorldstate();
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}
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void WorldstateFunctions::CopyReceivedWorldstateToStore() noexcept
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