forked from mirror/openmw-tes3mp
Implement frame drop support in the videoplayer (Fixes #1343)
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290aacd2a6
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202cfa879f
1 changed files with 50 additions and 95 deletions
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@ -44,23 +44,15 @@ extern "C"
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#include <libavutil/time.h>
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#include <libavutil/time.h>
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#endif
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#endif
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// From libavutil version 52.2.0 and onward the declaration of
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// AV_CH_LAYOUT_* is removed from libavcodec/avcodec.h and moved to
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// libavutil/channel_layout.h
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#if AV_VERSION_INT(52, 2, 0) <= AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
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#if AV_VERSION_INT(52, 2, 0) <= AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
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LIBAVUTIL_VERSION_MINOR, LIBAVUTIL_VERSION_MICRO)
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LIBAVUTIL_VERSION_MINOR, LIBAVUTIL_VERSION_MICRO)
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#include <libavutil/channel_layout.h>
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#include <libavutil/channel_layout.h>
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#endif
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#endif
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// WARNING: avcodec versions up to 54.54.100 potentially crashes on Windows 64bit.
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// From version 54.56 binkaudio encoding format changed from S16 to FLTP. See:
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// https://gitorious.org/ffmpeg/ffmpeg/commit/7bfd1766d1c18f07b0a2dd042418a874d49ea60d
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// http://ffmpeg.zeranoe.com/forum/viewtopic.php?f=15&t=872
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#ifdef HAVE_LIBSWRESAMPLE
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#ifdef HAVE_LIBSWRESAMPLE
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#include <libswresample/swresample.h>
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#include <libswresample/swresample.h>
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#else
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#else
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/* FIXME: remove this section once libswresample is available on all platforms */
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// FIXME: remove this section once libswresample is packaged for Debian
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#include <libavresample/avresample.h>
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#include <libavresample/avresample.h>
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#include <libavutil/opt.h>
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#include <libavutil/opt.h>
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#define SwrContext AVAudioResampleContext
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#define SwrContext AVAudioResampleContext
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@ -75,12 +67,12 @@ extern "C"
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#define MAX_VIDEOQ_SIZE (5 * 256 * 1024)
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#define MAX_VIDEOQ_SIZE (5 * 256 * 1024)
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#define AV_SYNC_THRESHOLD 0.01
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#define AV_SYNC_THRESHOLD 0.01
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#define AUDIO_DIFF_AVG_NB 20
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#define AUDIO_DIFF_AVG_NB 20
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#define VIDEO_PICTURE_QUEUE_SIZE 1
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#define VIDEO_PICTURE_QUEUE_SIZE 50
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enum {
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enum {
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AV_SYNC_AUDIO_MASTER,
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AV_SYNC_AUDIO_MASTER, // Play audio with no frame drops, sync video to audio
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AV_SYNC_VIDEO_MASTER,
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AV_SYNC_VIDEO_MASTER, // Play video with no frame drops, sync audio to video
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AV_SYNC_EXTERNAL_MASTER,
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AV_SYNC_EXTERNAL_MASTER, // Sync audio and video to an external clock
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AV_SYNC_DEFAULT = AV_SYNC_EXTERNAL_MASTER
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AV_SYNC_DEFAULT = AV_SYNC_EXTERNAL_MASTER
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};
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};
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@ -121,10 +113,10 @@ struct VideoState {
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: format_ctx(NULL), av_sync_type(AV_SYNC_DEFAULT)
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: format_ctx(NULL), av_sync_type(AV_SYNC_DEFAULT)
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, external_clock_base(0.0)
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, external_clock_base(0.0)
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, audio_st(NULL)
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, audio_st(NULL)
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, video_st(NULL), frame_last_pts(0.0), frame_last_delay(0.0),
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, video_st(NULL), frame_last_pts(0.0)
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video_clock(0.0), sws_context(NULL), rgbaFrame(NULL), pictq_size(0),
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, video_clock(0.0), sws_context(NULL), rgbaFrame(NULL), pictq_size(0)
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pictq_rindex(0), pictq_windex(0)
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, pictq_rindex(0), pictq_windex(0)
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, refresh_rate_ms(10), refresh(false), quit(false), display_ready(false)
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, quit(false)
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{
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{
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// Register all formats and codecs
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// Register all formats and codecs
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av_register_all();
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av_register_all();
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@ -143,15 +135,12 @@ struct VideoState {
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static void video_thread_loop(VideoState *is);
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static void video_thread_loop(VideoState *is);
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static void decode_thread_loop(VideoState *is);
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static void decode_thread_loop(VideoState *is);
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void video_display();
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void video_display(VideoPicture* vp);
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void video_refresh_timer();
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void video_refresh();
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int queue_picture(AVFrame *pFrame, double pts);
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int queue_picture(AVFrame *pFrame, double pts);
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double synchronize_video(AVFrame *src_frame, double pts);
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double synchronize_video(AVFrame *src_frame, double pts);
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static void video_refresh(VideoState *is);
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double get_audio_clock()
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double get_audio_clock()
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{ return this->AudioTrack->getTimeOffset(); }
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{ return this->AudioTrack->getTimeOffset(); }
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@ -189,7 +178,6 @@ struct VideoState {
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AVStream** video_st;
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AVStream** video_st;
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double frame_last_pts;
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double frame_last_pts;
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double frame_last_delay;
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double video_clock; ///<pts of last decoded frame / predicted pts of next decoded frame
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double video_clock; ///<pts of last decoded frame / predicted pts of next decoded frame
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PacketQueue videoq;
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PacketQueue videoq;
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SwsContext* sws_context;
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SwsContext* sws_context;
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@ -203,12 +191,7 @@ struct VideoState {
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boost::thread parse_thread;
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boost::thread parse_thread;
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boost::thread video_thread;
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boost::thread video_thread;
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boost::thread refresh_thread;
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volatile int refresh_rate_ms;
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volatile bool refresh;
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volatile bool quit;
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volatile bool quit;
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volatile bool display_ready;
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};
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};
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@ -667,23 +650,8 @@ int64_t VideoState::OgreResource_Seek(void *user_data, int64_t offset, int whenc
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return stream->tell();
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return stream->tell();
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}
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}
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void VideoState::video_display(VideoPicture *vp)
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void VideoState::video_refresh(VideoState* is)
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{
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{
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boost::system_time t = boost::get_system_time();
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while(!is->quit)
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{
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t += boost::posix_time::milliseconds(is->refresh_rate_ms);
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boost::this_thread::sleep(t);
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is->refresh = true;
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}
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}
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void VideoState::video_display()
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{
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VideoPicture *vp = &this->pictq[this->pictq_rindex];
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if((*this->video_st)->codec->width != 0 && (*this->video_st)->codec->height != 0)
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if((*this->video_st)->codec->width != 0 && (*this->video_st)->codec->height != 0)
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{
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{
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@ -698,55 +666,53 @@ void VideoState::video_display()
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Ogre::PixelBox pb((*this->video_st)->codec->width, (*this->video_st)->codec->height, 1, Ogre::PF_BYTE_RGBA, &vp->data[0]);
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Ogre::PixelBox pb((*this->video_st)->codec->width, (*this->video_st)->codec->height, 1, Ogre::PF_BYTE_RGBA, &vp->data[0]);
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Ogre::HardwarePixelBufferSharedPtr buffer = mTexture->getBuffer();
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Ogre::HardwarePixelBufferSharedPtr buffer = mTexture->getBuffer();
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buffer->blitFromMemory(pb);
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buffer->blitFromMemory(pb);
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this->display_ready = true;
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}
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}
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}
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}
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void VideoState::video_refresh_timer()
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void VideoState::video_refresh()
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{
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{
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VideoPicture *vp;
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double delay;
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if(this->pictq_size == 0)
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if(this->pictq_size == 0)
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return;
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return;
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vp = &this->pictq[this->pictq_rindex];
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if (this->av_sync_type == AV_SYNC_VIDEO_MASTER)
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delay = vp->pts - this->frame_last_pts; /* the pts from last time */
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if(delay <= 0 || delay >= 1.0) {
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/* if incorrect delay, use previous one */
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delay = this->frame_last_delay;
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}
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/* save for next time */
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this->frame_last_delay = delay;
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this->frame_last_pts = vp->pts;
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/* FIXME: Syncing should be done in the decoding stage, where frames can be
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* skipped or duplicated as needed. */
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/* update delay to sync to audio if not master source */
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if(this->av_sync_type != AV_SYNC_VIDEO_MASTER)
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{
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{
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double diff = this->get_video_clock() - this->get_master_clock();
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VideoPicture* vp = &this->pictq[this->pictq_rindex];
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this->video_display(vp);
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/* Skip or repeat the frame. Take delay into account
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this->pictq_rindex = (pictq_rindex+1) % VIDEO_PICTURE_QUEUE_SIZE;
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* FFPlay still doesn't "know if this is the best guess." */
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this->frame_last_pts = vp->pts;
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double sync_threshold = std::max(delay, AV_SYNC_THRESHOLD);
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this->pictq_mutex.lock();
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if(diff <= -sync_threshold)
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this->pictq_size--;
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delay = 0;
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this->pictq_cond.notify_one();
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else if(diff >= sync_threshold)
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this->pictq_mutex.unlock();
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delay = 2 * delay;
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}
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}
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else
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{
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const float threshold = 0.03;
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if (this->pictq[pictq_rindex].pts > this->get_master_clock() + threshold)
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return; // not ready yet to show this picture
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int i=0;
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for (; i<this->pictq_size-1; ++i)
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{
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if (this->pictq[pictq_rindex].pts + threshold <= this->get_master_clock())
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this->pictq_rindex = (this->pictq_rindex+1) % VIDEO_PICTURE_QUEUE_SIZE; // not enough time to show this picture
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else
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break;
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}
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this->refresh_rate_ms = std::max<int>(1, (int)(delay*1000.0));
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VideoPicture* vp = &this->pictq[this->pictq_rindex];
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/* show the picture! */
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this->video_display();
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/* update queue for next picture! */
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this->video_display(vp);
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this->pictq_rindex = (this->pictq_rindex+1) % VIDEO_PICTURE_QUEUE_SIZE;
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this->pictq_mutex.lock();
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this->frame_last_pts = vp->pts;
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this->pictq_size--;
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this->pictq_cond.notify_one();
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this->pictq_mutex.lock();
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this->pictq_mutex.unlock();
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this->pictq_size -= i;
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// update queue for next picture
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this->pictq_size--;
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this->pictq_rindex++;
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this->pictq_cond.notify_one();
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this->pictq_mutex.unlock();
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}
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}
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}
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@ -916,7 +882,7 @@ void VideoState::decode_thread_loop(VideoState *self)
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while(!self->quit)
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while(!self->quit)
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{
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{
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// EOF reached, all packets processed, we can exit now
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// EOF reached, all packets processed, we can exit now
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if(self->audioq.nb_packets == 0 && self->videoq.nb_packets == 0)
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if(self->audioq.nb_packets == 0 && self->videoq.nb_packets == 0 && self->pictq_size == 0)
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break;
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break;
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boost::this_thread::sleep(boost::posix_time::milliseconds(100));
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boost::this_thread::sleep(boost::posix_time::milliseconds(100));
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}
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}
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@ -937,11 +903,7 @@ bool VideoState::update()
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if(this->quit)
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if(this->quit)
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return false;
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return false;
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if(this->refresh)
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this->video_refresh();
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{
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this->refresh = false;
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this->video_refresh_timer();
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}
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return true;
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return true;
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}
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}
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@ -982,12 +944,9 @@ int VideoState::stream_open(int stream_index, AVFormatContext *pFormatCtx)
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case AVMEDIA_TYPE_VIDEO:
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case AVMEDIA_TYPE_VIDEO:
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this->video_st = pFormatCtx->streams + stream_index;
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this->video_st = pFormatCtx->streams + stream_index;
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this->frame_last_delay = 40e-3;
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codecCtx->get_buffer = our_get_buffer;
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codecCtx->get_buffer = our_get_buffer;
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codecCtx->release_buffer = our_release_buffer;
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codecCtx->release_buffer = our_release_buffer;
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this->video_thread = boost::thread(video_thread_loop, this);
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this->video_thread = boost::thread(video_thread_loop, this);
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this->refresh_thread = boost::thread(video_refresh, this);
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break;
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break;
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default:
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default:
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@ -1004,8 +963,6 @@ void VideoState::init(const std::string& resourceName)
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unsigned int i;
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unsigned int i;
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this->av_sync_type = AV_SYNC_DEFAULT;
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this->av_sync_type = AV_SYNC_DEFAULT;
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this->refresh_rate_ms = 10;
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this->refresh = false;
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this->quit = false;
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this->quit = false;
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this->stream = Ogre::ResourceGroupManager::getSingleton().openResource(resourceName);
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this->stream = Ogre::ResourceGroupManager::getSingleton().openResource(resourceName);
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@ -1108,8 +1065,6 @@ void VideoState::deinit()
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this->parse_thread.join();
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this->parse_thread.join();
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if (this->video_thread.joinable())
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if (this->video_thread.joinable())
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this->video_thread.join();
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this->video_thread.join();
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if (this->refresh_thread.joinable())
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this->refresh_thread.join();
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if(this->audio_st)
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if(this->audio_st)
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avcodec_close((*this->audio_st)->codec);
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avcodec_close((*this->audio_st)->codec);
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